Route Frankfurt S-bahn Feedback Thread

Discussion in 'Player Feedback' started by dtg_jan, May 20, 2025.

  1. vodka#2734

    vodka#2734 Well-Known Member

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    Similar situation. Started the scenario again and resetting the physics restored the ability to brake.
     
  2. OldVern

    OldVern Well-Known Member

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    Route continues to be very unstable. Attempting to reload a save of the S8 run mentioned above, TSW just crashed to desktop with a UE error message (first time sent to Epic but suspect that’s as far as it goes). Have subsequently done runs on other routes which saved and loaded fine. I even tried loading the S8 from a clean boot of the PC and clean run of TSW but the same issue occurred.
     
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  3. solicitr

    solicitr Well-Known Member

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    Not sure how your system is set up, but I have had no stability issues with this route at all. Framerate and stutters, yes - my machine was coded in cuneiform - but no crash, ever.

    Are you running mods?
     
  4. f__s_cw

    f__s_cw Well-Known Member

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    Purchased the route today, very pleased on the whole with it.

    • 430 drives very nicely, sounds good and there’s no bugs with it
    • The timetable, whilst cut back, honestly isn’t as bad as lots of people say, the long distance station feels a bit desolate but I don’t spend much time doing high speed so that doesn’t bother me too much
    • Extremely well-modelled scenery and stations
    • After an abysmal first run, the frame rate sorted itself out and in 6 services I’ve not had one crash- no texture issues either
    • However, the lighting within the regional airport tunnel isn’t quite right, it’s too bright compared to the tunnels at Mainz and the Frankfurt hbf low level platforms tunnel
    • Passenger issues are the same as every tsw5 route, a decent number on platforms but most of them remain static, meaning my train is rather empty
    • At night, the cab is also a bit too bright compared to outside, feels a bit too artificial

    All in all, a very good route but there’s certainly a few things that could be improved. Can’t wait for the 420!
     
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  5. dal#7945

    dal#7945 Well-Known Member

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    Anyone else having trouble with the ice jobs. As soon as I leave the lzb section i get restricted to 27 for no reason signals all green and speed limit is 99. This going towards frankfurt.
     
  6. padruig

    padruig Active Member

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    Tried to do a few runs of IC and ICE services from Frankfurt to Mainz/Wiesbaden and I’m always getting stuck at the end of the airport line to join the mainline. Tried deleting trains on the mainline but can’t seem to get the light to turn green.
     
  7. dal#7945

    dal#7945 Well-Known Member

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    And it is still like this now.
     
  8. AmityBlight

    AmityBlight Well-Known Member

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    First, I've noticed that the route has become more laggy and stuttering inTSW6 for me. It's not a hardware issue, since I haven't changed anything about my PC lately. I'm gonna test it some more though, before jumping to conclusions.

    Second, a minor timetable issue:
    Service RB31 (29243) with the BR 642 is scheduled to arrive at Frankfurt at 07:24 on platform 20. But platform 20 is already occupied at this point, by an RE3 which is due to leave at 07:25. I was on time for the whole run, but then had to wait at the entrance signal until the RE3 left, causing an arrival delay of about 4 minutes.
     
  9. max#2873

    max#2873 Well-Known Member

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    XBOX X, CTD OUT OF MEMORY... who is deving these german routes? the same FF... Performance here is garbage.
     
  10. dal#7945

    dal#7945 Well-Known Member

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    Was you driving an ice train at the time.
     
  11. max#2873

    max#2873 Well-Known Member

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    Br430, ctd before last station, clearly memory leak...
     
  12. portugalroutespls

    portugalroutespls Active Member

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    PS5: The bug with the rail crossing at S1 for almost every Rail crossing is still there. The crossings are closed yet the cars still drive over it and touch the Train. Very annoying and still there since Release back in May!!!
     
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  13. wurstbrot_3dz

    wurstbrot_3dz New Member

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    Some timetable stuff:
    - The RE2 service has wrong PIS informations on the way to Frankfurt. On the trains and on the platforms "Koblenz" is displayed instead of "Frankfurt".
    - When the RB75 is leaving Mainz towards Wiesbaden a weird route is used with heading the train first into the left track (from Koblenz) and then again on the right track and then right to Wiesbaden. Meanwhile blocking other trains coming from Koblenz like the RE3, which is then delayed.
    - In MZ-Bischofsheim there seem to be some priority problems between the S9 from Frankfurt to WIesbaden and the RB75 to Aschaffenburg, The RB75 has to wait for the S9 entering the station and then leave, There would be enough time to first let the RB75 out. As unfortunertly traisn do not wait for green signals while instation it looks weird when the RB75 comes and stops for boarding, then drives to stop in front of the signal some meters ahead.

