As featured on CSX Sand Patch Grade, the random radio chatter is a very cool detail and adds heaps to the immersion and atmosphere of what can otherwise be an eerily quiet locomotive cab. It wouldn't interfere with or be vital to objectives or game play but rather just an ambient noise that is reflective of real trains. It could be turned up or down if you don't want to hear it via the volume buttons on the banking comm unit (USA trains, not sure how to do that on foreign stuff) Would also help with the feeling that there are more drivers, crew etc at work in the route than just yourself and a bunch of NPCs and AI train services.
It’s noticeable by its absence. Though to be fair, Run 8 also ditched the random radio messages going from V2 to V3 with no explanation why. Wonder if in both cases it could be a licensing or permissions thing, particularly if using sound clips ripped from a scanner or similar. Easy answer there, use AI to generate some suitably squelchy and distorted radio messages and apply those to the game.
Exactly, it doesn't need to be understandable, but just to have the burbled & scratchy sounding idea of people talking on the 2-way.
Oh for sure, by turning the volume down so you can't hear it. Specially with AI these days I think it would be doable (Is that a word?)