So you say you want some realistic streetlighting on your route? Well, I'll give you that chance with this content pack. In this streetlight pack, I plan to make simple streetlights on a wooden pole. Just your basic streetlights on a wooden pole, streetlights from many different decades. Many different versions of light on many different types of mast. The neat thing about these streetlight poles are that they fit into my power poles from my Power Pole Pack. So you can mix and match any light with any pole...or, you can just use the pole by itself as a stand alone light. I did this by making the light pole model just a bit smaller (thinner) then the power poles. Once the light pole is placed inside the power pole, you can adjust the height to your own liking. Just add a point light for your ground light pool, and you are set to go with some realistic streetlighting. If you ask me this was far past due in this sim. I'll post more samples as I build them.
Let's not forget the classic radial wave streetlight! One of my favorites. Tried to give it that incandescent color look.
I have the first four street lights done in this second pack. Since I'm getting familiar with making these street lights in Blender, I'm testing the settings inside Blender. It's become a real learning experience for me. Some of these street lights were more tricky to make then I originally thought they would. The NEMA Bucket Light at the far right had some challenges with it due to being textured on both sides. I also had to use some modifiers in Blender to get the shape right with less polys. I'm also testing the lights with the power poles. I'm pretty happy with the progress. It's actually even a little fun! More to come.
You should take a look at snapping points, described in "HOWTOUSE_TS15Tech.pdf" located in \RailWorks\dev\Docs. In this case, you could make the light without the pole, and snap it to snap points on the power pole. Takes less time to place in editor and is more flexible.
Here is one for the old timers. I recall seeing these street lights up until the very early 1970's in this area. I'm sure most areas replaced these types of lights about a decade earlier. The lights were held by a basic long mast and support...no flash, all function. This was back in the time when the electricity for the light was wired right off the pole. During the building of this light, I found that I was using the wrong shader in Blender for the ..."shine"! The problem has been corrected with some of the prior streetlights in this pack.
The last street light was an old one, but this one is even older. This one has it's origins all the way back into the 1920's. Some of the first radial wave street lights. I took the original model and lowered it's poly count, then I went and increased it by adding the bottom wires. Too much? Perhaps, I figured I've gone this far with detailing these overlooked street lights, why not take it one step further? I tried to keep the poly count to a minimum. This makes the 7th streetlight in this series. Looking for about 20-25 lights to finish the pack. Here is look at my next streetlight. This is a General Electric Form 6 streetlight, also from the 1920's...another oldie by goody. This has a round shade with a small globe refractor. Modern light companies used this light to make modern reproductions.
Quick update-I forgot to post this yesterday. Here is the ole time GE Form #6 streetlight from the 1920's. I have it attached to a pole in this screenshot. I was going for a brass color for this fixture, this is the closest I could get without driving myself mad with perfectionist issues. It's complete with wires and insulators on the mast. I also updated the #22 and #21 streetlights with mast insulators as well.