Route Manchester Airport Commuter - Feedback Thread

Discussion in 'Player Feedback' started by DTG Jamie, Jul 1, 2025.

  1. dal#7945

    dal#7945 Well-Known Member

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    So where is it on this route the trains collide because I have been playing since day one and not come across this.
     
  2. dal#7945

    dal#7945 Well-Known Member

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    The blurriness is really bad on this route now almost has bad as mildmay route.
     
  3. Phil47569

    Phil47569 Well-Known Member

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    It's at Slade Lane Junction where the Styal line branches off from the main, the fast and slow lines cross over at the same spot and if something happens to be on them as you pass then they collide.
     
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  4. Rutger Luiten

    Rutger Luiten Active Member

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    Is it me, or does it look like that the track spacing at Crowcroft junction is fixed in Tsw6?
     
  5. maccagee#4924

    maccagee#4924 Well-Known Member

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    Wasn't that the plan? I'm sure Alan said a fix would be uploaded with TSW6.
     
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  6. Rutger Luiten

    Rutger Luiten Active Member

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    But it was not mentioned in de patch Log. But great news!!
     
  7. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    [​IMG]
     
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  8. Richard Kast

    Richard Kast Active Member

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    PC Steam
    TSW6
    Service 1U92: Blackpool North to Manchester Airport
    Approaching Heald Green and signal was showing red, however, yellow on the map. Also, the next signal showed red with the route feather, however, this was also yellow when checking the map.
     
  9. Mark Moreton

    Mark Moreton Well-Known Member

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    Not sure if this has been mentioned anywhere but was surprised to find the Voyager was included in the timetable right from the off when playing through TSW 6 and even has announcements.

    Just a short Piccadilly to Stockport run, but hey everything is a short run on this route.
     
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  10. pauliesc

    pauliesc Well-Known Member

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    I've read this wasn't meant to be released yet and somehow has ended up in the TSW6 version of the route, it seems to be just a few depot moves early morning and then a few services between 7 and 8am then nothing. Guessing when we get the official update for the timetable it'll actually be for all day. Also noticed, which I am sure were not there before, there are also 2 new layers below the Voyager layer for Northern 156 and Northern 156/158 Combo, both subbed by the Skyhook Scotrail 158 presently. But I don't think there are any new 158 services showing in the timetable.
     
  11. pwarbi#1792

    pwarbi#1792 New Member

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    I came to report this exact same issue. I'm guessing its still not fixed? It's not like there's anything you can do to stop it happening because as soon as you click start, the train just derails instantly by itself and its obviously game over.
     
  12. phillip.good

    phillip.good Well-Known Member

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    This is criticism of the core I know but optimisation on this route is dreadful compared to its number of services.

    323 services in timetable mode seem to crash 50% of the time on the way out of Manchester down the mainline regardless of weather etc

    I probably need to remove some layers but I am on PS5
     
  13. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    Couple things to note;
    1. I assume this is due to the feature not being properly implemented yet, a la the Voyager, but 323 announcements are a bit weird. The voice that says the station names after "the next station is" seems to be different, which sounds kind of weird. It also says "this is a gr-northern service to..." as if it's about Great Western Railway but then cuts itself off to (correctly) say Northern. I will point out that Stockport and Manchester Piccadilly don't have the weird voice change to say the station name, though.
    2. Running service 2A99 it gives you 10 minutes to get from Manchester Airport to Styal, which is way too long and I ended up getting there like 6 minutes early. (unless if the irl timetable is like this in which case ignore this point)
     
  14. Phil47569

    Phil47569 Well-Known Member

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    I'm not entirely certain that it was the 323, perhaps it was, however it had auto PA's just like you describe with the station names being in a similar but not quite the same voice due to the way they had all been recorded. The 195s for example were odd in a similar way, "Wigan North Western" was said at a much louder volume than all of the other stations, this was ideal for me when the Airport-Barrow services ran via Wigan as I'd naturally fall asleep on my way home from work and the shouting of Wigan would wake me up in time ;)
     
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  15. Double Yellow

    Double Yellow Well-Known Member

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    I’m very happy to hear that train and station announcements are coming to this route. ATS kept that one quiet. :)
     
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  16. maccagee#4924

    maccagee#4924 Well-Known Member

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    Even though it's just the next station announcement followed by a safety one, I'm enjoying having them on the 323s.
    Having played MAC a fair bit since TSW6 come out - given this arrived without fanfare and the bit-part Voyager timetable - which doesn't work too well with the queuing in one service and missing train in another - it was definitely released before being finished.

