Loco Class 86 Loco - Master Feedback Thread

Discussion in 'Player Feedback' started by DTG Jamie, Jul 15, 2025.

  1. marcsharp2

    marcsharp2 Well-Known Member

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    Why has the 86 been removed as a playable option on TSW6?

    We've spent money on it. Why has it been removed.
     
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  2. star#5823

    star#5823 Well-Known Member

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    Platform bug not whole tsw 6
     
  3. marcsharp2

    marcsharp2 Well-Known Member

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    Not a bug. Screenshot_20251020-190617.png
     
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  4. star#5823

    star#5823 Well-Known Member

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  5. marcsharp2

    marcsharp2 Well-Known Member

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    Still not a bug though, a choice by either DTG or Just Trains to not have it as a driveable loco for PS5.
     
  6. Tonto62

    Tonto62 Well-Known Member

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    I'm on PS5, just checked and I have the 86 and 87. I did have to restore licence last week to make it work though.
     
  7. GWRKingClass

    GWRKingClass Active Member

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    How strange, my setup is on PC, and for some reason it's not showing. Even with all the layers selected and after uninstalling and reinstalling?
     
  8. GWRKingClass

    GWRKingClass Active Member

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    upload_2025-10-20_21-39-2.jpeg
    upload_2025-10-20_21-39-24.jpeg
    upload_2025-10-20_21-39-38.jpeg
    (Screenshots showing it present in TSW5 but only available in scenarios in TSW6)
     
  9. star#5823

    star#5823 Well-Known Member

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    Anyways to take a guess it’s probably linked to the upcoming class 86/4 since we are probably getting new services for it and knowing this game’s core code something broke for awhile
     
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  10. GWRKingClass

    GWRKingClass Active Member

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    That's what I suspect, I've asked JT about it so hopefully will have more details on it. It's not ideal but at least it's working in TSW5 for the moment.
     
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  11. JT Benedict

    JT Benedict Well-Known Member

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    Just to confirm the Class 86/2 and Class 87 are meant to be playable on Preston - Carlisle as there has been no change our end between the TSW5 and TSW6 builds (The patch is still in progress and we hope to submit it to DTG soon).

    A workaround I have found is uninstalling the Class 31.
     
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  12. star#5823

    star#5823 Well-Known Member

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    Since you are here, I would like to ask is there any plans to fix the mk2s side panels for disappearing mid journey? 44463c64-d34e-441a-91dd-cc03bc172bbe.png Photo for reference the second and third coaches are missing them, this was ultrasonic train but it has happened on Preston to Carlisle

    platform being the Xbox series X but I think it’s on a few others as well
     
  13. JT Benedict

    JT Benedict Well-Known Member

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    Does this only occur in photo mode or does it occur all the time?
     
  14. star#5823

    star#5823 Well-Known Member

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    All the time, normally a few seconds before or after blurry textures happen or at least that’s when I’ve mostly noticed it.

    on the Preston to Carlisle side it happens more randomly and honestly hadn’t figured why yet but could possibly be linked to the use of photo mode during a run.

    also ps sorry for the bad photo it was just the first one of mine that I could find
     
  15. maccagee#4924

    maccagee#4924 Well-Known Member

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    Any news on the class 86/2 bogies, Ben?
     
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  16. star#5823

    star#5823 Well-Known Member

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    Okay I figured it out, it’s caused by using photo mode a certain amount of times. Basically the game freezes until you go back into photo mode and then for rest of the run your coaches will appear and disappear.

    still doing a bit more testing to see if it’s caused by blurry textures or that was photo mode again.

    I do apologise for messing up and saying it happened all the time since I completely forgot about how often I actually use photo mode

    anyways I will probably be back in a hour after doing testing on the Riviera line to see if anything else causes this bug
     
  17. JT Benedict

    JT Benedict Well-Known Member

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    We'll be having a look at it soon, I think it has something to do with suspension.
     
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  18. star#5823

    star#5823 Well-Known Member

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    Update

    it just seems to be photo mode that causes this glitch to happen, so no clue who’s in charge of fixing.

    Blurry textures seem to have no affect towards the side panels disappearing, this could of be luck but high chance they aren’t a factor anymore

    Idk if any of this actually helps but hopefully one day this is fixed
     
  19. GWRKingClass

    GWRKingClass Active Member

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    Thank you for the clarification on this, much appreciated. I think I'll try removing the 31. Out of interest, would you know what is causing the issue?

    As a side note, I'm very much looking forward to Crewe to Preston. For me the JT addons are the highlight in TSW and I'm glad you're flying the flag for historic content!
     
