Route Great Western Express: Remastered - Feedback Thread

Discussion in 'Player Feedback' started by DTG Alex, Feb 5, 2026 at 12:28 PM.

  1. ApollonJustice

    ApollonJustice Well-Known Member

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    Ps5:
    I am missing about 300 playable services, for instance no 484, 350, etc visible. I own all DLC and all layers are on.
     
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  2. steve08

    steve08 Well-Known Member

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    Ps5 can’t walk through 350


    Also in conductor mode 350 leaves with local doors open
     
  3. steve08

    steve08 Well-Known Member

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    For me those trains had to update their original routes first.
     
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  4. ---DMY---

    ---DMY--- Well-Known Member

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    Seems this one is not so simple to adress.
    It's been discussed elsewhere on this forum.
    Lighting of a FPS map and ambient lighting in a large sim scene are two different things...
     
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  5. Crosstie

    Crosstie Well-Known Member

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    Then you have to explain why some routes going back all the way to SPG, BML and BPE, for instance, have decent ambient lighting while many others like Glossop and BCC do not.

    And although some of us have raised this issue on the forum, there has been little to zero input from the developers including DTG.
     
    Last edited: Feb 9, 2026 at 10:58 PM
  6. ApollonJustice

    ApollonJustice Well-Known Member

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    Thx. But I got these updates alongside the GWR update...
     
  7. ---DMY---

    ---DMY--- Well-Known Member

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    Yes, it's true that it's better for some routes than others.
    What I had in mind was that halo effect when approaching large urban areas, that light pollution characteristic of big cities that you can see from afar in the countryside as you get closer.
    I've read on this forum that it's perfectly feasible to reproduce this on small maps, like for FPS games, but that it's much more complex to do on a larger scale.

    In any case, I'm the first to be dissatisfied with the nights in TSW.
    With foggy weather it's quite ok.
    But in TS20xx/TSC I mostly played at night, and the lighting clearly suited me better then. :(
     
  8. razmatus#2517

    razmatus#2517 Well-Known Member

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    ok so if you spawn with 2x BR 52s lets say, you just set up your front loco and treat the rear one as another wagon, right? and what if you want to change ends? do you just shut down the front two engines and do sth with the brakes, and then walk to the other end and start up the other loco from cold pretty much?

    not that I will do this much but I am now super curious :D

    anyway, I have noticed at my trial ride with 52 that the scoring wasnt updated, as I see
     
  9. DTG Harry

    DTG Harry Community Manager Staff Member

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    I've heard a couple of people mention this now. Super useful info to take to dev! Thank you
     
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  10. Loco Dave

    Loco Dave Active Member

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    I tried a class 31 on the diesels dlc and got an instant signal passed at danger.
    Can't remember the service. Probably an old bug.
    Just informing.

    edit - PS5
     
    Last edited: Feb 10, 2026 at 2:59 PM
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  11. marco5

    marco5 Member

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    For me it worked to renew the licenses for TSW6.

    How to restore licenses on PlayStation console
     
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  12. gallowaydad#5135

    gallowaydad#5135 New Member

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    Really excellent route overall. One of the very best in TSW. just a couple more possible routing issues on PS5:

    HST services 1P90 and 3P08 (Part 1) both have you switching from the fast to relief line and back on a few occasions. Both are overnight services with little other traffic so hard to see a good reason.
    3P08 (Part 2) has you stopping incorrectly part way down the platform rather than at the end.
     
  13. IvyJoanTurner

    IvyJoanTurner Active Member

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    On the "FGW" 166 the Brake Demand and Isolate/Fault lights are lit no matter what. The same with the dashboard speedo light. On the 165 they work fine
     
    Last edited: Feb 10, 2026 at 12:43 PM
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  14. cloudyskies21

    cloudyskies21 Well-Known Member

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    While I'm loving this remaster, the one biggest frustration are the AI 166/165s without their passenger saloon lights switched on - this totally ruins the immersion at night and needs to be sorted in the next update.
     
  15. OldVern

    OldVern Well-Known Member

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    Sorry to report another crash trying to run this route (PC/Steam). This time loading the Down Flying Scotsman run which I saved in the Slough area. Loading process got stuck, unable to Alt Tab to Steam or Edge. Required a hard reboot to kill the problem.
     

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