I am experiencing a visual/environment bug in Train Simulator Classic where winter textures are not displayed in Quick Drive, even when the season is set to Winter. When starting a Quick Drive with the season set to Winter, the environment loads with summer / non-winter textures — no snow on the terrain or vegetation — even though winter is selected. This makes the route look like spring or summer instead of winter.
It is dependent on the Track in a Route - the Snow is a Texture - If there is no Texture for Winter you don't get snow on the track
Thanks for the explanation — that makes sense. So if I understand correctly, this route simply does not include winter texture variants for terrain/vegetation, which is why selecting Winter in Quick Drive does not visually change anything. In that case this is not really a bug in the game or in Armstrong Powerhouse, but a limitation of how the route was built and which seasonal textures were provided by the route author. That explains why winter works on some routes and not on this one.
When you create a consist you are in the Editor Only when you Play the Scenario does it apply the Weather Conditions
You cannot create a consist when you are running a Scenario So I have no idea what you are wittering about
Possibly reflects the default state that it picks up for editing purposes. I used to have a freeroam scenario set at night (named aaaa or similar so it appeared first in the list) and whenever I went into the editor it was nighttime. Deleting that scenario 'fixed' it - but I never followed up to really work out the reasons behind it. As Peter says - just ignore it - it only affects the editor - once you re-run that scenario then it should apply the correct weather.