    It would be good to separate the RE3 Frankfurt-Saarbrücken layers from the RE13/RB31 layers to Alzey. As there are no LINT DMUs in TSW it makes sense to run the RE3 with BR 612, while the trains to Alzey would be more realstic with BR 628, like until 2014.
     
    Last edited: Nov 23, 2025
  14. Double Yellow

    Double Yellow Well-Known Member

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    I just happen to pick this route up in the PS store at £14.99. I have to say this route is quite exceptional, it really feels unique and different to what we’re use to. This is what CCN should’ve been… At least on S-Bahn you get 1 hour services to drive, unlike CCN.
    Even though it has the reduced timetable on consoles I think buying it at this price reflects that.
     
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  15. vendys#6021

    vendys#6021 Well-Known Member

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    Two comments
    1) Next to the FF-Abstelung group there is a place where some objects are almost black, especially the overhead line and signal poles. It looks like the darkening in the underpass was applied incorrectly, there is a railway underpass right next to it.

    2) In the Cab Car, I noticed that the roller blind on the door to the cabin cannot be pulled down, but it works on the next partition window... interesting

    IMG_9495.jpeg
     
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  16. AmityBlight

    AmityBlight Well-Known Member

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    I think you are spot on with the underpass theory. There are some areas on Frankfurt-Fulda too with the exact same issue, always in locations where there's an underpass beneath.

    Something else about your screenshot: Is the signal in the middle of the image floating, or attached sideways to the wall? Looks like it's floating.
     
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  17. vendys#6021

    vendys#6021 Well-Known Member

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    I think it's attached from the side, but I'm not sure now .... Yes, it's a common occurrence lately ...... although a dark to black texture is better than a white, missing one, but still, it's distracting ...... even more distracting than the fact that on PS5 it's a ghost map, without traffic
     
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  18. vendys#6021

    vendys#6021 Well-Known Member

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    When arriving at Mainz Hbf through the tunnels, I noticed black signal poles in front of the tunnels, I think one of them is called A 323
     
  19. vendys#6021

    vendys#6021 Well-Known Member

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    As soon as you leave the platform at Wiesbaden Hbf, you will fall into hell. :)

    IMG_9497.jpeg
     
  20. vendys#6021

    vendys#6021 Well-Known Member

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    The problem with the glare on the Cab Car windows persists, they look like they are pulled down even though they are closed.

    IMG_9496.jpeg
     
  21. TemporaryAl

    TemporaryAl Active Member

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    Damn on this map too? Same thing on Frankfurt-Fulda at Waechtersbach, how do they let these slip?!?
     
  22. vendys#6021

    vendys#6021 Well-Known Member

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    I don't know......maybe they(DTG) don't know either :|
     
  23. vendys#6021

    vendys#6021 Well-Known Member

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    I tried to insert my own train in Frankfurt Hbf and set the route to Wiesbaden ....... it set the route somewhere outside the active map ....... I couldn't figure out how to set it up correctly
     
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  24. wurstbrot_3dz

    wurstbrot_3dz New Member

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    In the Kelsterbach sidings (where you change direction on the S8 short trips) you also fall down into hell when you leave the train to go to the other cab.

    When you enter the 143 loco in Mainz Bischofsheim from free walk to take over the RB75 to Wiesbaden, in almost any case it is imposible because the train is locked. And if you manage to get the the train to move you will get problems with the brakes. Reason seems to be that there is something wrong in the Dosto cab on the other side. As a workaround you can first enter this cab and turn off the brake key there and remove the direction switch, but it won't work always.
     
  25. armus

    armus Active Member

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    PS5 the lighting in cab is too bright at night or in tunnels. The exterior camera can jump around a lot (eg stations with level above tracks and another train on neighboring track). At Mainz Gustavsburg the platform is roughly 8-12 inches above the floor of the train at the passenger doors, and while I haven’t been to the station in person it seems unlikely that wheelchair access would require a lift or ramp.
     
  26. dr#8182

    dr#8182 Active Member

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    Whats the point in Route Hopping.

    ICE 1650 Dresden - Wiesbaden

    On FTF arrived Plat 7 at Frankfurt

    On S-Bahn its Plat 6

    Just makes the routes feel so disconnected atleast line the platforms up

    The double 411 doesnt even fit in Plat 6 for gods sake!!!
     
