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  <channel>
    <title>CTS General Discussion</title>
    <description>Feel free to discuss any topic related to CTS in here.</description>
    <pubDate>Sat, 09 May 2026 20:27:28 +0000</pubDate>
    <lastBuildDate>Sat, 09 May 2026 20:27:28 +0000</lastBuildDate>
    <generator>Dovetail Games Forums</generator>
    <link>https://forums.dovetailgames.com/forums/cts-general-discussion.208/</link>
    <atom:link rel="self" type="application/rss+xml" href="https://forums.dovetailgames.com/forums/cts-general-discussion.208/index.rss"/>
    <item>
      <title>Really Disapointing Control For Pc/keyboard/mouse Playing; Really Weak Documentation/support</title>
      <pubDate>Sun, 04 May 2025 21:08:43 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/really-disapointing-control-for-pc-keyboard-mouse-playing-really-weak-documentation-support.91248/</link>
      <guid>https://forums.dovetailgames.com/threads/really-disapointing-control-for-pc-keyboard-mouse-playing-really-weak-documentation-support.91248/</guid>
      <author>invalid@example.com (migdalorguy)</author>
      <dc:creator>migdalorguy</dc:creator>
      <content:encoded><![CDATA[So I&#039;ve been just sort of playing around trying to get used to CTS:Tram. First off, the support documentation is pretty lame and sparse, and I think a Wiki like the one that exists for TSW is a necessity. The controls are not always described correctly, and don&#039;t always act or work as described in the minimal support info provided in game. Took me hours to figure out the the R key was an on/off toggle key, and when toggled on, there&#039;s never a way to get back to the main camera in the cab...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/really-disapointing-control-for-pc-keyboard-mouse-playing-really-weak-documentation-support.91248/" class="internalLink">Really Disapointing Control For Pc/keyboard/mouse Playing; Really Weak Documentation/support</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Steam Update But No Word</title>
      <pubDate>Tue, 29 Apr 2025 18:30:30 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/steam-update-but-no-word.91175/</link>
      <guid>https://forums.dovetailgames.com/threads/steam-update-but-no-word.91175/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[Can we really not get a text announcement here ?<br />
<br />
P.S.<br />
no, the answer was not to go to Discord: no word there either.]]></content:encoded>
    </item>
    <item>
      <title>Many Shortcomings In Cts (ps5)</title>
      <pubDate>Sun, 27 Apr 2025 14:48:10 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/many-shortcomings-in-cts-ps5.91086/</link>
      <guid>https://forums.dovetailgames.com/threads/many-shortcomings-in-cts-ps5.91086/</guid>
      <author>invalid@example.com (rcdevisser)</author>
      <dc:creator>rcdevisser</dc:creator>
      <content:encoded><![CDATA[Hi to all,<br />
<br />
I am quite satisfied with CTS Tram. However there are many issues that needs correction.<br />
<br />
As a former Bus- and Metrodriver in Rotterdam with over 12 years of experience in public transport (NL) <br />
and in totally over 35 years driving in passenger transport. I discover and know exactly what is lacking the simulation. This simulator is not a game but reflects reality as it is.<br />
<br />
These are:<br />
- It is impossible to set up a tram route/line that runs only during peak hours.<br />
   07.00 -...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/many-shortcomings-in-cts-ps5.91086/" class="internalLink">Many Shortcomings In Cts (ps5)</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Where Are The Buses?</title>
      <pubDate>Tue, 15 Apr 2025 18:22:41 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/where-are-the-buses.90897/</link>
      <guid>https://forums.dovetailgames.com/threads/where-are-the-buses.90897/</guid>
      <author>invalid@example.com (6201_andy)</author>
      <dc:creator>6201_andy</dc:creator>
      <content:encoded><![CDATA[The lack of AI buses in the game is a massive omission. Pretty much every city centre I have seen is teeming with buses, so it seems odd to have moved out of EA without any (also a big limitation with TSV and TSM which would have felt much more complete with some AI buses).]]></content:encoded>
    </item>
    <item>
      <title>1.0.4 Sandbox Route 5 One Run One-way Ok</title>
      <pubDate>Mon, 14 Apr 2025 10:29:30 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/1-0-4-sandbox-route-5-one-run-one-way-ok.90433/</link>
      <guid>https://forums.dovetailgames.com/threads/1-0-4-sandbox-route-5-one-run-one-way-ok.90433/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[just a vanilla run<br />
<br />
my only selection is to bump the hour to 9 a.m. and the i always test with the second departure time offered.<br />
<br />
I realize that i cannot enjoy this yet (?) as a Tram sim so i try the simplest of what the sim offers: sandbox, so-called Custom then select first tram offered, then simply select a route.<br />
<br />
My routes remain inverted as 8 down to 1 on this deluxe PS5 install ... since 1.0.2 as i recall.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Can Routes Be Loops ?</title>
