So, yup, can confirm turning on the alerter in the SD40-2 triggers an unrecoverable loss of loco power. Even a physics reset wouldn't fix it for me (unlike in the Dash 8). Pretty shocking bug imo. Platform PC/Steam, Service Mode, East Oro Turn (Part 1). Was able to replicate on a repeated attempt.
Seems like apart from the sloppy modeling, HIS's subcontractor DTM doesn't have a grasp at the proper scripting of complex locomotive interaction with safety systems which were not present in the always quite simple TSC locomotives from his hand.
So driving a sd40 done the 1st part of the yard move . Accidentally pressed emergency brake now cannot get it to move tried everything just a dead weight now. Also when using the UPs sd40-2 how do turn on atc and acses keeps telling me too but can only switch on the alerter.
Maybe try a physics reset? See my note above wrt to the alerter. There is no ATC for this route/loco, only the alerter. IRL they use PTC, which isn't modeled in TSW yet (if ever).
I dont think PTC was mandatory or in use for the UP SD40-2, since its spec'd to late 90's to early 2000's. PTC wasn't really considered till the 2010's.
Platform: PS5 I seem to be enjoying this pack more than others, but it is plagued by a long standing core issue: When switching between a front train camera and rear train camera on a train with a long formation, you are presented with a loading screen before the camera switches. The problem is the loading screen can become stuck, with no way to return to the game other than force closing the application and loading a save. It happens way too frequently when switching cameras and is very frustrating since the game is so slow to start back up with all the DLC!
candacedtg sorry ping you just to let you know that the sd40-2 the ups version needs safety systems sorted out. Thanks
What is the problem that you are currently having? Anything particular would you like to mention? And, in which platform are you on?
Just here to say I bought every US freight module except this one... I know I'm going to sound dramatic but I feel that this module is an abuse of NA Railfan trust. There's so little NA freight content (by comparison anyway) that many might buy it without looking into it. The fact that it took a year and a half or so notwithstanding it's unfortunate they have so little respect for TSW enthusiasts and of course DTG is culpable as well. There's no standards. There's little if any QC. It's too bad since at a glance it "looks" okay but the stuff that made it through simply isn't acceptable and TSW fans need to start expecting more.
I was cautiously excited for this pack given my interest in NA railroading, but a look at the Dash 8 was enough to persuade me to stay away. A repainted loco should at least be modified to represent the prototype. Shame, I would have loved a proper Santa Fe pack.
You're a funny guy. Mostly kidding. Mostly. On a serious note... if they smash out an early set of bug fixes and clean up some of their doo doo then I'd be okay giving them the benefit of the doubt. All of it (for me) is going to revolve entirely how they manage the real shoddy work they put into this after a year and a half. Clearly more enthusiastic about pinching out a lazy payday than they are about trains. I'm going to call them "High Ironic" from now on.
Why do almost all trains only have locos at the front and no helpers at the rear. In the normal timetable almost all trains have helpers at the rear.
IIRC, the timetable has helper moves closer to the pass, so some trains may not have them attached until you are closer to the pass itself. This was still in the era of manned helpers so those crews would be based in areas where they were needed, and their locos wouldnt be on a train on flat ground where they needed no help. (Like between Victorville and Barstow.)
I can't find the thread where you wrote about the SD40-2 in the UP livery only awarding 35 points. I tried the Cane Creek version. It's worth 65 points.
Yes. In fact, we have two versions of the SD40 in the UP livery. And it doesn't accelerate with a heavy train like a sports car.
Do you have to have cane creek and sherman hill for it show i just deleted sherman and installed cane . But did not show on the santa fe timetable. Im on xbox so cant use mods
UP coal unit train Part 2/3. I seriously doubt the EOTD should be at the front of the train. Attempts to make it at the rear by uncoupling and recoupling locomotives at the rear of the train have failed. It's still at the front. A minor detail like the lack of texture on the headlights and lights when turned on (they are turned on in the screenshot) is a minor detail altogether.
Thank you to the team for listening to the criticism. It should have been like this from the start, but you made the right decision to correct your mistakes, and that is a very respectable choice. If this update is a success, it will be a pleasure to return to the SanteFe locomotives and for the DLC to finally get the attention it deserves. https://live.dovetailgames.com/live.../article/train-sim-world-6-roadmap-march-2026
Sd40 wipers dont clear centre windows now. Edit half way through all wipers have stopped clearing windows. Edit a further few miles down the wipers give up all together and stopped working. Getting a bit fed up so many bugs in this game now.
I don't remember for sure, but I think so I only back playing the santa fe pack again today after the update
This update has been a massive improvement. Unfortunately, while it won't undo the negative PR that the pack got on release, I feel like it makes the pack a pretty worthwhile addition to TSW now, and I definitely plan on revising my review to a positive one. The new speedometer and HOTD/radio units are fantastic, and I was pleasantly surprised to see that you can dim the speedometer display, and the alerter box actually works as well. I'm also happy to see that High Iron stepped up to fix some bugs that aren't even their own, the HOTD not functioning on the Dash 8 and the EOTD being broken on the 3-bay hoppers has been an issue all the way since the original CSX C40-8W in TSW 2. That being said, it's still not perfect. There are still some bugs, ranging from "how did they miss this again?", to just nitpicky stuff. For example, the snow map is still incorrectly showing the CSX roof antenna array, which is genuinely a 2 second fix with an image editing software and a white brush tool (ask me how I know). Disappointing to see them go to such great lengths to properly fix the cab interior, but miss such an obvious issue. There are also a bunch of tiny, nitpicky things, like the alerter box being a solid white light when it should be a flashing red light, and a weird mesh issue with the front wipers where they seemed to have misaligned them at some point, though both are small enough to where I'm not as particularly concerned with those. The numbers from the old fuel gauge unit in the cab are still there as well, though that is an easy one to miss, as it's part of the external locomotive model and not the cab, and its kind of hidden inside of the cab in an odd spot. All of that to say, I really appreciate that High Iron have took the criticism, took it in stride, and produced a high-quality fix for their product. Even if it still has some issues, this is a massive step up from how it was. The fact that they're still supporting their first product when they have two more in production really says a lot too. Don't confuse my criticism with being unappreciative of this update.
I have noticed that the manual windscreen wiper controls on the C40-8W cannot be used, whereas the front ones can