Creation Sharing Marston Vale Line (bedford - Bletchley)

Discussion in 'PC Editor Discussion' started by thediamonder, Apr 16, 2024.

  1. thediamonder

    thediamonder Well-Known Member

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    Back to actual work!
    I'm redoing previous sections with skills I learned later on in the development of the route. Starting with some of the OHLE wires.
    In the Bedford Sidings, I did the OHLE as separate sections weirdly as I didn't know how to properly do them.
    Bedford is probably the area I'm most happy with at the moment.
    Dovefail Games 2 (11).png CnP_15062025_221738.png
     
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  2. jplayz1151

    jplayz1151 Well-Known Member

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    Very nice. This project seems to be progressing nicely. I can't wait to see the final product.
     
  3. thediamonder

    thediamonder Well-Known Member

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    Some work around Bletchley TMD tonight. Mostly just some scenery improvements and preparations for a custom depot shed, which should be in the works soon (although I can't promise that).
    I've always found depots in TSW to not be as accessible as they should be, where half the track is unusable because of a generic block, which represents the depot shed.
    CnP_24062025_225303.png Screenshot_20250624_224713.png Screenshot_20250624_224823.png
     
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  4. auswillis#5159

    auswillis#5159 New Member

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    Just saw this, very nice indeed
     
  5. thediamonder

    thediamonder Well-Known Member

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    So in recent news, I went on a reference trip today. Also Birmingham Cross City updated and broke a load of track related stuff so thats fun!
    CnP_30072025_220555.png CnP_30072025_220634.png
     
  6. thediamonder

    thediamonder Well-Known Member

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    The track issue seems to be fixed now why may have removed Birmingham CrossCity from being a requirement (but I'm unsure of that at the moment)
    I also meant to send a few photos from my small reference trip but completely forgot so here they are:
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  7. TrackingTrains

    TrackingTrains Well-Known Member

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  8. thediamonder

    thediamonder Well-Known Member

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    Yes it is, I like how trains leaving the Jowett have to reverse at the St Johns goods loop to access bedford.
     
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  9. thediamonder

    thediamonder Well-Known Member

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    Also started work on a few scenery assets. (More to come later)
    CnP_01082025_004803.png CnP_01082025_004824.png
    The plan with these specific signs is that they have the correct information on them and are in the correct places. I like doing the little details as they seem to make such a big difference once everything is done.
     
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  10. trainfan#6965

    trainfan#6965 Well-Known Member

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    the LNWR Class 150/1 actually looks like this in real life
    [​IMG]
     
  11. 85hertz

    85hertz Well-Known Member

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    There's only so much one can do without remodelling the whole front end. I think it looks great for the job.
     
  12. trainsimplayer

    trainsimplayer Well-Known Member

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    I believe they're limited in what they can do with the model and ultimately it's closer than the existing 150 so I don't see any issue with it.
     
  13. GooseWaffe

    GooseWaffe Active Member

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    Cannot believe the pace at which you are developing this.
    You’re doing great stuff.
    Hope the rest of the project goes well :)
     
  14. thediamonder

    thediamonder Well-Known Member

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    I will eventually get round to updating it. It’l be a while until that happens as I want to focus on the actual operations of the route so the timetable can be created.
    Thanks, progress has been on and off as the route has been sidelined by the other content I’ve done or helped with (315, 153 Network Rail & 86259)
    I have been constantly planning out the timetable as that can be done fairly easily and is still some progress towards finishing the route.
    I will get there eventually, I just need to post about it.
     
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