Haven't found anything here in the forums about this, so I'd like to ask: Is there (or will there be) a list of which bugs and issues that existed in TSW5 which TSW6 will fix upon release or soon after? This might help me decide on when/if to switch to TSW6. I can already see some peolpe with answers like "no fixes, thus no list" rolling in...
Well, the previously promised "quality of life changes" disappeared from newer materials, performance improvements turned to be a switch that turns all layers off by default, and that's about it from the official communication. You can count on William bringing another round of updates to the expert 101, some other third party developers also announced updates to their previously released addons which will probably address some bugs as well, but that's probably about it. Out of dovetail's addons, you can assume everything was thrown under the bus already, unless they will absolutely have to touch it for some reason. Kinzigtalbahn still has plenty of serious bugs unresolved, and that's the core route that gets more attention from them than anything else. From the streams shown, we already see many new bugs being introduced with the old ones still in place.
- Passenger behavior - Dynamic Weather So thats for sure 2 things that i know Oh and performance should be tweaked in some places
Yep, that's my impression too and the main reason why I started this thread. I always try to be as positive as possible about things, but DTG continues to make this increasingly harder I've read about these too, but haven't seen any noticeable improvements during the streams yet. Doesn't seem like much has changed, because if there would be a huge leap forward, DTG probably would have made more of a show about it.
Traditionally, DTG have drawn a line under each iteration of TSW as a new one launches. I believe this was explicitly stated starting with TSW3 when TSW2 was unceremoniously shut down.
Well, according to one beta tester, optimization has improved; routes like Frankfurt run much better in 6 than in 5
Anything about fast camera for consoles? This feature has been gone for 3 games now and it’s really starting to irritate me..
Yes that " 5 " does have a lot of sharp edges. Will be glad to see the dust settle behind it. Unfortunately, some of the irritating bugs and omissions have been left behind. Will Curly 6 suffer the trauma from its predecessor? ( Oops! Sorry, mixing up my media. )
list of tsw5 bugs fixed in tsw6 - - - - - end of the list -------------------------------------------------------------- list of tsw6 bugs - all tsw5 bugs + new ones end of the list
Just finishing up with TSW5 and a run on the TSW4 era ECML. That route still has the erroneous double yellow signal checks (which you can't ignore) due to the level crossing timers being set up incorrectly. Despite promises, never fixed.