Route Mittenwaldbahn: Innsbruck - Garmisch-partenkirchen Feedback Thread

Discussion in 'Player Feedback' started by dtg_jan, Feb 11, 2025.

  1. Puddington Bear

    Puddington Bear Active Member

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    As per the latest update's claims "Improved internal audio to prevent n-wagen vehicles from being overwhelming whilst in the cab.": Nope, I feel they're even more overwhelming after giving a service with the BR 111 a go on the new 1984 Linke Rheinstrecke timetable.
    Since this issue stems from the Mittenwaldbahn DLC though, I'm posting it here.
     
  2. robbancito#8649

    robbancito#8649 New Member

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    In cab 2 of the 1020, rhe sound when applying the durect brake is missing. Also there is no animation of the door handle in eighter cab.

    it would also be nice to get rid of the foliage that cuts thru the train across the line.
     
    Last edited: Jun 27, 2025
  3. dal#7945

    dal#7945 Well-Known Member

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    Looking buy this for xbox x whats its performance like on xbox x . Is a fast or slow route. And does much layer into it.
     
    Last edited: Jul 11, 2025
  4. max#2873

    max#2873 Well-Known Member

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    The route always CTD after 50-60min of play. I couldn't finish one full trip on it since beginning (xbx x)
     
  5. dal#7945

    dal#7945 Well-Known Member

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    I bought it and you are right i tried two scenarios and three timetables and every time it crashed after about 45mins. Ended up getting a refund. Shame tho I liked the route.
     
  6. max#2873

    max#2873 Well-Known Member

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    Another CTD in scenario after 50min of play this route is SHAME on xbox, like FF route. Shame TSG and DTG. No more tsg products from my wallet... :((
     
  7. dal#7945

    dal#7945 Well-Known Member

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    I got a refund after it ctd 6 times in one day.
     
  8. AmityBlight

    AmityBlight Well-Known Member

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    I just noticed some minor things about the AI trains travelling to and from Landeck, on the Arlberg route.
    Mind you, it really is very minor and just cosmetic... I just wanted to point it out :)

    The leading loco has got its forward panto raised instead of the rear one:
    [​IMG]

    Meanwhile the trailing loco shouldn't have any panto raised, but tag along "cold". The ÖBB 1020, just as the E94, wasn't equipped with any multi-unit control, if I recall correctly.
    Additionally, only one red rear light is illuminated. Badly maintained bulbs?
    [​IMG]
     
  9. SeventeenF

    SeventeenF Well-Known Member

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    I have an issue. The BR365 has a 5-part freight service in the Timetable mode, but when I try to complete those parts, I'm only able to get 35 action points per block of distance (not 65). I have both Indusi and Sifa enabled.

    I was unable to find even a mention of the BR365 in this thread. Am I doing something wrong? Has anyone been able to get 65 points per block with the BR365?
     
  10. noir

    noir Well-Known Member

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    I noticed the brake mode lever on n-Wagen is reversed on one side, I assume it should be UIC compliant and always have G on the left side. The gear that allows the levers to be contra-linked is even modelled and moving.

    upload_2025-8-4_16-39-42.png

    upload_2025-8-4_16-39-59.png
     
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  11. dal#7945

    dal#7945 Well-Known Member

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    Is this route still crashing on xbox x . I want re purchase this but afraid it will keep crashing. Thanks
     
  12. roggek

    roggek Active Member

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    No it runs fine on XBox, just a few steps to keep in mind:
    1. Keep your installed DLC routes to a minimum,
    2. Clear the cache on your XBox(i.e "powercycling" your XBox):
    How to restart or power cycle your Xbox console | Xbox Support
     
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  13. AmityBlight

    AmityBlight Well-Known Member

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    Two things about service 5438 and the shunting service afterwards (the very last services of the 111 timetable).
    The service itself is labelled "5438 Innsbruck Hbf - Garmisch-Partenkirchen (Part 1)". But it terminates at Mittenwald and doesn't go all the way to Garmisch. vendys#6021 already mentioned this back in February (!) and it still hasn't been fixed.
    Afterwards, the additional shunting service to take the train to the siding at Mittenwald cannot be completed. It derails while passing a switch during reversing, actually the same switch as the preparation service for E3614 does derail on as well.
     