  20. pete#2025

    pete#2025 New Member

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    Will the class 86 and 87 be added to the new release today along the Birmingham to Crewe route?
    Will be great if these are included
     
  21. GWRKingClass

    GWRKingClass Active Member

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    Just to confirm, I've tried TSW6 with the class 31 disabled and this does bring back the class 86 as one means of temporarily fixing the issue. However, I think I'll stick to TSW5 until Preston - Crewe comes out or a patch as this will allow the full timetable including the 31 to be accessible.

    Also JT support have confirmed this solution and also confirmed that the 86 not being present is not intentional, so regard the initial DTG support response as bogus/misworded.
     
    Last edited: Oct 21, 2025
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  22. maccagee#4924

    maccagee#4924 Well-Known Member

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    Will it affect the 86/4 or have they been modelled correctly?
     
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  23. Rutger Luiten

    Rutger Luiten Active Member

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    When will the bogies get a fix, it's already released a few months and still the bogies frame is scraping the tracks.

    Update: Ben mentiod, they are working on it, missed it. Sorry!
     
    Last edited: Oct 23, 2025
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  24. maccagee#4924

    maccagee#4924 Well-Known Member

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    Ben's already replied to this, slightly up the thread. Not quite the answer we're looking for but scroll up and it's there.
     
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  25. spikeyorks

    spikeyorks Well-Known Member

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    When will the MK2 coaches be correctly named so that we can share Creators Club liveries for them? I think that both DTG and JT have had long enough to fix this error now. Thank you.
     
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  26. max#2873

    max#2873 Well-Known Member

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    seems like still NO BUY...
     
  27. star#5823

    star#5823 Well-Known Member

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    Skill issue
     
  28. dansilver#8254

    dansilver#8254 New Member

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    After today’s TSW6 1.011 build 670 update I have again lost the class 86 from timetable mode on Preston Carlisle on PS5. The Restore License trick didn’t work this time! Any words of comfort as I’m fuming?
     
  29. GWRKingClass

    GWRKingClass Active Member

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    I opened up TSW6 after having gone back to TSW5 for awhile, and the class 86 is back in the timetable menu!
     
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  30. Fitz

    Fitz Well-Known Member

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    This is why I've gone back to TSW5. I was only using the TSW6 free update because of the state of the game and I'm not will to pay anything for it inputs current state but even at that I have to go back to 5 to use a loco I play alot.
     
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  31. jack#9468

    jack#9468 Well-Known Member

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    If you put the train brake into the shutdown position you then cannot move the train.

    This is the only train that does this, all others behave as expected.
     
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  32. jack#9468

    jack#9468 Well-Known Member

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    So, apparently it does work as it should.

    No idea what I did.
     
  33. spikeyorks

    spikeyorks Well-Known Member

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    When will the MK2 coaches be correctly named so that we can share Creators Club liveries for them?
    TBH I think that both DTG and JT have had long enough to fix this error now.
    (Such a shame that we have now been given a Mk1 Buffet but we can't actually do anything with it).
    Thank you.
     
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  34. dr1980

    dr1980 Active Member

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    Hello, just wondering if the Raildriver compatibility issues were ever fixed on this?
     
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  35. tom#2834

    tom#2834 Well-Known Member

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    As far as i can tell the brake overcharge does not function on the 86.

    It should be on the train brake handle like the 47, but unlike the 87, which has a plunger (that does work).
     
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  36. lcyrrjp

    lcyrrjp Well-Known Member

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    Yes, I came here to try to find out the same. If anyone can advise that would be really helpful. I've held off buying the 86 because of the lack of RailDriver compatibility, and i'll probably do the same with Crewe-Preston if there's no confirmation it works - which is painful for me because I love JT routes (for the era and for their quality) but I just can't see myself driving it much if I can't use the RailDriver.

    As far as I'm aware even the 87 is still reliant on Roman72's mod to make it work - without it the power lever still drops back from Run Up to Notch Up after a second even though the physical lever is still in Run Up. It seems odd that JT can't fix it, even though Roman72 has successfully modded it.
     
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  37. dr1980

    dr1980 Active Member

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    Yes very good point. For all the great things about Just Trains” products it’s odd that Raildriver compatibility remains an issue.
     
  38. JT Benedict

    JT Benedict Well-Known Member

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    So in the past week I've got a raildriver to address the issues with controls with our products in terms of raildriver compatibility so it is definitely on our priority list to get resolved.
     
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  39. spikeyorks

    spikeyorks Well-Known Member

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    Hi Benedict.
    Could you give us a bit of feedback as to what is happening with the file naming issues that are preventing us from adding liveries to the Mk1 Buffet, and other coaches in the CL86 pack, in Livery Designer?
    Thanks.
     
