Gwe Remaster: Appreciation And Discussion Thread

Discussion in 'TSW General Discussion' started by londonmidland, Aug 21, 2024.

  1. 85hertz

    85hertz Well-Known Member

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    At least the end is in sight. I am super excited to finally play it. Kinds wish it didn't get announced with TSW5 though. Same with Tadami.
     
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  2. Class150NT

    Class150NT Active Member

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    That's because the console testers don't exist
     
  3. darrentee01

    darrentee01 Active Member

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    They do it's a place called Neverland (,sorry couldn't resist it) lol
     
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  4. emanym10

    emanym10 Active Member

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    Cue blurry textures and other niggles.:D
     
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  5. marcsharp2

    marcsharp2 Well-Known Member

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    Huh, hate to say I told you so.

    But I told you so.
     
  6. dal#7945

    dal#7945 Well-Known Member

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    I think they should be telling us if it is just a pc only dlc. Because people are still buying on console thinking they will get the remaster.
     
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  7. marcsharp2

    marcsharp2 Well-Known Member

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    We'll still get the remaster but not the new timetable. So here's what'll happen.

    It'll release, the timetable will be PC only, Console users will be told that it's being "looked at" to see if we get the new timetable. That's all we'll get for several months, then they'll stop talking about it aside from a "no plans to implement it" comment every couple of months.....but don't forget it's "free" so we can't complain about it.
     
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  8. TrackingTrains

    TrackingTrains Well-Known Member

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    Oh no, that'd be really bad. If they do this, I hope they allow console users to somehow get access if they have a PC (I suppose through giving keys through support on production of console DLC purchase receipts) - though I doubt it. I have been looking forward to this for ages now, and would be devastated if it doesn't launch on console :(

    It is good that we should hopefully still get the remaster, but your timetable is what I'm looking forward to particularly. I'll keep my fingers crossed for positive news.
     
  9. SteveRail

    SteveRail Well-Known Member

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    If they release this and future as pc only with slimmed down versions for console that will be me done with TSW. I’ve already reduced how much I play it drastically since TSW6, if they’re not a good enough developer to produce console games to the level required they should call it a day.
     
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  10. londontransportclips31

    londontransportclips31 Well-Known Member

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    Same here, if future DLCs become pc only or have blurry textures or reduced timetables then that'll be me leaving TSW as well. Having waited over a year and nearly being at the release point of the GWE remaster, if console players aren't getting a new timetable then I am done with TSW. It would be a real shame as well as Liam has clearly put so much time and dedication into the remaster, and it'll be really disappointing if us console players can't experience it (I'm referring to the timetable and not the things like scenery improvements and TOD4).
     
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  11. trainsimuser

    trainsimuser Active Member

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    Yes they do DTG have testers solely for console
     
  12. dal#7945

    dal#7945 Well-Known Member

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    So what dont the testers find any problems like the paying customers do.
     
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  13. DTG Liam

    DTG Liam Staff Member

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    I just want to reiterate nothing has been confirmed at this point.
    So far I have not been asked to reduce or remove anything. But if that's what's needed to give console users something, be it gen 8 and/or gen 9, then I will do what I can to make sure they get something too as I don't want to see anyone miss out.
     
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  14. trainsimuser

    trainsimuser Active Member

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    That’s because skyhooo actually came out and said the fife circle timetable was completed months ago and sent to dtg. It was DTG who apparently held out releasing it. Can’t blame skyhook for the long delay in releasing something they had apparently done sent to dtg and they held it back
     
  15. trainsimuser

    trainsimuser Active Member

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    Ask a tester. Fact of matter is I was replying to someone who said DTG don’t have console testers when they do. So kindly refrain from twisting my comment to something I never said.
     
  16. trainnick77

    trainnick77 Active Member

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    I am looking forward to this, but anyone any idea when we will actually see it?
     
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  17. Lonnie tutt

    Lonnie tutt Active Member

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    If that's the case and it was to be PC only then that would probably be the last straw for me, especially if Crewe-Preston has a poor quality release too then I think that would be it for me buying anything in tsw (yes I know the remaster is free but It should still be good quality)
     
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  18. SierraOscar95

    SierraOscar95 Well-Known Member

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    You have to feel for the developers coming into the game now, where core issues are getting to the point of being unresolvable from DTG, and the developers products are now suffering as a consequence of core issues.

    I would be very disappointed with DTG if they felt the need to reduce the GWE Remaster timetable for PS5... I think it would be a nail in the coffin for me as I just feel that it's completely possible and realistic to get the core issues under control but there seems to be an attitude of issuing plaster fixes and nothing more substantial.

    I know it's not confirmed, but I would say the fallout from this arrangement going forward, would probably be worse then the WCMLS saga of last year and would damage DTGs reputation to a point it might be unsalvageable.