      <pubDate>Mon, 14 Apr 2025 06:28:05 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/can-routes-be-loops.90832/</link>
      <guid>https://forums.dovetailgames.com/threads/can-routes-be-loops.90832/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[My young grandchild asks ... but i would like an endless loop using Johann-Friedrich-Gasse ...]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Waiting For Ps5 Update As Steam Has Tsw Updates</title>
      <pubDate>Sun, 13 Apr 2025 03:00:17 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/waiting-for-ps5-update-as-steam-has-tsw-updates.90786/</link>
      <guid>https://forums.dovetailgames.com/threads/waiting-for-ps5-update-as-steam-has-tsw-updates.90786/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[TSW is busy updating on Steam and that is my only other CTS.<br />
Hope to see PS5 update before long ... 15:03 ADS ( Halifax,  Nova Scotia timezone ) Atlantic Daylight Saving time ... about 3 hours behind U.K. ...<br />
<br />
The Update is done on Steam and Beta gone, but i set things to block downloads during CTS ... Steam is very slowly patching TSW files ...<br />
<br />
P.S.<br />
got it, mostly good<br />
Filed one message in our trouble-shooting and feedback<br />
<br />
Have my fingers crossed that this time i can risk playing this as...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/waiting-for-ps5-update-as-steam-has-tsw-updates.90786/" class="internalLink">Waiting For Ps5 Update As Steam Has Tsw Updates</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Sandbox Line 8 Traffic Jam At End Point</title>
      <pubDate>Fri, 11 Apr 2025 17:35:02 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/sandbox-line-8-traffic-jam-at-end-point.90810/</link>
      <guid>https://forums.dovetailgames.com/threads/sandbox-line-8-traffic-jam-at-end-point.90810/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[Stopping to wait at Johann-Friedrich-Gasse on Sandbox Line 8 causes a traffic jam, including trams of the other tram line ending there.<br />
<br />
Why can&#039;t Lise-Meitner-Platz be the end point for these two lines ?  Is this intended to be a Sandbox issue for user to solve ?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Url Of A Tramau Map As Png Or Svg</title>
      <pubDate>Fri, 11 Apr 2025 01:11:24 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/url-of-a-tramau-map-as-png-or-svg.90795/</link>
      <guid>https://forums.dovetailgames.com/threads/url-of-a-tramau-map-as-png-or-svg.90795/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[the HTTPS url is<br />
<br />
<a href="https://metromapmaker.com/map/ERNksABv" target="_blank" class="externalLink" rel="nofollow">https://metromapmaker.com/map/ERNksABv</a><br />
<br />
it is really well-done ... i was so pleased to find this ... it is just what i need.<br />
<br />
The SVG would allow a large scale print to be made ... which might be worth paying for ...<br />
<br />
P.S.<br />
<br />
a related URL<br />
<br />
<a href="https://metromapmaker.com/rate/ERNksABv" target="_blank" class="externalLink" rel="nofollow">https://metromapmaker.com/rate/ERNksABv</a><br />
<br />
same map in their /rate/ folder<br />
<br />
and they have a blog<br />
<br />
<a href="https://blog.metromapmaker.com/" target="_blank" class="externalLink" rel="nofollow">https://blog.metromapmaker.com/</a><br />
<br />
all terrific to discover to my mind.]]></content:encoded>
    </item>
    <item>
      <title>Uninstalled This Game. Dont Buy It.</title>
      <pubDate>Fri, 04 Apr 2025 09:28:34 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/uninstalled-this-game-dont-buy-it.88985/</link>
      <guid>https://forums.dovetailgames.com/threads/uninstalled-this-game-dont-buy-it.88985/</guid>
      <author>invalid@example.com (Sprinter)</author>
      <dc:creator>Sprinter</dc:creator>
      <content:encoded><![CDATA[I just uninstalled this from my Xbox. It is so bad and a waste of money.]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>Ps5 Sandbox Line 3 Ok 1.0.4</title>
      <pubDate>Thu, 03 Apr 2025 18:56:19 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/ps5-sandbox-line-3-ok-1-0-4.90607/</link>
      <guid>https://forums.dovetailgames.com/threads/ps5-sandbox-line-3-ok-1-0-4.90607/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[i am having some good luck running line 3 from the sandbox.<br />
<br />
Line 3 may be the best CTS: Tram has at the moment with release 1.0.4<br />
<br />
i haven&#039;t had much good to say about this game as a tram simulator, so i can only hope that nothing in the coming 1.0.5 release breaks this Sandbox Line 3.<br />
<br />
Anyone else finding the same OK result on anothernplatform than PS5 ?]]></content:encoded>
    </item>
    <item>
      <title>Just Purchased. Here's My Initial Thoughts.</title>
      <pubDate>Thu, 03 Apr 2025 05:42:39 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/just-purchased-heres-my-initial-thoughts.90591/</link>
      <guid>https://forums.dovetailgames.com/threads/just-purchased-heres-my-initial-thoughts.90591/</guid>
      <author>invalid@example.com (TSW Nathan)</author>
      <dc:creator>TSW Nathan</dc:creator>