  27. jesper2805

    jesper2805 Well-Known Member

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    Have you forgotten to take your pills or what?!
     
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  28. dr#8182

    dr#8182 Active Member

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    Whats that even supposed to mean?
     
  29. dr#8182

    dr#8182 Active Member

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    16:15 Spawn Time is an AI SPAD at 16:15:10
     
  30. Emmy_MAN

    Emmy_MAN Well-Known Member

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    @dr#8182
    If you want to give feedback, perhaps you should use complete sentences that people can understand.

    In your feedback posts, hardly anyone understands exactly what you mean, when and where it happens, with which service and on which platform.


    16:15 Spawn Time is an AI SPAD at 16:15:10
    That's absolutely the best feedback I've read in a long time.
     
    Last edited: Dec 22, 2025
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  31. dr#8182

    dr#8182 Active Member

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    In all honesty if you cant understand that broken down bitesized information, you may need help. It clearly states the service number, we all know where Frankfurt is. It just so happens to be the main station, and the game title. We know FTF is the code for Frankfurt to Fulda (MSB being Main Spessart Bahn, BRO being Bremen Oldenburg). I then added a piece of information stating my distaste for the mismatched schedules.

    And yes. I spawn at 16:15 and a train somewhere across the 1,010 service timetable is triggering a SPAD. Yes it was breif but what else am I supposed to add if I'm kicked to menu before I can see anything.

    I'm sure you'll turn this into a "please keep it related to the topic" too just to get your authority points up. Just let me drop my feedback in, for DTG not you, and then they can ignore it and not patch it, then we can all forget about it and get on with our lives

    Can I also stress that I'm not here to argue. I'm here to provide my feedback. I won't however get called out for something I dont agree with. Have a good day
     
    Last edited: Dec 22, 2025
  32. dr#8182

    dr#8182 Active Member

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    XBOX PC
    Timetable Service / Free Roam

    Noticed multiple instances of trains just freezing up on "stopped arrived at instruction" in the Mainz / Bischofsheim area. Different times of day with both AI only, Passenger S8 and Frieghts all being the culprits. The platform info on player map thinks the train has already departed but it never does. Since im minding my own business I dont notice until ive been going a fair while and i arrive at the back of a 5 train queue.
     
  33. OldVern

    OldVern Well-Known Member

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    Attempted to load a saved game on the S8 run yesterday evening but after a few seconds attempting to load, CTD with UE error. NB: this was from a direct save and not using the new multi save mod/utility.
     
  34. dal#7945

    dal#7945 Well-Known Member

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    I tried playing a saved game yesterday I tried 3 times every it got to load screen it ctd this is on xbox so no mods.
     
  35. AmityBlight

    AmityBlight Well-Known Member

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    Crashes with UE error happen to me way more frequently with TSW6 than with any of the previous versions. Don't think it depends on which route I'm using, the crashes seem to happen randomly on all routes for me.
    In TSW3, 4, 5 I had about 3-4 crashes per year. In TSW6, it's gone up to about 2 crashes per month. Still not too troublesome, but noticeable.
     
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  36. neonym#9140

    neonym#9140 Active Member

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    So... I grabbed this route in the Steam winter sales, and I need to ask the same question again. Why is the problem to fix missing speed signs? It is like when you put together millions things to have a 100 kilometers of a beautiful route, but you will never add the last 1-6 speed signs to it (number depends on the route). In this topic there are few of them written just few day after route release (Frankfurt hbf tunnel, Franfurt stadium to flughafen) and these were never added. It is just a signs, it has no impact to the timetable (the speed restrictions are right). There were patches adding for example PIS boards, why not the signs with numbers?
     
    Last edited: Dec 27, 2025
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  37. squerble

    squerble Well-Known Member

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    I think there's still a couple of signalling issues too, but I'm not exactly an oracle on German signalling.

    Leaving Niederrad towards Stadion, the track limit is 100km/h, but in the curve there's a flashing green with a Zs3v at 80 (exit signal has 80 announced with a Zs3). However, there's only a single magnet and it never seems to need acknowledging... I have to assume this is a bug? As I say, it's a single magnet so the 95km/h "trick" doesn't apply here.
     
