PS5 Gwe Drag Line Scenario Trouble

Discussion in 'TSW Troubleshooting & Issues Discussion' started by ShadowGandalf, Feb 7, 2026.

  1. ShadowGandalf

    ShadowGandalf New Member

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    Hello. I'm new here. I started playing TSW5 when it was made available on PS+ and have since upgraded to 6.

    So, straight into it, I'm having trouble with the Drag Line Scenario on GWE. (Remastered)
    I managed to pull the failed train all the way to Old Oak Common, though the entire journey I was very slowly losing speed while the amps were climbing higher.

    Once there I was instructed to reverse into the yard. But here I got stuck. The train refused to move. The brakes were released, the reverser was set to reverse, but no matter how much power I put in, no movement. Eventually the train either clipped through the floor or flew off into the air and failed the scenario by derailment. I have no idea what was wrong. I'll have to restart to try again, but can anyone explain why the train refused to move?

    The amps climbed into the red with as little as Throttle 3. Pushing it further just resulted in wheelslip. The brakes on the tow train were also released. The gradient was 0.0%. I just don't understand it.

    (I'm not exactly an expert)

    Thanks in advance for any help anyone can offer.
     
  2. ShadowGandalf

    ShadowGandalf New Member

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    Giving this a bump in case anyone can assist. I don't wanna play the scenario again if the same thing is gonna happen.
    What's the correct way to do this?
     
  3. crazyinweston1988

    crazyinweston1988 New Member

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    I dont wish to Hijack ShadowGandalf's thread/problem. But since its a fresh thread on the scenario. I hope Shadow wont mind me adding more faults in this scenario. (TSW6 PS5)

    Few problems.

    1: Upon entering the Loco, I put in the handle for the reverser and set it to forward. It then tells me to hold and release the brakes.
    When I do this it only goes as far as number 4 on the brake pressure dial and releasing the button turns increases it back on again.
    I have to every time press start and click on the "I'm Stuck Reset Train Physics" and now the Brakes release as they should.

    2: I can only get as far as entering the loco, stopping at the first point, change ends and then stopping at signal T1985 where the game calls the dispatcher. The game then instructs me to go ahead to the broken down HST. I can never do it, as soon as I go pass that red light its a SPAD failure EVERY TIME. I've seen a few vids and I'm not doing anything different.
    I've also found out that this bug was known 8 YEARS AGO! So you'd think for a remaster they would fix this bug wouldn't you?

    This Scenario is NOT playable for me. At least ShadowGandalf above actually managed to tow the train, I've tried again and again, I just cant even get pass that SPAD!
     
  4. hecticjojo

    hecticjojo Well-Known Member

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    Hey, hope this helps. If you go to the TMS screen on the class 66 and then to "brake cut in" and cut the brakes in, then on the throttle stand there are three switches that may also need to be toggled.

    This should get you going

    Edit to add: do this before you follow the scenario instructions to release your brakes.
     
  5. stujoy

    stujoy Well-Known Member

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    This sounds like the parking brake was still set in the HST. It’s on in the far end cab and needs to be turned off as per the instruction. It could be that it triggered the instruction but the brake didn’t turn off properly.

    When you say “the game calls the dispatcher” that’s actually when you have to hold down the CIRCLE button on your controller to call the dispatcher yourself. Then the two white ‘call on’ signal lights should light up next to the red signal and you can pass it without a SPAD ending the service.

    It’s definitely a buggy scenario and I had to fiddle with the headlight switch repeatedly to get each headlight on/headlight off instruction to accept I had done it, plus the brakes having to be cut in and out and the control switches set when changing ends not being in the instructions, but it is doable on PS5 after the remaster because I’ve just done it tonight.
     
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  6. crazyinweston1988

    crazyinweston1988 New Member

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    Thanks, I did not know, I'm deaf and its hard to hear anything so I just assumed when the game said calling dispatcher and then instructions to move forward to the train prompts up, I just assumed the game did all this for me.

    As for the lights, when you first enter the loco, by putting the arrow on the switch opposite to what the prompt is saying triggers the next prompt, you can set it right after the next prompt is triggered.