      <content:encoded><![CDATA[So most of you will know me as a big train sim world player. I&#039;ve played tram simulator before and thought I&#039;d give this a punt as it does actually look quite good. Hopefully better than the previous one.<br />
<br />
Installing as I type here. Will post my initial thoughts later. <img src="styles/default/xenforo/clear.png" class="mceSmilieSprite mceSmilie1" alt=":)" title="Smile    :)" />]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>This Is A Really Good Sim</title>
      <pubDate>Mon, 31 Mar 2025 12:47:10 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/this-is-a-really-good-sim.90504/</link>
      <guid>https://forums.dovetailgames.com/threads/this-is-a-really-good-sim.90504/</guid>
      <author>invalid@example.com (addry#6825)</author>
      <dc:creator>addry#6825</dc:creator>
      <content:encoded><![CDATA[So, I took advantage of the free weekend play on xbox not thinking this would be up to much. I last looked at this when CGD games posted a video over two months ago and to be honest it looked a bit drab, empty and bland.<br />
<br />
However I&#039;ve been pleasantly surprised this weekend. Whilst it&#039;s not the most in depth simulator I&#039;ve ever played it does a really good job of driving a tram and it exceedingly relaxing and chilled to play. The graphics are pretty decent, the traffic is good and it has...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/this-is-a-really-good-sim.90504/" class="internalLink">This Is A Really Good Sim</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>The Future Of This Game</title>
      <pubDate>Sun, 30 Mar 2025 13:22:59 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/the-future-of-this-game.90483/</link>
      <guid>https://forums.dovetailgames.com/threads/the-future-of-this-game.90483/</guid>
      <author>invalid@example.com (Double Yellow)</author>
      <dc:creator>Double Yellow</dc:creator>
      <content:encoded><![CDATA[I’ve been really enjoying my time with this game, thanks to the free trail on Xbox and I plan to buy it once that ends. I would like to know what the future holds for this game though, if we can expect any extensions or new locations/cities?<br />
I would hate this game to become abandonware.]]></content:encoded>
    </item>
    <item>
      <title>Ps5 Updating, But No Announcement</title>
      <pubDate>Fri, 28 Mar 2025 06:54:35 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/ps5-updating-but-no-announcement.90426/</link>
      <guid>https://forums.dovetailgames.com/threads/ps5-updating-but-no-announcement.90426/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[nothing visible on DTG yet<br />
<br />
Is there an update announcement posted elsewhere ?]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Has The Latest Patch Come Out For Xbox Yet?</title>
      <pubDate>Fri, 28 Mar 2025 00:34:09 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/has-the-latest-patch-come-out-for-xbox-yet.89481/</link>
      <guid>https://forums.dovetailgames.com/threads/has-the-latest-patch-come-out-for-xbox-yet.89481/</guid>
      <author>invalid@example.com (toxic.tank.258)</author>
      <dc:creator>toxic.tank.258</dc:creator>
      <content:encoded><![CDATA[Because the last I heard when PS &amp; PC had theirs, it said that Xbox was still cert testing and after that, I’ve seen nothing saying it’s out either.]]></content:encoded>
      <slash:comments>14</slash:comments>
    </item>
    <item>
      <title>Xbox (no Announcements)</title>
      <pubDate>Mon, 24 Mar 2025 07:55:17 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/xbox-no-announcements.90301/</link>
      <guid>https://forums.dovetailgames.com/threads/xbox-no-announcements.90301/</guid>
      <author>invalid@example.com (Nicolás train sim)</author>
      <dc:creator>Nicolás train sim</dc:creator>
      <content:encoded><![CDATA[Why do they only fix stuff for ps5? seems like they completeley forgot about xbox players.<br />
Announcements still not working (but only on xbox). thanks a lot dovetail]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Unhappy</title>
      <pubDate>Fri, 21 Feb 2025 20:05:08 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/unhappy.89519/</link>
      <guid>https://forums.dovetailgames.com/threads/unhappy.89519/</guid>
      <author>invalid@example.com (Sprinter)</author>
      <dc:creator>Sprinter</dc:creator>
      <content:encoded><![CDATA[Unhappy]]></content:encoded>
    </item>
    <item>
      <title>Collections And Postcards ?</title>
      <pubDate>Wed, 19 Feb 2025 20:09:49 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/collections-and-postcards.89410/</link>
      <guid>https://forums.dovetailgames.com/threads/collections-and-postcards.89410/</guid>
      <author>invalid@example.com (metalvoice)</author>
      <dc:creator>metalvoice</dc:creator>
      <content:encoded><![CDATA[Hi (my first post !),<br />
<br />
I&#039;m playing on XBox and I wonder how the <b><span style="text-decoration: underline">collection </span></b>works (should be the same for all plateforms) ?<br />
Indeed, at bottom of the career profile there is a &quot;collection&quot; section.<br />