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  38. dr#8182

    dr#8182 Active Member

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    upload_2026-1-4_9-30-8.png

    Incredible Pathing system on this route

    XBOX App PC
    Free Roam service
    25 mins I'll never get back
     
  39. Sharon E

    Sharon E Well-Known Member

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    Received several UE crashes on starting up this route. One was with the BR430.1 DB and the other was the BR 101 DB. Both gave the same UE crash report and it is:
    LowLevelFatalError [File:Unknown] [Line: 3194]
    Could not find SuperStruct BP_GSMR_MESA23_Service_C to create BP_BPH_DB_BR411-415_GSMR_MESA23_Service_C

    This is not mod related, nor related to the train set in question since I drove that 101 in F2F without issue.
     
  40. noir

    noir Well-Known Member

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    Well, that error is clearly mod related.
     
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  41. Sharon E

    Sharon E Well-Known Member

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    OK, will test it today by disabling my mods and running it again. I did not do this yesterday.

    Well, the assume something bit my in the ass on this one. With mods off, it loads fine. Looking at the error message UE gives, wonder what it is since I have not loaded many mods since I ran it last. Will look at this. Fairly easy since all of them are in my "user content" folder and not the DLC folder.

    At this point I really have no idea what mod could be causing this. My earlier post shows what UE is asking for. Guess if I want to run Frankfurt S Bahn will need to turn of mods to do it.
     
    Last edited: Jan 14, 2026
  42. tspchris#1708

    tspchris#1708 New Member

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    It looks to me, that it is related to a mod by BPH, especially the BR411/415 (so I guess the ICE-T Enhancement Pack).
    If you go to that related mod on TSC it clearly states:
    "On routes like Frankfurt S-Bahn or Mannheim Kaiserlautern you might experience crashes.
    This is due to the 101 not being loaded. Sadly, this bug can't be fixed in our pack...
    Following mods will fix this issue tho:
    Note: Only one mod (if you don't have the 612 EP already) must be installed.
    612 EP
    Expert DB BR 101 - More Substitutions
    DB BR 101 - Standard to Expert Replacement
    Lefabo FTF Timetable Mods
     
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  43. Sharon E

    Sharon E Well-Known Member

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    tspchris#1708 Thank you for your assistance in identifying the mod file causing these UE crashes in Frankfurt S Bahn. Once I removed this one, all seems well.
     
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  44. AmityBlight

    AmityBlight Well-Known Member

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    Not sure how much use there is in the Feedback Forum these days, but for what it's worth:

    I just took over a BR 425 at Mainz, doing the RE2 (4255) which came from Koblenz and is heading to Frankfurt.
    The PIS boards on the platform and on the train erroneously show Koblenz as the destination.
     
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  45. dal#7945

    dal#7945 Well-Known Member

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    im always looking on the forum to look for things . I never on that discord.
     
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  46. razmatus#2517

    razmatus#2517 Well-Known Member

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    S8 35810 to Wiesbaden (BR 430) - got a red light before Wiesbaden Ost, when I checked the route map, there were like 2-3 trains that ran directly opposite mine and a couple others, effectively obstructing the route... so I had to remove those to proceed, even then arrived with a couple mins of unnecessary delay
     
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  47. AmityBlight

    AmityBlight Well-Known Member

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    Services EZK 54826 and 54827 with the BR 363 cancel each other out. 54826 starts on the same track which 54827 tries to use to get out of Mainz Gustavsburg. Since there are no signals in this area, this leads to some sort of Mexican standoff:

    [​IMG]
    The left one is my 54826, trying to go to the right. The right one is a colleague with 54827, trying to go left...

    Edit:
    To clarify, since there are multiple services with the same number in the timetable... it's the one starting at 13:00.

    Also, I found an additional issue. if I delete 54827 so I can continue, I have to pick up 7 wagons and pull them out. Then I have to pick up one additional wagon from another siding. This wagon sits so close to another single wagon behind it, that it instantly derails after coupling. After deleting the other wagon first, coupling works fine.
     
    Last edited: Jan 24, 2026 at 7:36 PM
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  48. dal#7945

    dal#7945 Well-Known Member

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    Was the 423 wiper bug fixed in the patch. Where the doesn't clear the window.
     
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  49. hiromaru

    hiromaru Active Member

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    The image freezes too many times. Also, there is a bug with the BR423 brake position display.
     
  50. blazingsoup

    blazingsoup Member

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    Ran into a first for me on any route, was driving ICE 1653 at 14:00 from Wiesbaden to Dreseden on the full timetable, and was literally pulling into the junction right before my platform, and noticed another ICE waiting, but waiting past signal. Figured it was part of the route and I could fit by, but nope, going under 40 at the junction but my nose hits his that's sticking out and derails me at the very end of an hour route.
     

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