    As I say I know it hasn't been officially confirmed, but from hearing that on the stream it does but into "there's no smoke without fire" saying.

    I really feel for Liam and other developers if this type of cut backs and failure to get on top of core issues is going to lead to developers products being experienced in 'lite edition'. Honestly, that would be the final nail in the coffin for me. Maybe that sounds dramatic, but I just feel the problems are complex, but they are perfectly able to be remedied. I've seen so many more far more complex games run smoothly on Gen9 that I just do not buy that it's impossible to fix core issues.
     
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  19. Mikey_9835

    Mikey_9835 Well-Known Member

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    All I would say to the higher ups at DTG is forget about the yearly release model for a while and crack down on getting the game fixed first because something needs to change before the situation gets worse.

    Seeing blurry textures on the GWE Remaster would kill the route for me, Liam has worked incredibly hard on it so for all that talent and effort to go to waste would be a disaster
     
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  20. Disintegration7

    Disintegration7 Well-Known Member

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    This is all very sad.

    I don't think the memory leak causing the blurry textures can be fixed without a complete code rebuild, which isn't gonna happen. I wish they would just admit this instead of stringing along paying customers.

    TSW as it exists right now is, by and large, how it will remain.

    Metro Rivals is the canary in the coal mine for TSW imo. Once they're up to speed on UE5 and start developing their next-gen sim (if they haven't already), TSW will go into maintenance mode just like TSC is now.

    You already see a much slower pace of first-party content from DTG.

    Time passes for every game, and that's ok too. I just hope they are as up-front as they can be with the community.
     
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  21. Class150NT

    Class150NT Active Member

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    Re-read my post, carefully, and tell me at what point I blamed Skyhook.
    Do they though? Because it seems like every console release is plagued with bugs that surely anyone testing would report immediately. That is, unless they do, and dtg just release stuff anyway
     
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  22. Class150NT

    Class150NT Active Member

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    To be perfectly honest, if the timetable ends up only being for PC, I actually don't mind that. In my personal opinion the unbranded fgw trains without logos or the dynamic lines look really tacky and I'd honestly prefer it if they weren't there anyway
     
  23. SierraOscar95

    SierraOscar95 Well-Known Member

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    It shouldn't have to take a huge back lash, but I hope if this continues that the TSW community will stand strong and cause such a back lash that DTG rethink their ideas... I'm under no illusion that hard work goes on behind the scenes.

    But the direction in which the game is going in with core issues plaguing every add on, it's getting beyond a joke. And if this is potentially restricted on Gen9 then I'll be one of the first people to start the back lash and save my energy for that. But I hope it doesn't get to that point...

    I feel it's not just players on Gen9, PC or whatever platform people use, are being let down by this sloppy mess. It's now eroded it's way into affecting developers products. Two birds with one stone, and not in a positive way. Liam, AAS, and other third parties content seems to be getting caught up with it.

    And now the very real possibility that this long anticipated remaster is going to be affected? It is not on at all. Since 2023 I've heard the same "we are looking into it" and the accompanying plaster fixes, and if anything the game is now in a worse state than it was in TSW4. Something quite substantial needs to be done behind the scenes. It is perfectly possible to fix the game in my belief, but it would be like renovating a house and not a simple plaster fix like we've been receiving. But it is possible, and if DTG fixed their current products like TSW, before moving on and rather naively focusing their in-house talent on some silly Indie arcade game that could actually wait until TSW is given some serious reworking, TSW could be at the standard it deserves to be.

    I can't prove it, and I'm purely speculating here, but it does feel the fixes and patches are not being done internally, and feel as if they are outsourced because of how incredibly sloppy they arrive and are put together.

    Do not bite the hand that feeds you, or face the backlash is all I can say on the subject of the DTG core issues.

    Just to be clear so there is no misunderstanding, my issue is with DTG, not Liam or the GWE remaster. Liam's done a superb job, and the remaster deserves to run on every platform and be seen in all of its glory.
     
    Last edited: Dec 4, 2025 at 3:46 PM
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  24. LazLong

    LazLong Member

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    Matt said
    It's not going to release before Christmas at this point, I don't think its made out to beta console testers YET

    He mentioned that the PC testers have been playing with and having a good time. Nothing to suggest that it will not be pushed out to consoles or that the timetable would be reduced.

    If it completes console testing and the results are bad that is when resolutions will have to be found. If the testing goes well then we all can enjoy the update.
     
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  25. theorganist

    theorganist Well-Known Member

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    It's far better to create a drama before anything has actually happened though.
     
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  26. Disintegration7

    Disintegration7 Well-Known Member

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    Link to Matt's comments by any chance?