	<a href="https://forums.dovetailgames.com/attachments/184221/" target="_blank">View attachment 184221</a>
	
<br />
<br />
When you click, it display another screen.<br />
But for now I have nothing in it. All seems to be locked :<br />


	<a href="https://forums.dovetailgames.com/attachments/184222/" target="_blank">View attachment 184222</a>
	
<br />
<br />
Is this related to the &quot;postcards&quot; ?<br />
When you start a new session, there is some random tips displayed. I&#039;ve seen this one :...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/collections-and-postcards.89410/" class="internalLink">Collections And Postcards ?</a>]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>Route Design Discusssion</title>
      <pubDate>Sat, 15 Feb 2025 17:34:30 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/route-design-discusssion.89073/</link>
      <guid>https://forums.dovetailgames.com/threads/route-design-discusssion.89073/</guid>
      <author>invalid@example.com (parder#4923)</author>
      <dc:creator>parder#4923</dc:creator>
      <content:encoded><![CDATA[To me the essence of this game is designing a route network and then testing how it works by driving the trams yourself. As long as you don&#039;t encounter too many of the known bug issues I&#039;ve found the experience quite satisfying having got to Level 33 in Career Mode.<br />
<br />
As you progress there is some interesting trial and error as although the map can show you where there is high passenger volume you don&#039;t know the capacity of different terminus stations and where other pinch points are until...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/route-design-discusssion.89073/" class="internalLink">Route Design Discusssion</a>]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Ps5 1.0.0.9 Says It Is 1.0.2 So Bugs Are Old Bugs ? Yup</title>
      <pubDate>Wed, 12 Feb 2025 20:50:28 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/ps5-1-0-0-9-says-it-is-1-0-2-so-bugs-are-old-bugs-yup.89261/</link>
      <guid>https://forums.dovetailgames.com/threads/ps5-1-0-0-9-says-it-is-1-0-2-so-bugs-are-old-bugs-yup.89261/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[Sandbox<br />
Start Custom Session<br />
 ULF A1<br />
Lines still inverted 8...1<br />
I pick 1<br />
vanilla run from Frelatz to Hsuptbahnhof<br />
<br />
First oddity<br />
waiting passenger vanishes when i stop<br />
Sounds of tram already at stop ( line 2 ) louder in my tram than the sounds in my tram of my tram.<br />
get to Hauptbahnhof ok<br />
Skip time.<br />
Head back but at Baumannstrasse we follow the tram line 2 ahead of us. But i am not setting<b> switches,<br />
I interrupted TS5 run and TSW live stream chat because PS5 notified me of this UPDATE. </b>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Stuck In Traffic</title>
      <pubDate>Tue, 04 Feb 2025 19:59:36 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/stuck-in-traffic.88869/</link>
      <guid>https://forums.dovetailgames.com/threads/stuck-in-traffic.88869/</guid>
      <author>invalid@example.com (Shackamaxon)</author>
      <dc:creator>Shackamaxon</dc:creator>
      <content:encoded><![CDATA[<a href="https://forums.dovetailgames.com/attachments/182720/" target="_blank">View attachment 182720</a>
	
 <br />
<br />
Traffic lights are working but the traffic isn&#039;t moving.<br />
Ver. - 1.0.1 Release<br />
Career Mode<br />
<br />
Please help !]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>How Do The Timers Work?</title>
      <pubDate>Tue, 04 Feb 2025 19:57:23 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/how-do-the-timers-work.88970/</link>
      <guid>https://forums.dovetailgames.com/threads/how-do-the-timers-work.88970/</guid>
      <author>invalid@example.com (lbcchet)</author>
      <dc:creator>lbcchet</dc:creator>
      <content:encoded><![CDATA[Can anyone explain how the timer on the left works?  Sometimes it&#039;s red, sometimes it&#039;s green, it can have a + or - before it, sometimes I&#039;m told I left a station too early.  It seems like the red countdown is how long I have to get to the next station, but after that I&#039;m confused.  Any help is appreciated.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>My Thoughts On Cts</title>
      <pubDate>Tue, 04 Feb 2025 10:51:05 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/my-thoughts-on-cts.82929/</link>
      <guid>https://forums.dovetailgames.com/threads/my-thoughts-on-cts.82929/</guid>
      <author>invalid@example.com (Spikee1975)</author>
      <dc:creator>Spikee1975</dc:creator>
      <content:encoded><![CDATA[About 20 to 40 active players worldwide.<br />
<br />
ViewApp abandoned Munich and Vienna, where players asked for more. If they had done some market research they would have found adding more lines to said games would&#039;ve been the way to go.<br />
<br />
Instead they made a game that appeals to very few only due to a rather questionable concept.<br />
<br />
A company must sell things that are demanded, and not hope for creating a demand. It takes a little more to create a second &quot;Winsenburg&quot; <img src="styles/flatawesome/DTGForums/smilies/Wink.png" class="mceSmilie" alt=";)" title="Wink    ;)" /><br />
<br />
I consider this game dead...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/my-thoughts-on-cts.82929/" class="internalLink">My Thoughts On Cts</a>]]></content:encoded>
      <slash:comments>83</slash:comments>
    </item>
    <item>
      <title>Tram Sim World Tram</title>
      <pubDate>Sun, 02 Feb 2025 16:49:34 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/tram-sim-world-tram.88930/</link>
      <guid>https://forums.dovetailgames.com/threads/tram-sim-world-tram.88930/</guid>
      <author>invalid@example.com (mirasdbc#8781)</author>
      <dc:creator>mirasdbc#8781</dc:creator>
      <content:encoded><![CDATA[Na konsoli Xbox serie s i nie chce się włączyć]]></content:encoded>
    </item>
    <item>
      <title>The Last Straw</title>
      <pubDate>Sun, 02 Feb 2025 00:32:00 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/the-last-straw.88907/</link>
      <guid>https://forums.dovetailgames.com/threads/the-last-straw.88907/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[I turned off AI trams on PS5 and restarted CTS.<br />
The sandbox routes list is inverted ... this i know as a bad sign.<br />
The tram now has ... no cursor. No interactions whatsoever for the X button.<br />
<br />
I turn back on AI trams, restart, still busted.<br />
<br />
I had a long career reading code.  There is code that is relatively easy to debug, but not to modify to changed user needs. There is code that is both.<br />
<br />
Then there is code such as that which, i suspect, underlies CTS. <br />
<br />
Look at the bugs from EA Beta&#039;s...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/the-last-straw.88907/" class="internalLink">The Last Straw</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Difficulties In Setting Up Ibis</title>
      <pubDate>Sat, 01 Feb 2025 10:27:01 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/difficulties-in-setting-up-ibis.88543/</link>
      <guid>https://forums.dovetailgames.com/threads/difficulties-in-setting-up-ibis.88543/</guid>
      <author>invalid@example.com (devadatta357)</author>
      <dc:creator>devadatta357</dc:creator>
      <content:encoded><![CDATA[Hi there! Hint, still can&#039;t figure out the IBIS configuration. I enter the IBIS code, driver number, and then when configuring the route I don&#039;t understand how to select departure and destination points. When setting up I was guided only by the in-game manual, I could not find any other information. It is unclear to me where to get the stop numbers from in order to enter them consistently. I have only tried it on ULF B1. I&#039;ve already asked on the Discord server and even sent a support...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/difficulties-in-setting-up-ibis.88543/" class="internalLink">Difficulties In Setting Up Ibis</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>No Markers Showing On Hud</title>
      <pubDate>Fri, 31 Jan 2025 00:11:38 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/no-markers-showing-on-hud.88858/</link>
      <guid>https://forums.dovetailgames.com/threads/no-markers-showing-on-hud.88858/</guid>
      <author>invalid@example.com (Scotrail156467)</author>
      <dc:creator>Scotrail156467</dc:creator>
      <content:encoded><![CDATA[So not sure if it&#039;s a bug or not but I have no direction arrows on the bottom left hud saying which way to go (Ps5) career mode 

