Ok,bear with me on this.In freeroam ive spawned on foot at Exeter St Davids with the intention of boarding a train as a passenger.However no train arrives,the departure board doesnt show any services. So i spawned a loco,a class 101 Dmu and enter the carriage and waited to depart,and waited,and waited..... Please tell me what im doing wrong,i wanted to relive my youth and ride from Exeter to Paington on a Dmu but cant figure it out.Im on series x if it makes any difference.Many thanks.
There are no services in free roam, its there for you to spawn trains as you desire and then drive them, or not If you want to create a specific service that you want to ride on, you will need to use scenario creator and make it an AI service
Just go into timetable mode, don't select a train, just on foot, you will then be spawned onto a platform, wait for a specific service you want to join and enter the train. I usually take a quick look at the timetable services to see what time my specific train is due then go on foot a few mins before it's due to arrive
You need to go to TIMETABLE and then ON FOOT and that’s how you can ride as a passenger. Edit - someone beat me to it!
So im not able to pick any train that i own to do this on? If so how do i go about it? ppologies for all the questions.
I believe you want to ride as a passenger in a class 101 on the Riviera Line. Free Roam allows you to drive the trains anywhere, but it won't allow AI control so you'l have to drive any trains you spawn. If you want to be a passenger, your best option is the scenario planner as FredElliot said. If you don't want to do it yourself, ask in the Creator's Club subforum if anyone could make the scenario for you.
Ive never used the scenario planner before,im going to have a go tomorrow.Thanks for all your inputs.
Unless Rivera is different for some reason, it should be possible to spawn the train in freeroam, then select a destination/create a path, after doing that just grab a regular passenger seat and wait for the game to ask you "do you want to give up control of x service" and after saying "yes" it should drive itself.
Oh I didn't know you could do that! Combined with the Fast Travel feature that allows you to abandon service whenever you choose, this may well be the best option!
Another option for me to try,sounds a little easier than the scenario planner option.Im sure i will get the hang of it all sooner or later.
Does the Fast Travel workaround not work anymore? I remember you could fast travel to somewhere, then it would ask you if you wanted to give up the service. If you clicked yes, it would ask if you want to fast travel. If you click no, you stay where you were having given up your service.
I feel embarrassed that I've played this game for so long and I didn't realise you can do that. Thank you !
You're not the only one! I didn't think a self spawned train would drive itself either, OK, going to try this later with a 47 hauled MK1's from Carlisle down to Preston for a bit of thrash
Hey everyone ! Did anybody got this working ? I tried it - I first chose a regular 'timetabled' service from the menu; got my stopwatch out and noted that it takes 120 seconds for the 'Do you want to give the service' notification to appear ( assuming no frame drops and lags ) after you have left the driver's seat. I clicked 'Yes' and the AI takes it away as expected. Now I spawned a train - got in the driver's seat - created a path and left. Firstly, that notification doesn't seem to appear even after waiting much longer than 120 seconds. Secondly, even if you use the 'Fast Travel trick' to force the AI to takeover, it doesn't do anything. It just stays there staring at a green signal ( I was wondering how will the dispatcher get to know 'when' this service is suppose to leave ? ) Any ideas what can be done differently here ? Hey Phil47569, can you please recall what route have you tried this on ?
Gave it a try myself, didn't work, even when using Relinquish service in God Mode, maybe Phil got mistaken
This has never happened to me. Even in timetable mode. If I spawn a train, leave it and take over another service, the train I spawned remains static.
Sometimes, TSW is like that grumpy professor in college... You try anything fun or out of the box and it's like, 'NOPE' !
So,here i go again with more question.lol. Made a scenario for Riviera,starting at Exeter,going non stop to Paington.All good,except when i tried to start it i got the `invalid data` or similair message.Went back to edit and i had taken the tick out if the box for `player controlled`,thinking it would let me be a passenger. Started the service,passengers in etc,green light comes so i get out of the cab and sit in a passenger seat to wait for the quit service message,but nothing. Having read the above messages is this a PC feature or all platforms? Also what does the options for player controlled mean? I removed the tick so got nowhere,what does this option do then?
Player controlled means you drive the service. Untick the box and ai will drive. A workaround would be to put another train on the adjacent platform and set it as a player service. Set the train you want to ride on to leave 5 mins after the player service. Hop off your player service and go and get on the train you want to ride.
The thing is,when i untick the player controlled box,it throws up an invalid data message when i try to select the route.What am i missing please? Edit. Is the player controlled tick box specific to a train or any across the board.Im trying to run an old 101 Dmu.
He means, untick the player controlled box for the train you want to be a passenger for and set up another service underneath that is player controlled but on the adjacent platform. Then, when you enter the scenario, you'll find yourself as the driver of the second train. Now you can leave your train and run over and be a passenger in the class 101. In order to have just enough time to quickly run from one train to the other before it leaves, I think having it be a passenger service is enough, since it should wait for about 30 seconds to a minute in the platform before leaving. It is also important to keep the class 101 on top of the second train in the services list to make sure that the signaller knows to let the 101 depart before the player-controlled train. The player-controlled box is specific to a train service and not across the board. The scenario planner is designed to allow you to make scenarios where you drive a train. If you don't have a player-controlled train, it gets confused because it doesn't know where to spawn you in. The scenario then ends when you finish the player-controlled service, but again, it gets confused because it doesn't know which service marks the end of the scenario.
Cheers for that,going to give it a go later tonight.I managed to play out my scenario as a driver so i`ll have a look later.
aeronautic237 Sorry to keep banging on about this,going back to what you said about departing trains.If i set the AI train that i want to ride to depart a few minutes before the player controlled one that should work,yes?