    Except we learned from the Birm-Crewe debacle that there is no console testing until it passes certification, which means the release build is certified before it's tested, and any fixes come in a post-launch patch.

    So, unless they have PS/Xbox dev kits (which i'm pretty sure they've said they don't), they literally have no idea how it runs on console until it's out in the wild.

    If i'm wrong i'd absolutely love to be corrected by an official source, but that's how the situation reads to me across various threads.
     
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  27. LazLong

    LazLong Member

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    The jingle jam live stream at ~ 2:30 minutes.
     
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  28. phillipa#1949

    phillipa#1949 Active Member

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    Not stupid at all.

    All it means they where allowed to use the loco but not mention the rail company if they are unable to get the license a classic example was the BR Class 350 in WCMLS they did not get the license for London North Western logo to used.
    so DTG had no choice to put the BR-Class 350 in as Unbranded
     
  29. smugstarlord#4202

    smugstarlord#4202 Well-Known Member

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    It wouldn't suprise me if they shafted console users again. Even there xmas survey was a joke with either "shall we release new stuff or actually fix our mess" or introducing a battle pass type system, in the hope of squeezing as much money out of users as possible.
    I've said it before and I will say it again, DTG have gone waaaaaay downhill since they became an owned company
     
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  30. Lonnie tutt

    Lonnie tutt Active Member

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    I think they originally did get the LNWR licence but lost it shortly before release
     
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  31. mati147014

    mati147014 Member

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    They thought they had the LNWR license since it's under the same brand as WMR, but they found out the hard way that they only own the WMR one.
     
  32. Double Yellow

    Double Yellow Well-Known Member

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    I think the only option DTG have now is to wait until 10th gen consoles release. 9th gen users will always have the worst experience on this game now, I’ve accepted that for what it is thanks to console limitations.

    In 2027 both consoles will have more than enough memory to handle these demanding timetables DTG keep pumping out.
     
  33. foggy#2817

    foggy#2817 Well-Known Member

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    Actually, I only have blurring problems on my PS 5 with Birmingham-Crewe and Mildmay. The latter can be prevented by shutting off some (hardly visible) AI-layers. Overall still a pretty good experience. So it's really not as bad as some people on these forums make it out to be.
     
    Last edited: Dec 5, 2025 at 3:15 PM
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  34. dal#7945

    dal#7945 Well-Known Member

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    I think mildmay has way too many pointless layers.
     
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  35. SierraOscar95

    SierraOscar95 Well-Known Member

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    The problem is it will affect next generation consoles too...

    I've said this dozens of times elsewhere on the forum, but Gen9 consoles are completely capable software for running sophisticated games. The problem to me, seems to be, that issues that could of been ironed out early on have been allowed to take hold, and with every new DLC, and every new title of TSW that is released, even more issues have appeared, and it becomes more and more sophisticated to fix because they haven't addressed the issues when they first appeared. So it feels like it's become this big complicated snowball of bugs and issues that affect the core, but no one knows what is directly causing the blurring, they only have a 'rough idea'. The blurring started in TSW4 for me, and since then, nothing particularly substantial has been improved other then a couple of 'plaster fixes', and it has got progressively worse ever since.

    I hope, that if the 2D map that Matt was talking out in the last roadmap is one of the issues, fixing it will have quite a substantial effect with the rest of the game. Who knows though, time will tell, and I don't know if that particular possible fix will be implemented in the next major game update.
     
    Last edited: Dec 5, 2025 at 1:43 PM
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  36. foggy#2817

    foggy#2817 Well-Known Member

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    I appreciate the efforts by Johannes to include all these layers. However, a lot are not visible from the cab and hardly visible even from the outside camera. Like the Chiltern line and the stuff around Kings Cross and St Pancras. Turning those off does wonders for performance but hardly does anything to diminish the experience.

    I do keep the AI stuff around Stratford active, including the trains on Goblin, as well as the freight layers. These really add a lot to the immersion.
     
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  37. dal#7945

    dal#7945 Well-Known Member

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    I do exactly the same
     
  38. locobilly

    locobilly Well-Known Member

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    These train simmers on console talking about leaving the game entirely where are they going to go for their train simming because there’s nothing out there remotely like TSW?
    I’d of thought a more sensible plan would be to start saving for a pc.
    I mentioned a couple of years back that consoles were obviously going to get left behind as routes became more realistic and detailed, and traffic got busier, they laughed at me, well they’re not laughing now.
     
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  39. Double Yellow

    Double Yellow Well-Known Member

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    I personally think this game can’t be saved on current gen consoles now, it’s just wishful thinking at this point. DTG say they’re going to fix everything, but I know this time next year we will be having this exact conversation again. I’d like to believe I’m wrong, but I’ve lost so much faith over the past two years with this franchise, still like I said I still accept it for what it is, blurry textures and all.