	<a href="https://forums.dovetailgames.com/attachments/182703/" target="_blank">View attachment 182703</a>]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Left Handers</title>
      <pubDate>Thu, 30 Jan 2025 13:00:51 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/left-handers.88821/</link>
      <guid>https://forums.dovetailgames.com/threads/left-handers.88821/</guid>
      <author>invalid@example.com (jeremy.oakes)</author>
      <dc:creator>jeremy.oakes</dc:creator>
      <content:encoded><![CDATA[I am left handed. I use the mouse with my left and want to assign the mini keyboard UP/Down/Left/Right to certain tasks for use with my right hand. I can&#039;t, so why not ?<br />
J]]></content:encoded>
      <slash:comments>4</slash:comments>
    </item>
    <item>
      <title>Ps5 Collectors Edition Sandbox Quirk Corrected</title>
      <pubDate>Wed, 29 Jan 2025 15:36:08 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/ps5-collectors-edition-sandbox-quirk-corrected.88841/</link>
      <guid>https://forums.dovetailgames.com/threads/ps5-collectors-edition-sandbox-quirk-corrected.88841/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[On my very first run <i>n PS5, Sandbox Line 1 turned north instead of  south !<br />
</i><br />
Because another issue on PC was solved by going to Sandbox, Manage Lines, Reset, i tried this on PS5.<br />
<br />
Presto. Error is gone.<br />
<br />
But the lines are now listed in Sandbox in reverse from 8 down to 1 !<br />
<br />
Just silly.  Like as a kid, finding that overnight some feral cat had used yer sandbox. For that, you had a front end loader or a tiny shovel, right ?]]></content:encoded>
    </item>
    <item>
      <title>Best News In Cts For Ps5 Users Of Tsw</title>
      <pubDate>Wed, 29 Jan 2025 15:26:33 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/best-news-in-cts-for-ps5-users-of-tsw.88840/</link>
      <guid>https://forums.dovetailgames.com/threads/best-news-in-cts-for-ps5-users-of-tsw.88840/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[PS5 Bluetooth keyboard is recognised in CTS with no issues as yet.<br />
<br />
Now we can hope for key bindng settings in TSW ?<br />
<br />
Oops.<br />
<br />
Under ESC to controls, no keyboard shown on PS5 version 1.0.1 of CTS !<br />
<br />
Dang !<br />
<br />
Surely if the keyboard is in the game it should be in the menu !]]></content:encoded>
    </item>
    <item>
      <title>Tram Depot</title>
      <pubDate>Tue, 28 Jan 2025 21:53:00 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/tram-depot.88823/</link>
      <guid>https://forums.dovetailgames.com/threads/tram-depot.88823/</guid>
      <author>invalid@example.com (vendys#6021)</author>
      <dc:creator>vendys#6021</dc:creator>
      <content:encoded><![CDATA[I have a question about the Tram Depot DLC. I noticed in the YT videos that, similar to the older Tram Simulator from Vienna, the depot is empty during the game, except for some yellow cars. Or does the traffic in the depot change during the game and is there some AI traffic? Thank you]]></content:encoded>
    </item>
    <item>
      <title>Is This Any Good</title>
      <pubDate>Mon, 27 Jan 2025 04:47:02 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/is-this-any-good.88158/</link>
      <guid>https://forums.dovetailgames.com/threads/is-this-any-good.88158/</guid>
      <author>invalid@example.com (steve08)</author>
      <dc:creator>steve08</dc:creator>
      <content:encoded><![CDATA[Is CTS tram edition better than <br />
astragons bus simulator 21 tram expansion or <br />
Tram Simulator Urban Transit<br />
<br />
Might try it when it releases on PS5]]></content:encoded>
      <slash:comments>13</slash:comments>
    </item>
    <item>
      <title>Need Some Help With R2.2b Tram</title>
      <pubDate>Tue, 14 Jan 2025 18:04:52 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/need-some-help-with-r2-2b-tram.88243/</link>
      <guid>https://forums.dovetailgames.com/threads/need-some-help-with-r2-2b-tram.88243/</guid>
      <author>invalid@example.com (Shackamaxon)</author>
      <dc:creator>Shackamaxon</dc:creator>
      <content:encoded><![CDATA[So I&#039;m leaving the depot...<br />
There&#039;s an incline near this station -<br />