    Also I've been told that there's a "Cut In" brakes procedure that the games scenario instructions also doesn't tell you to do and you find out how by doing the introduction training to the class 66.
     
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  7. stujoy

    stujoy Well-Known Member

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    That worked about half the time for me, and for the other times I was setting the lights on or off I kept having to put it in all four positions repeatedly until it triggered the next prompt. It was like an extra little game to play but fortunately it did trigger each time eventually. Glad I could help with the red light for you.
     
  8. crazyinweston1988

    crazyinweston1988 New Member

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    Ok so I'm doing the class 66 introduction training and after turning on the engine and pressing the isolation switch, the game tells me I need to hold release on the brakes to get it to pressure number 5.
    The exact same thing happens here where it wont go to number 5. Holding release turns the dial to about 4 on the brake pipe, then I let go and it automatically goes back to 0 on its own.
    So much for telling me that there are extra instructions in the introduction cos this aint happening! I still cannot release the brakes in the introduction!

    Edit: Ok i've figured this out. Theres a button above you that you need to press into test mode, then press it again back into service mode. The game does NOT tell you this, not even in the introduction training. But now the next prompt in the training is not being triggered when I set it to 5.
     
    Last edited: Feb 26, 2026
  9. hecticjojo

    hecticjojo Well-Known Member

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    If you go to the TSM screen, select 'brake cut in' from the menu and then cut them in this will make the brakes release. That's the screen directly above the windscreen.

    In the drag line scenario you also need to do this but also on the stand with your throttle lever there are 4 switches, three of them are off and need to be flicked to on.
     
    Last edited: Feb 26, 2026
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  10. crazyinweston1988

    crazyinweston1988 New Member

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    Thanks for your helpful info.

    These instructions do not appear in the drag scenario NOR the introduction to the class 66 scenario. How is one supposed to figure this out if a casual gamer? I myself had to make an account on here and chat to you guys on this forum (plus I emailed dovetail games support, where even they told me to "just do the introduction, it'll teach you how there" but yet I do the introduction and there is no mention in the introduction of accessing the above screen!
    Although the support email did give me screenshots to get an answer. Its still not good enough. How the hell is anyone to know this info if its even missing in the Class 66 introduction?

    There needs to be a patch to remedy this!

    Here I made a video:



    Sorry ShadowGandalf, I didnt mean this hijack. Hopefully someone can answer your queries too. Dont forget his problem!
     
    Last edited: Feb 26, 2026
  11. stujoy

    stujoy Well-Known Member

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    When GWE was released all those years ago, the Class 66 did not have the brake cut-out functionality, which only came later with East Coastway, so that’s why it isn’t included in the scenario instructions or the GWE Class 66 training scenario. One of the problems is that there are many ‘versions’ of the Class 66 in game now and they can substitute into scenarios. You can pick which variant you use in timetable mode but are not given the choice for scenarios. That means you can get the later models in GWE scenarios and have to ‘know’ to also set the brakes from your experience with the later models from other routes. I can’t remember if the GWE Class 66 ever got the extra functionality back-ported or not but the scenario instructions were never changed in any case.

    This also caused issues when East Coastway released and the Class 66 from GWE, with less functionality, was substituting into the scenarios for that route and you had to keep restarting until you got the correct one to be able to complete the scenarios.

    I think it is possible for the substitutions in scenarios to be disabled by the developers but I’m not sure about that. I very rarely play scenarios because they are so hit and miss, mainly miss. I stick to timetable mode most of the time.
     
  12. crazyinweston1988

    crazyinweston1988 New Member

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    Yup, despite having played TSW/ TWS Classic/TWS2/3/4/5 This is actually the first time I have tried the "Scenarios" because before all I did was complete a "route" so I never encountered bugs much, till this one.......
     
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  13. hecticjojo

    hecticjojo Well-Known Member

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    Sorry to resurrect your original post, but the same resolution of cutting in the brakes on the TMS is the issue here too. I've also made a tutorial on my YT and reported it to two of the ambassadors who's discords I am in (as well as reporting the big directly) and I think it's not likely to be fixed any time soon. Which is unfortunate as it's an otherwise fun scenario that new players can't enjoy
     

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