Well, shouldn't really be surprised but blurry textures are still and issue on PS5. Just 10 minutes in to to running Mildmay after downloading all UK content and the textures turn into a complete mess Well now we know that DTG avoiding all the questions regarding this issue was so it didn't hurt sales and Matt's saying on one of the streams that 'we are seeing good results in testing' was just another lie This is getting beyond a joke now
Not a surprise, Matt did say old content wasn't going to get updates. Practically means all the routes that had blurry textures before will be plagued by it forever. Edit: It's not fixed at all, you're all right. I was hoping it was but it's not. Enabled all the layers on Leipzig - Dresden and the blurriness is very much there. All around the route kind of like Frankfurt - Fulda. I don't expect this to ever be fixed though at this point.
He didn’t actually say that did he. Matt said, on the riviera stream that they are dealing with memory outages and crashes first to get the game stable and then they will start looking at solving the blurriness.
Unfortunately, I have the same problem on my Xbox. It's pretty frustrating. I've noticed that the more layers are enabled, the more likely the problem is to occur. Naturally, you want to enable as many as possible to increase the variety. It's a shame. :/
When they said it would be patched with the release of tsw6... Glad I didn't purchase anything this year and just got the free starter pack to see if this was fixed.
Just edited my previous post as the blurriness is still there at least on Leipzig - Dresden. If you've found it in any other of the three new routes I would like if you let me know.
I posted another thread about the blurry textures on Xbox. It is so sad that they are not able to solve this problem since the release of TSW5.