	<a href="https://forums.dovetailgames.com/attachments/180968/" target="_blank">View attachment 180968</a>
	
 <br />
<br />
I had to stop at the traffic light. Now when I start to move again, my tram rolls back before it can gain enough power.<br />
<br />


	<a href="https://forums.dovetailgames.com/attachments/180969/" target="_blank">View attachment 180969</a>
	
 <br />
<br />
How am I suppose to overcome the incline without hitting the cars behind ?<br />
<br />


	<a href="https://forums.dovetailgames.com/attachments/180970/" target="_blank">View attachment 180970</a>
	
 <br />
<br />
PC, Stable Build.<br />
Dead-man ON, All difficulty setting at MAX ( Manual switches, indicators, IBIS etc. ), HUD OFF]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>0.4.0 Puzzles Me</title>
      <pubDate>Fri, 03 Jan 2025 06:39:51 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/0-4-0-puzzles-me.87750/</link>
      <guid>https://forums.dovetailgames.com/threads/0-4-0-puzzles-me.87750/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[Why push this out with so many signalling errors on Line 1 ? Does &quot;experimental&quot; make sene of that ? My second station going down line 1 at 8 a.m. and the tram signals are all blinking as if berserk. Two other errors followed on my way back up, one traffic lights berserk, one a classic Traffic Signal Ignored silly error message for a tram sig that flipped as i entered the intersection. I expected that sort of thing would be gone, at least on Line 1.]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Passengers Being Really Weird (funny)</title>
      <pubDate>Wed, 11 Dec 2024 19:56:05 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/passengers-being-really-weird-funny.84269/</link>
      <guid>https://forums.dovetailgames.com/threads/passengers-being-really-weird-funny.84269/</guid>
      <author>invalid@example.com (Volvo B10M)</author>
      <dc:creator>Volvo B10M</dc:creator>
      <content:encoded><![CDATA[I just passed over the junction after leaving Oberer Ring heading eastbound and glanced over to the westbound platform to notice this...<br />
<br />


	<a href="https://forums.dovetailgames.com/attachments/168153/" target="_blank">View attachment 168153</a>
	
 

	<a href="https://forums.dovetailgames.com/attachments/168154/" target="_blank">View attachment 168154</a>
	