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  40. tom#2834

    tom#2834 Well-Known Member

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    I would like to flag some slightly odd behaviour under breaking by both the 86 (and 87).

    This is regarding a train brake application when the power lever is in the hold position.

    If your last input prior to braking was a notch up and back to hold (using either method), then the tap changer will run back up to the previous notch position on brake release. Eg, if you notch all the way up to 38 and back to hold then apply brake, when returning brake to running after the changer has notched down to (for example) 20, it will then notch back up to 38 with no input.

    But if your last input prior to braking was a notch down and back to hold (using either method), then the tap changer will remain on the notch it has run down to during braking when released. Eg, if you notch all the way up to 38 and back to hold, then go down one notch to 37 and back to hold, then apply brake, when returning brake to running when changer has notched down to (for example) 20, it will remain at 20.

    The later seems like realistic behaviour over the former, although I have no idea in reality, but just thought I would flag it as it does seem odd.

    The 86 and the 87 are both great on the whole though I must say.
     
  41. lcyrrjp

    lcyrrjp Well-Known Member

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    Great news, thank you. Once you’ve got it working and tried driving a tap changer loco with the RailDriver, you’ll never go back to keyboard…
     
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  42. andrew17798

    andrew17798 New Member

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    When reloading from a save, everything in the brake pipe goes straight to zero, and I come to a screeching stop. When this happens, sometimes I am unable to release them as well.
     
  43. Margam

    Margam New Member

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    IRL you would not brake with power applied. Seen a few doing it on streams now
     
  44. tom#2834

    tom#2834 Well-Known Member

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    That doesn't explain the behaviour.

    Also, you might have to!!

    And the 87 was built with the power switch with exactly this in mind.
     
  45. lcyrrjp

    lcyrrjp Well-Known Member

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    You’d never have to brake with the power applied. Even if the tap changer had not run down when you needed to start braking, you’d put the power controller into ‘Off’, which cuts the power, before starting braking.

    If I’m understanding what you’re describing correctly, it’s behaviour in a situation which never occurs in real life because you wouldn’t drive that way. For that reason I don’t know what would happen in real life if you actually did it - but I suppose that probably applies to lots of features of simulated trains. If you drive it realistically, it behaves realistically.
     
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  46. tom#2834

    tom#2834 Well-Known Member

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    Why does the 87 have the switch over then?
     
  47. lcyrrjp

    lcyrrjp Well-Known Member

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    If I remember rightly, in the other thread you were quoting from a description by Armstrong Powerhouse of "a power/brake switch on the brake handle" of their TSC class 87. The description does make it sound rather like a physical switch operated by the Driver, but it is not. It is a switch mechanism operated automatically when you move the brake away from the 'running' position (i.e. you begin a brake application), altering the traction motor connections so that the motors are ready to be used for rheostatic braking.

    It is better described in the BR Driver's manual for these classes:

    upload_2025-12-11_19-34-17.png

    So you can see that the switch is there to alter the traction motor connections as you begin to brake. It is not there to cut off traction power - the Driver would always do that before commencing braking, as on any loco/unit.

    If, when power is applied, the Driver moves the handle to the 'Off' position when the tap changer is in a high notch, then traction power will be cut-off immediately but the tap changer will need to run all the way down to zero before full rheostatic braking can commence. The air brake will operate normally. However, there is a device by which, during this time, a small amount of rheostatic braking will be obtained from the train heat winding.

    I would recommend a read of the BR Driver's manuals for any (BR-era) traction you drive on a simulator. Most can be found here:

    http://www.locodocs.co.uk/
     
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  48. GWRKingClass

    GWRKingClass Active Member

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  49. lcyrrjp

    lcyrrjp Well-Known Member

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    Yes, I think the cross-arm pantographs with which 87s were built were not rated for 100mph, and had to be replaced with the single-arm type to be permitted to run at 110mph (although there were track improvements needed too of course). When I was travelling regularly on the West Coast Mainline in the 1990s there were still plenty of class 87 hauled trains which were timed to 100mph, not 110mph. On the London-Birminghams it didn't make too big a difference, but on a Carlisle or a Glasgow it made a really noticeable difference to journey time.
     
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  50. tom#2834

    tom#2834 Well-Known Member

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    Yes, I have read it and that is where I got the info from.

    3.8.7

    Or does this just refer to the running back of the tap changer due to the Rheo application (up to 10)?
     
    Last edited: Dec 11, 2025 at 10:40 PM

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