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  14. max#2873

    max#2873 Well-Known Member

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    (XBOX X) fresh install within TSW6 free starter pack... AND STILL CTD AFTER 50-60 MINUTES OF PLAYING. DTG YOU....
     
  15. max#2873

    max#2873 Well-Known Member

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  16. dal#7945

    dal#7945 Well-Known Member

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    Same here rebought it for tws6 and on a brand new xbox x 3 days old and still ctd half way through job.
     
  17. max#2873

    max#2873 Well-Known Member

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    #DTG Lukas, Are you going to adress xbox ctd issue at all?
     
  18. max#2873

    max#2873 Well-Known Member

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    I just run this route again from resume and from savegame and it seems like there is a clock of death in this route, it is always terminated itself somewhere around 50 minutes of playing on Xbox X, insane...
     
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  19. max#2873

    max#2873 Well-Known Member

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    The passengers are broken on this road they just staring on the platform like zombies, nobody get out nobody get in.
     
  20. max#2873

    max#2873 Well-Known Member

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    XBX CTD AFTER 60MIN...
     
  21. AmityBlight

    AmityBlight Well-Known Member

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    This issue plagues surprisingly many routes by now. Even more annoying/shocking is the "passengers on train tracks" bug, I can not understand why this hasn't been fixed yet.

    The passenger system really is in dire need of an overhaul :|
     
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  22. Isaak

    Isaak Well-Known Member

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    A little while ago I spotted a few passengers sitting (like on a bench) in the overhead catenary near Wiesbaden Hbf. Quite a view :D
     
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  23. AmityBlight

    AmityBlight Well-Known Member

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    Nice, but dangerous :o
    A couple of days ago I had some who left my train at Frankfurt Flughafen Regional and decided to jump up on top of the lighting panels :D
     
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  24. shayfnz#2827

    shayfnz#2827 Member

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    I'm on XBX and had this route since basically day 1. The scenery is awesome and the whole route looks so good.

    However, I am yet to do more than a 2/3rds length run without it CTD. Every time I play a service it crashes without fail. I haven't played it for ages now because it's just not worth the waste of time.

    Not ideal for a route that cost me NZ$64.
     
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  25. neonym#9140

    neonym#9140 Active Member

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    Hi, is this behavior intended, or it is a bug? If it is a bug, is there any plan to fix it?
     
  26. AmityBlight

    AmityBlight Well-Known Member

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    In my eyes it's clearly a bug. A distant signal should make you aware of how the upcoming "real" signal will look like.
    The fact that this still hasn't been fixed, together with the radio silence about updates for the E94 pack and others, cements my opinion that TSG (or even any 3rd party) content is in the lowest priority ranking of DTG's QA queue. :|
     
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  27. AmityBlight

    AmityBlight Well-Known Member

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    Any news on a fix for the cab ambience of the cream/blue 111? It still is incredibly noisy at higher speeds, especially with n-Wagen attached. It's not so noticeable here on Mittenwaldbahn due to the low line speed, but on Linke Rheinstrecke it can get quite annoying.
     
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  28. graham.haddon

    graham.haddon Well-Known Member

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    A yellow signal means reduce speed to 40kph. And once you pass the green signal you can resume line speed running.
     
  29. noir

    noir Well-Known Member

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    Distant signals are valid if they tell you to expect the main aspect or to expect any more restrictive aspect. "Slow 60" can be preceded by "Expect 40"; "Slow 40" can be preceded by "Expect stop" and fairly regularly was and is done.

    The dispatcher may also intentionally hold you on entrance for correct sequencing of trains - in station with level access to trains, trains must arrive in order from the closest track to station building to the farthest track, otherwise the later approaching train would endanger passengers already boarding.

    And obviously, the main aspect could have simply changed after you already passed the distant signal.

    Not saying it is not a bug, but it is not any procedure violation.
     
  30. max#2873

    max#2873 Well-Known Member

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    This issue is example of Perfect Denial... They just pretend such (well signalled) bug doesn't exist.
     
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  31. dr#8182

    dr#8182 Member

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    Whilst I appreciate this may be a fix, how can we be expected to constantly sit around sometimes for hours on end waiting for things to install and delete as and when we want to use them. On top of this, the amount of layering which, lets face it, is REQUIRED to make a timetable look alive would be lost if we are having to uninstall content. Again yes it may be a temp fix but we can not allow DTG to make this the permanent way to go I've spent way too much money on DLCs to just be told to delete them to save the game
     
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