 <br />
<br />
This is after I spotted four NPCs just walking round in a circle like a human merry go round at Hauptbahnhof yesterday. I know it can be boring sometimes when you are waiting for your tram to turn up but do you really have to gather everyone on the roof of the shelter?<br />
<br />
What is going on with the people in...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/passengers-being-really-weird-funny.84269/" class="internalLink">Passengers Being Really Weird (funny)</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Is This Route On Playstation?</title>
      <pubDate>Fri, 01 Nov 2024 11:56:23 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/is-this-route-on-playstation.86636/</link>
      <guid>https://forums.dovetailgames.com/threads/is-this-route-on-playstation.86636/</guid>
      <author>invalid@example.com (aeroquent)</author>
      <dc:creator>aeroquent</dc:creator>
      <content:encoded><![CDATA[Game looks good so I&#039;m curious if it&#039;s on Playstation.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Steam Tram Latest Release Today</title>
      <pubDate>Wed, 30 Oct 2024 15:34:24 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/steam-tram-latest-release-today.86599/</link>
      <guid>https://forums.dovetailgames.com/threads/steam-tram-latest-release-today.86599/</guid>
      <author>invalid@example.com (rshifflet#2142)</author>
      <dc:creator>rshifflet#2142</dc:creator>
      <content:encoded><![CDATA[Line 1, defaults only ... pure vanilla 9 am service to rwy sta.<br />
<br />
Hit first error after passengers boarded as rolled on to Baumann Str. : 30 on the curve turn, not 20<br />
<br />
Hit next error before reached west Rwy stop: red light, tram stop, then a 1 sec tram thru signal, a 1 sec circle for sig changing, then tram stop signal before i had cleared the signal ( after all, so fast, i saw it all.)<br />
<br />
Then points not earned: did all stops, transported passengers, NO green stop tubes, so after all these...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/steam-tram-latest-release-today.86599/" class="internalLink">Steam Tram Latest Release Today</a>]]></content:encoded>
    </item>
    <item>
      <title>Depot</title>
      <pubDate>Tue, 15 Oct 2024 13:19:48 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/depot.86157/</link>
      <guid>https://forums.dovetailgames.com/threads/depot.86157/</guid>
      <author>invalid@example.com (jazzymanserg#1405)</author>
      <dc:creator>jazzymanserg#1405</dc:creator>
      <content:encoded><![CDATA[Hello,friends!<br />
Really want tasks at the depot like Vienna!<br />
Is it possible to complete such tasks now?<br />
Is such addition planned?]]></content:encoded>
    </item>
    <item>
      <title>Questions About Cts</title>
      <pubDate>Thu, 03 Oct 2024 14:31:43 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/questions-about-cts.82547/</link>
      <guid>https://forums.dovetailgames.com/threads/questions-about-cts.82547/</guid>
      <author>invalid@example.com (CityRailVSet)</author>
      <dc:creator>CityRailVSet</dc:creator>
      <content:encoded><![CDATA[Does it include a route editor?<br />
Is it possible to create real-world routes?<br />
<br />
*Others who have questions, please use this thread to continue with your own questions regarding CTS]]></content:encoded>
      <slash:comments>11</slash:comments>
    </item>
    <item>
      <title>Ansaldobreda</title>
      <pubDate>Wed, 28 Aug 2024 23:08:03 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/ansaldobreda.84122/</link>
      <guid>https://forums.dovetailgames.com/threads/ansaldobreda.84122/</guid>
      <author>invalid@example.com (Volvo B10M)</author>
      <dc:creator>Volvo B10M</dc:creator>
      <content:encoded><![CDATA[Is it just me or would anyone else be hyped for something like an Alsaldobreda Sirio, T69, M32 etc in virtual form? I know they are not too common but if you have ever heard the traction inverters on these you have to admit they do sound rather cool. Unfortunately the only two examples I know of ever simulated have been Manchester Metrolink T68/T68A in MSTS, where the interesting sounding T68As unfortunately used T68 sound sets (with DC motors). The other being the same model of trams...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/ansaldobreda.84122/" class="internalLink">Ansaldobreda</a>]]></content:encoded>
    </item>
    <item>
      <title>Gameplay And The Game Quality | A Dead City With A Lot Of Empty Places</title>
      <pubDate>Wed, 10 Jul 2024 17:16:39 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/gameplay-and-the-game-quality-a-dead-city-with-a-lot-of-empty-places.82261/</link>
      <guid>https://forums.dovetailgames.com/threads/gameplay-and-the-game-quality-a-dead-city-with-a-lot-of-empty-places.82261/</guid>
      <author>invalid@example.com (Xander1986)</author>
      <dc:creator>Xander1986</dc:creator>
      <content:encoded><![CDATA[So i have seen a few minutes of gameplay and for me this game will not give a good vibe.... I know its EA but what i have seen sofar this not fun at all. It seems very empty and you see only cars with very less pedestrians and it looks like a very alpha quality. A sort of covid period that all the streets are very emty and its very large scaled so you have the feeling there is a lot off missing and empty places. I will pass this game until the quality is way better but what my personal...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/gameplay-and-the-game-quality-a-dead-city-with-a-lot-of-empty-places.82261/" class="internalLink">Gameplay And The Game Quality | A Dead City With A Lot Of Empty Places</a>]]></content:encoded>
      <slash:comments>9</slash:comments>
    </item>
    <item>
      <title>Green Stopmarker</title>
      <pubDate>Sat, 06 Jul 2024 17:41:44 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/green-stopmarker.82266/</link>
      <guid>https://forums.dovetailgames.com/threads/green-stopmarker.82266/</guid>
      <author>invalid@example.com (Sprinter)</author>
      <dc:creator>Sprinter</dc:creator>
      <content:encoded><![CDATA[Just watched some streams on youtube. Can the green stop marker be switched off in the settings? Its very unrealistic. The game looks nice just a little empty city vibe indeed.]]></content:encoded>
      <slash:comments>1</slash:comments>
    </item>
    <item>
      <title>Livery Editor</title>
      <pubDate>Wed, 26 Jun 2024 21:18:27 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/livery-editor.82238/</link>
      <guid>https://forums.dovetailgames.com/threads/livery-editor.82238/</guid>
      <author>invalid@example.com (MYG92)</author>
      <dc:creator>MYG92</dc:creator>
      <content:encoded><![CDATA[I don’t know if it’s the right place to post but will some kind of livery editor be integrated to the game ? Similar to what TSW offers, if not, will ViewApp plans to add it ?<br />
<br />
Thanks.]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>Real V Virtual Cities</title>
      <pubDate>Sun, 23 Jun 2024 18:01:01 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/real-v-virtual-cities.82309/</link>
