East Coast Way Remaster Discussion Thread.

Discussion in 'TSW General Discussion' started by gwrfan#3416, Feb 3, 2026.

  1. KitsuneKiera

    KitsuneKiera Well-Known Member

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    Do you know if the 377/4 (and by extension 377/3) PIS is being corrected, or is it staying as it was half a decade ago?
     
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  2. 85hertz

    85hertz Well-Known Member

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    One bug I came across is in the 313. When I press L on my keyboard is clears the AWS so when I spam L I get a long bell ringing lol.
     
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  3. subwayg0at

    subwayg0at Well-Known Member

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    The only compliant after this remaster is the remote hills (and unfortunately the 2D trees on them). Obviously I blame no one for this (it's from a TSW2020 era route anyway), but I now think those are among the most beautiful aspects around this route in real life, after my visit to the route last Saturday.
    WhatsApp Image 2026-03-03 at 00.25.59 (1).jpeg WhatsApp Image 2026-03-03 at 00.25.59.jpeg

    Also we need two extra bushes at Lewes...
    WhatsApp Image 2026-03-03 at 00.32.05.jpeg
     
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  4. Trainmania100

    Trainmania100 Well-Known Member

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    Regency javelin railtour, just loaded passengers etc at Brighton, started off after the loading success message, and now it tells me to unlock the doors ?
     

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  5. marcsharp2

    marcsharp2 Well-Known Member

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    5F32

    Lovers Walk Depot to Brighton part 1 with the 377/3. 819a991f-0323-4c3a-ab38-f2ddaae2d16c.jpeg 40b17bf5-5b59-406f-9c97-2497c8ad865a.jpeg cfd225a5-e0ef-4c13-ace6-5d3965d00304.jpeg

    This is what I was seeing as I was driving.

    How the hell was this remaster released in this state?

    PS5.
     
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  6. antony.henley

    antony.henley Well-Known Member

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    Havent seen this so far on the PS5.
    Although I am going to try and find some spare time this afternoon to have a look as I have had about one run doing a scenario, then after that it crashed. So Will try and give it a good run on the PS5. Job Hunting this morning.
     
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  7. marcsharp2

    marcsharp2 Well-Known Member

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    For me, it started out fine, then it started to flicker when I zoomed forward, but it sorted itself out. Then it went nuts and was flickering and track and train disappearing before it then righted itself.

    When I started part 2 it did the exact same thing in the same spot as I was making my way to Brighton.

    Good luck with the job hunt.
     
  8. dal#7945

    dal#7945 Well-Known Member

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  9. antony.henley

    antony.henley Well-Known Member

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    Yeah Cheers Mark,

    I wil have a look this afternoon. I am going for a walk, as its currently a lovely day down here on the Southcoast, so gonna clear the cobwebs out between my ears. Then come back and give this and a few other services a run on the PS5 version. I will report any probelms straight to Dovetail for these if I get any that is. Can I just ask for your PS5 specs as well?

    Hentis
     
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  10. marcsharp2

    marcsharp2 Well-Known Member

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    Not sure about the spec, sorry not technically minded lol. It's just a normal PS5 though, no modifications.

    The service was ran in May, Custom weather, minimal clouds and a bit of wind.
     
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  11. marcsharp2

    marcsharp2 Well-Known Member

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    No, Timetable mode.
     
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  12. fre

    fre Active Member

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    This is a real gem to come out of the pack. Why on earth does the game treat this as a signal at danger? Found out the hard way when I drove this service myself, where I was (for a brief period) quite impressed that I would be ‘calling on’ to another train in the platform, even if there was no approach release on the signal for this. You can imagine I was quite miffed then when I was sent kicking to the menu screen, told I had passed a signal at danger!

    Really fundamental that the first principles of signalling are preserved in a remaster, this is just such a daft and unusual thing to have gone wrong. I think TSW as a whole has a lot to perfect when it comes to signalling, and I think this should be a focus going forward, as I’d love to see a realistic implementation of ETCS L2 in the near future.

    Also on signalling, there are discrepancies between the HUD and what’s actually going on, both at the aforementioned signal protecting Brighton, and its counterpart at Eastbourne. Both of these show as ‘green’ on the HUD on approach, when they are of course only capable of showing a single yellow. There are also numerous signals and even banner repeaters that show as semi-automatic, eit

    Great that the route had a remaster, even if not a completely polished one, however I can’t help but feel a little bit disappointed in the DLC, especially as somewhat of a local!

    Xbox Series X.
     
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  13. warpshell

    warpshell Well-Known Member

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    I was playing the GWE remaster, doing a passenger ride sitting in a seat, go to external view and return into the cabin and you are stuck in the middle of the train, stuck in the walls unable to move etc. Done a passenger in East Coast remaster and same thing happened, like what the hell?
     
  14. subwayg0at

    subwayg0at Well-Known Member

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    It's a weird issue that I encountered also on DLG, likely some core issue. Pressing "1" can resolve this and send you back to the proper place.
     
  15. rd#7546

    rd#7546 Member

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    DTG Liam is there any chance of this being looked at? The signal should be held at danger until on approach (owing to the low line speed of the diverging junction).

    If there's one single item that kills immersion for me, its incorrect signalling. Everything else is flash in the pan, you barely see or notice it for more than a few seconds, but improper signalling gets you every single time you use the route.

    I really am enjoying the remaster, by the way. It was a route I always got on well with, and am finding a lot of joy in it once again - so a big thank you from me.
     
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  16. wcwood92

    wcwood92 Well-Known Member

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    This Turbostar rip down the East Coastway is quickly becoming one of the best runs in the game!
     
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  17. warpshell

    warpshell Well-Known Member

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    Sadly I am on console, so no "1" to speak about. Surely beta testing showed this problem?
     
  18. theorganist

    theorganist Well-Known Member

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    Agreed. The sounds are improved, I agree they do seem to be missing some of the low down "grunt" you hear but they are not by any means poor.

    It will be good when they update the 377 sounds. I have driven the WCML 377 instead, which was very enjoyable after I worked out I had to set it to DC.
     
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  19. DTG Liam

    DTG Liam Staff Member

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    It is something I've seen highly requested and agree would be a welcome addition, so I've got it on my feedback to look over and will see what can be done.
     
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  20. Shaun123

    Shaun123 Well-Known Member

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    A few more screenshots, just to show off how fantastic the remaster is. The lighting really is incredible now.

    upload_2026-3-5_14-46-40.jpeg
    upload_2026-3-5_14-47-3.jpeg

    upload_2026-3-5_14-47-50.jpeg
    upload_2026-3-5_14-51-36.jpeg

    Combined with the live weather mod, it really does make a world of difference and it was nice to do a few runs lately not on a completely cloudy day!
     
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