I think the new TSW6 Have something to do with the poll that we were given to give feedback to them, which include question like what would we as a fan would like to see added or improve in the game sometime early this year, because Matt have not announced the result of that feedback survey. Now that we are getting so close to TSW 6, i am just curious about what the train community or rail fan have choose as their top priority feature or changes that they would like to see based on the poll. I think some of the ideas and choice, was new game modes such as dispatcher- dispatch train in tower, there was also something about multiplayer, add on layers to routes, able to change to another train route on the same map with out going out to the main screen, longer routes for commuter train, train announcements in station and on the train, more realistic train sound like clickely clack, and etc. I don't remember the rest. If anyone remember this survey or was able to get a snapshot of it and post it it would really help. Also what do other peoples like to see in TSW 6?
There's about a dozen TSW6 threads all discussing the same thing... It gets quite repetitive and predictable after a while.
Prediction; There will be three new routes, one UK, one US and one German, and each one will also have a extra "loco" add on available, either separately or as part of the higher tier editions of the game (They seriously gotta stop calling train dlcs "loco" adds on when quite often it's a multiple unit and there's no loco in sight)
Some of the poll questions make no sense. More AI traffic - well if the route is running the full timetable then you already have the full service interacting with you anyway. Haven’t a clue what is meant by layover routes. One option not listed that has been discussed is the possibility of random events delaying your run.
This is perhaps the one option that would really take the game forward. There are plenty of potential " triggers " in the game which could lead to unforseen events like, for instance, being early or late to a destination, or more manual switching leading to pathing errors. There are some minor examples in the game already, I think. Needs imagination and perhaps longer dev time. Things in short supply at the moment.
What i mean by layover route is basically another route that is also on the same map for example the metro north line that we have in game is currently the Harlem Line but it also share another line route which is the Amtrak as well as other Metro North Line such as the Hudson Line.
We already have Conductor Mode, so that option's useless More AI traffic - this doesn't make sense. If timetables are done right, then all available AI traffic will be present anyway.
I'd love for proper passenger announcements to make it into the game. Even if it's AI generated it's better than hearing nothing while making the world feel dead without.
It would be nice to have on a timetable run, not every run but like 1 in 10, where there are random speed reduction sections due to construction. Or the overheads are out in a section so trains are diverted to a single track for a section. Even add some worker dioramas and AI work trains and voila. Other little things that would be nice is door selection so that the doors don't open off the platform. I thought they had that figured out but we don't seem to see it. And yes passenger announcements even if not the actual ones used in real life. Just try to make them as close as you can. Proper accents and languages for the regions.
i believe MFS have it implemented in their game for a longtime already and i think TSW6 should add this as well, but of course make sure it work properly, cause that will make the game much more fun and more realistic and longer game time
Here is one of the video that show what one of the youtuber- Trainsimsociety, suggest the train announcement should look like Timestamp: 36:23
It wouldn't surprise me that if random events were added that they'd end up breaking the service in some way whenever they happen, tbh. As regards to announcements, if Rivet can get auto announcements going, and the Just Trains Pacer has manual announcements, then it can't be difficult for DTG and other developers to put announcements surely
I think it probably comes down to licensing more than anything, you don't just have to get a licence from the TOC but you have to also purchase a separate licence for use of a specific announcer's voice. JT's Pacer announcements got around this as they were recorded by one of their developers. It seems pretty well established that DTG would rather licence authentic branding overall so it could be the same case with announcements and that's why they don't have any due to licensing cost.
For the Announcement like you said it maybe hard to get because of licensing but that doesn't mean that they can't find another way such as like what i mention above about one of the youtubers idea with the train announcement, the team could do something like that which will be much close to the real life announcement. Also if you think about it announcement does not need to be exact person that does the official announcement, like how in the video when the youtuber was showing the Amtrak Route with the in Train announcement, it sound really good, and in my own opinion better. This is what DTG Developer should do regardless or not having the rights to the official announcement due to license issue. Also the announcement for the station platform and on trains should be a core on all the route, not only some routes. I really do hope that will be the case for TSW 6 moving forward.
What I think will be the main feature: more bugs. What I dream will be the main feature: reworked dynamic weather, lighting and storms(not just pale fog with pathetic unrealistic thunder).
I still don't get the appeal of the random events. In most cases this will just mean long, long periods spent staring at a red signal while something goes on out of sight ahead. All too often in the UK in particular, restricted working would be accompanied by cancelled or reduced services. I suspect the effort required to program the AI dispatcher to work around this in a realistic way, simply wouldn't be viable. The better solution would be to make a second timetable that has reduced or diverted workings so that users can simulate weekend engineering for example.
Would absolutely love it if the Merseyrail network got added. Both the Wirral and Northern Lines. With the 507/508 and 777 train sets. I can dream.
Another electric bus service. If they did the whole network ( 3 lines is it? ), there might be a smidgen of interest. But if it's just one of the lines it would be as dull as dishwater. Do they have licensing?
I can imagine it now, click to start a service and a message comes up: "Your union has voted to strike, you are unable to drive any trains for the next 3 days."
If there was a Connex era one it would be 'your train is to filthy and delayed. Cancel your service'!