      <guid>https://forums.dovetailgames.com/threads/real-v-virtual-cities.82309/</guid>
      <author>invalid@example.com (kilt46)</author>
      <dc:creator>kilt46</dc:creator>
      <content:encoded><![CDATA[It is a great pity there is no plan to include actual cities. I am an avid train enthusiast. What drives me to purchase is the ability to see and recognize actual locations. Being only a virtual sim for me is a huge negative]]></content:encoded>
      <slash:comments>6</slash:comments>
    </item>
    <item>
      <title>Omg The Issues It Needs A Patch Now</title>
      <pubDate>Sun, 23 Jun 2024 16:58:19 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/omg-the-issues-it-needs-a-patch-now.82289/</link>
      <guid>https://forums.dovetailgames.com/threads/omg-the-issues-it-needs-a-patch-now.82289/</guid>
      <author>invalid@example.com (all aboard railways)</author>
      <dc:creator>all aboard railways</dc:creator>
      <content:encoded><![CDATA[Dont get me wrong this is a good sim but it needs way more yeah its 1st stage but this is bad sounds are way off the sound blimp needs to go now hud needs to be on the same side as TSW and it glitches in parts fps is not that good for a high end pc once again a dovetail sim that cant deliver sorry but is this unreal engine 4 or 5 this sim because if this is unreal 5 then dam what did u do with it passengers are once again just ahh nice to see then take a seat know something tsw bad needs...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/omg-the-issues-it-needs-a-patch-now.82289/" class="internalLink">Omg The Issues It Needs A Patch Now</a>]]></content:encoded>
      <slash:comments>2</slash:comments>
    </item>
    <item>
      <title>A Couple Of Preliminary Questions?</title>
      <pubDate>Fri, 21 Jun 2024 09:42:04 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/a-couple-of-preliminary-questions.82237/</link>
      <guid>https://forums.dovetailgames.com/threads/a-couple-of-preliminary-questions.82237/</guid>
      <author>invalid@example.com (OldVern)</author>
      <dc:creator>OldVern</dc:creator>
      <content:encoded><![CDATA[Early Access Price?<br />
<br />
How long is EA projected to be given, 1. We have seen SimRail extend long after the original date it was supposed to exit.<br />
<br />
2. Trans Siberian which seems to be taking its early access as going on for an extended period, possibly years.<br />
<br />
Are there ambitions to expand the product to include more (real) routes or even add a user editor?<br />
<br />
How much oversight do DTG have on the final quality of this product?]]></content:encoded>
      <slash:comments>29</slash:comments>
    </item>
    <item>
      <title>Early Access For A Game That Practically Already Exists?</title>
      <pubDate>Fri, 21 Jun 2024 07:02:57 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/early-access-for-a-game-that-practically-already-exists.82287/</link>
      <guid>https://forums.dovetailgames.com/threads/early-access-for-a-game-that-practically-already-exists.82287/</guid>
      <author>invalid@example.com (Spikee1975)</author>
      <dc:creator>Spikee1975</dc:creator>
      <content:encoded><![CDATA[Watched a balanced ambassador stream and cannot stop wondering what this is about.<br />
<br />
They&#039;ve already made two TramSims - Vienna and Munich. Promises for extensions and then abandonend. So they&#039;ve got experience.<br />
<br />
Now CTS doesn&#039;t look much different - it seems like a cash grab with the <i>lowest </i>effort possible. Collect money for a game not finished - whilst I think that&#039;s fine for a startup, I think it&#039;s being used to quickly make money here. A new map and UI for an old game.<br />
<br />
And we all...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/early-access-for-a-game-that-practically-already-exists.82287/" class="internalLink">Early Access For A Game That Practically Already Exists?</a>]]></content:encoded>
      <slash:comments>3</slash:comments>
    </item>
    <item>
      <title>Please Welcome Daniel From Viewapp To Our Forums!</title>
      <pubDate>Thu, 20 Jun 2024 14:18:00 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/please-welcome-daniel-from-viewapp-to-our-forums.82273/</link>
      <guid>https://forums.dovetailgames.com/threads/please-welcome-daniel-from-viewapp-to-our-forums.82273/</guid>
      <author>invalid@example.com (dtg_jan)</author>
      <dc:creator>dtg_jan</dc:creator>
      <content:encoded><![CDATA[Hello everyone,<br />
<br />
We&#039;re very happy to welcome ViewApp&#039;S very own <a href="https://forums.dovetailgames.com/members/50044/" class="username" data-user="50044, va_daniel">va_daniel</a> to our forums! <br />
You might already know him from some of the recent preview videos on <a href="https://www.youtube.com/@ViewApp" target="_blank" class="externalLink" rel="nofollow">ViewApp’s YouTube channel</a>. He’s here to answer your questions, gather feedback, and keep you updated on everything CTS: Tram. <br />
Say hello and feel free to reach out!]]></content:encoded>
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      <title>Taking An Early Look At Cts Tram (19th June)</title>
      <pubDate>Tue, 18 Jun 2024 17:04:03 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/taking-an-early-look-at-cts-tram-19th-june.82249/</link>
      <guid>https://forums.dovetailgames.com/threads/taking-an-early-look-at-cts-tram-19th-june.82249/</guid>
      <author>invalid@example.com (TinTin_57)</author>
      <dc:creator>TinTin_57</dc:creator>
      <content:encoded><![CDATA[Hello all<br />
<br />
Tomorrow (19th June at 12pm UK) I will be premiering my First Look of the game in Early Access before it releases on 20th June. If you want to see the game in action please do pop in and have a watch. <br />
<br />
Cheers<br />
TinTin_57<br />
<iframe width="500" height="300" src="https://www.youtube.com/embed/xhbtvYfD984?wmode=opaque" frameborder="0" allowfullscreen></iframe>]]></content:encoded>
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      <title>Forum Rules</title>
      <pubDate>Mon, 17 Jun 2024 11:04:52 +0000</pubDate>
      <link>https://forums.dovetailgames.com/threads/forum-rules.82227/</link>
      <guid>https://forums.dovetailgames.com/threads/forum-rules.82227/</guid>
      <author>invalid@example.com (dtg_jan)</author>
      <dc:creator>dtg_jan</dc:creator>
      <content:encoded><![CDATA[This section falls under the same set of forum rules as the rest of the Dovetail Games forums.<br />
Failure to follow these rules can result in your posts being moved, locked, edited or deleted, and may result in your posting privileges being removed.<br />
<br />
<b>Inappropriate Content</b><br />
This forum is intended to be usable by people of all ages, to that end posts containing profanity, obscenity, insults, personal attacks, accusations or abusive language will be edited or removed and can result in...<br />
<br />
<a href="https://forums.dovetailgames.com/threads/forum-rules.82227/" class="internalLink">Forum Rules</a>]]></content:encoded>
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