    When 10th gen consoles release they will be on par with most medium to high end PC’s, so if I’m seeing reduced timetables then, than I won’t be happy ;) Blurry textures don’t affect PC users?… quote me I’ve I’m wrong though.
     
    Last edited: Dec 5, 2025 at 1:42 PM
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  40. Disintegration7

    Disintegration7 Well-Known Member

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    I mean maybe consider your approach?

    "Where else you gonna go for your train fix, console peasants?" is hardly a compelling argument.

    Implying every console player needs to start "saving up for a PC" comes off as pretty elitist imo.

    Plenty of people just prefer the console experience and have spent a lot of money on building up their collections, and wish DTG could, ya know, actually learn how develop their games on it properly. Crazy concept i know!

    When PS6 releases with 32GB of RAM or whatever it ends up being i guess we'll find out if it's weak consoles or DTG's spaghetti code that's to blame.

    Of course by then they'll have started a new garbage codebase in TSW-UE5 edition lol.
     
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  41. e_a_

    e_a_ New Member

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    Probably just go play something else? Not like your life depends on train simming
     
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  42. gwrfan#3416

    gwrfan#3416 Well-Known Member

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    That's if we'll be getting the next gen consoles within the next one or two years as word is they might cost over a 1000 dollars due to the RAM shortages and Xbox's situation being well weird. For me and the other Aussies on this thread getting the new "PC" Xbox which will be over 1200 dollars, might put us off TSW series as a whole if the console issues aren't fixed. As none of us would fork that much just to play a game with Mario 64 Blurry textures at times even with developers like TSG, Liam and JT carrying the franchise.
     
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  43. locobilly

    locobilly Well-Known Member

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    Couldn’t care less where they go and what they do in all honesty. I know as a pc player I’ll be sticking with it because it’s the most relaxing game there is.
     
  44. solicitr

    solicitr Well-Known Member

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    Well, you can buy his paid commemorative livery pack when it comes out
     
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  45. solicitr

    solicitr Well-Known Member

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    It's been done on GWE from the start- most of the 166 services are run by 165s IRL
     
  46. locobilly

    locobilly Well-Known Member

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    No not elitist rather honest, there is a huge difference.
    I don’t need to consider my approach at all, just telling it as it is, consoles have much less and fixed restricted memory, routes are getting more complex and detailed, routes are getting busier with more layers = consoles are out of their depth which was predictable a long while ago to anyone with half a brain.
    Stop whining and save up for a pc.
     
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  47. Concorde9289

    Concorde9289 Well-Known Member

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    It isn't because routes are more complex and busier, its because of core problems which cause things to be loaded into memory that shouldn't be, no doubt due to the core game being rushed.
     
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  48. SierraOscar95

    SierraOscar95 Well-Known Member

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    If console players disappeared, the game itself may disappear and I'm more than sure the majority of the income for TSW comes from console users (I am on PS5 myself). So if you're good enough to take our money, we expect the game to work reasonably well, that isn't being unrealistic or expecting much. The technology is completely capable of running these type of games when they are done right.

    I just think the anti console argument doesn't hold up. I think it's also funny how GTA 6 will be released on consoles first and foremost before there is any PC release, and then the console users can turn round and say to a particular snobby type of PC player "stop crying and go out and buy a Gen9 console" to those like on this thread who look down upon us for no realistic reason. Also GTA6 will be far more complex game.

    I'm not anti most platforms, I'm only against Gen8 continuously being milked and dragged along. This whole snobbery about Gen9 consoles not being capable (particularly PS5/XBSX) is a load of old nonsense anyway...
     
    Last edited: Dec 5, 2025 at 4:54 PM
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  49. Disintegration7

    Disintegration7 Well-Known Member

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    I play on PC.

    Do you own DTG stock or something? What's your incentive for defending their shoddy dev practices?

    Cause it absolutely brings down the PC version as well. You're being willfully blind if you don't see that.

    Whether you want to believe it or not, approach definitely matters- even if you're speaking the truth people will disregard you for being too big of a jerk- i speak from experience, just sayin'
     
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  50. JAY28

    JAY28 Well-Known Member

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    I do find it extraordinary that apparently console users account for approximately 60-70% of the TSW player base. Yet here we are discussing another route, which is likely to be plagued with performance issues on both Xbox and PS. It is utterly disgraceful Birmingham - Crewe was released in such a poor state and you really have to wonder what the future holds with TSW.

    It’s not all doom and gloom of course, and I’m eagerly anticipating JustTrains next instalment. They have already proved it’s possible to create a super detailed and busy route without disastrous consequences for both frame rates and textures.
     
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