    But when done, it will add another level to this route. Just wish it was longer as I'm running out of services to play! (Few more Voyager runs will delay that.)
     
  17. Phil567

    Phil567 Active Member

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    Also encountered this. On steam/PC.
     
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  18. eMAyTeeTee

    eMAyTeeTee Well-Known Member

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    The Heald Green yellow shows as red on Xbox, too. I don't remember it doing that in tsw5
     
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  19. DJsnapattack

    DJsnapattack Well-Known Member

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    Heald Green approach showing RED, when the HUD indicates that it is showing YELLOW

    nope1.png

    nope2.png
     
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  20. Rutger Luiten

    Rutger Luiten Active Member

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    Is it me? But it seems that a lot of junctions have to smal radius almost like a modeltrain layout. When driving a 390 from the depot to Manchester it looks very silly when entering the mainline, how sharp the junctions are.
     
  21. maccagee#4924

    maccagee#4924 Well-Known Member

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    Not just you. Some of those curves at Longsight are a bit odd.
     
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  22. Double Yellow

    Double Yellow Well-Known Member

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    When are train announcements coming to this route (PS5) ?

    Why are they available on PC only?
     
  23. trainbro#3176

    trainbro#3176 Member

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    ive had this too
     
  24. trainbro#3176

    trainbro#3176 Member

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    i have them on xbox series s.
     
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  25. Double Yellow

    Double Yellow Well-Known Member

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    So this must be a PlayStation issue. Why wasn’t this communicated better by DTG…
     
  26. Mark Moreton

    Mark Moreton Well-Known Member

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    They’re not meant to be out on anything yet, Xbox seems to continually get the wrong version of everything.
     
  27. Scarlett

    Scarlett Member

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    There's a texture bug on this route which I've only seen since the release of TSW6 where the front of trains don't load properly until you are closer. This happens to both the train you are driving and also ai trains as they pass and its really jarring. Its really hard to explain so I'll provide a picture
    (I'm On PS5)
    [​IMG]
    Hopefully this can be fixed ASAP is its ruining the experience of what is otherwise a great route
     
    Last edited: Oct 16, 2025 at 7:38 PM
  28. Scarlett

    Scarlett Member

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    Here is the image
     

    Attached Files:

  29. pauliesc

    pauliesc Well-Known Member

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    It was mentioned in the roadmap stream that MAC is getting an update and it seems that TSW6 shipped with what appears to be a "beta" version of it and we shouldn't actually have it. So some of these bugs probably aren't and are just things that are being worked on that we shouldn't have yet. The Voyager timetable is clearly incomplete. Announcements don't seem quite right. It looks like they've taken feedback to implement approach control on the Manchester side of the Airport junction, but haven't completed work on it - signals show red on the route, but yellow on the hud. There are also 2 new layers labelled as Class 156 and Class 156+158 Combo that weren't there before, so possibly getting more traffic using the subbed in Scotrail 158 as well. Hopefully we'll get more soon on this as I still like this route a lot.
     
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  30. matthewgoddard510

    matthewgoddard510 Well-Known Member

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    I have to say, I do this enjoy route, a very well made route. Yes had some issues but ATS have rectified it and fixed those issues.
    My only problem is the 'Missing piece of the Puzzle' Which is the Alderley Edge to Crewe Section. 17 miles to build. Now I am no developer so won't say it is easy or hard as I am not qualified to do so. But how easy/hard would it be for them to do 17 miles? I find it such a shame. Especially with the Route hopping we could of done Manchester Piccadilly to Birmingham New Street when AAS Release there route. Shame for no planned extension from ATS but ofc they lost majority of there route builders.
    upload_2025-10-17_22-23-1.png
     
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  31. Double Yellow

    Double Yellow Well-Known Member

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    The hard part is done (Crewe Station). I’m pretty sure AAB studios would share their work with ATS.

    So if ATS won’t build the remaining section, than who? Personally I’d like Rivet to play that role as a supporting route builder.
    Currently Rivet seem to float about from project to project filling in for the middle man. This is a perfect task for them.
     
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