Medway Valley Line Discussion Thread

Discussion in 'TSW General Discussion' started by Mikey_9835, Dec 8, 2025.

  1. foggy#2817

    foggy#2817 Well-Known Member

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    This is exactly why I skipped all the other March stuff for now, so I could buy and play this one :)
     
    Last edited: Mar 27, 2026 at 12:54 PM
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  2. CK95

    CK95 Well-Known Member

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    So without any CL or the RHTT pack, the only freight runs are 4 light loco runs (2 between Tonbridge & Hoo, 2 between Tonbridge & Gravesend [guessing 1 of each in both directions]). There was also no static stock (at least at Hoo yard).

    It seems the in game layer menu isn’t accurate, as both misc freight & static freight show as only being SEHS layers, yet removing both RHTT & CL packs remove any freight runs & also static wagons (again at least at Hoo).

    I did also remove the WCMLS HKA pack, so not sure if that’s a hidden dependency too.
     
    Last edited: Mar 27, 2026 at 12:57 PM
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  3. Fawx

    Fawx Well-Known Member

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    Yeah the UI unfortunately often gets the DLC requirements wrong.
     
  4. lexie

    lexie Well-Known Member

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    Thank for checking! I almost never drive freight trains, but like it for AI traffic and static stock, so a minor downside not having freight.
     
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  5. CK95

    CK95 Well-Known Member

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    Yeah I’d have not thought it to be an issue aslong as the static wagons are there, but Hoo is a pretty big yard to have empty. The CL packs are definitely worth it though (well maybe all except nuclear), especially for the AI side of things - on this route you even get some rare double headed 66 runs.
     
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  6. JetWash

    JetWash Well-Known Member

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    If you play UK stuff the Cargoline packs really add a lot to the scene are are totally worth getting
     
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  7. lexie

    lexie Well-Known Member

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    Main reasons I never bought those packs are the blurry textures on console and I'm almost never drive freight. I was looking to buy at least one of those packs for GWE remaster, but I have already blurry textures when the WCML layer is enabled. So I hope DTG is gonna fix this very soon on all routes, you guys proved you can make a good performing route without blurry textures.
     
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  8. operator#7940

    operator#7940 Well-Known Member

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    I just couldn't pass on Liberec- Stara Paka and Stamford, although Stamford has been more hit or miss for me. It's still a well made route, but just not as fun for me. LSP hit the spot. That whole rural, diesel single track vibe. Medway seems kinda rural too, but not as many freight options and I wanna get my money's worth out of Liberec and Stamford first.
     
  9. polarstar

    polarstar Active Member

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    Xbox Series X…plays like a dream, (no stutters/blurries !) it’s a work of art as much as a DLC, the level of attention to detail is above & beyond. The river craft even have Navigation Lights !!! Thank you. 289d72fa-20c0-4201-89c5-488705d071fa.jpeg IMG_0389.jpeg
     
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  10. JetWash

    JetWash Well-Known Member

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    We’re a bit baffled as to why, but it would appear that not all the layers are showing up for people even though they have them installed.

    We believe that somehow a non-UK DLC is causing a conflict, particularly with the Scotsman. I have all my DLC installed and everything shows for me, but I don’t have all the latest German and US content. I believe therefore it must be a route published since TSW6 launched.

    If you have all the requisite content for the layers installed and they are not showing up for you like this;

    Screenshot (521).png

    ...could you please let us know which post TSW6 DLC you have installed? What on earth is causing this we don't know, but we think this is the cause and would like to rectify it as soon as is possible.

    Thanks
     
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  11. foggy#2817

    foggy#2817 Well-Known Member

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    I really had to sit on my hands with the Czech Route :). But I'll get it soon enough.
     
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  12. foggy#2817

    foggy#2817 Well-Known Member

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    I have this view. 19/19 layers and a service count of 501. I only have the UK post TSW6 stuff installed. PS5.
     
    Last edited: Mar 27, 2026 at 1:56 PM
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  13. polarstar

    polarstar Active Member

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    …thanks Jet Wash, you & your colleagues have taken the game to another level, I have to declare that I have NO interest whatsoever in Southern EMU’s as I grew up in the Steam Age ! but I could (& am !) playing this all day ! Happy to support your work as it should be rewarded. Hell, if you’re next DLC was ‘Thomas & Friends go to Mercury’ I’d buy it !
     
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  14. paulossj4

    paulossj4 Well-Known Member

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    I would like to congratulate Firefly for providing us with this fantastic course, which has certainly raised the level of detail never before seen in TSW.

    The attention given to every detail, the bathroom on the Electrostar, the train sounds, the atmosphere—all of this makes you want to wait for the train on some platform just to let time pass and feel immersed in the place.

    It's a route that deserves all possible credit to its developers. And may this serve as a lesson to the community, to stop unfairly criticizing others unnecessarily, treating them with respect and dignity, because without them we certainly wouldn't have variety and new features in TSW.
     
    Last edited: Mar 27, 2026 at 4:19 PM
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  15. dr1980

    dr1980 Active Member

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    Where would one find the manual for this route? I want to ensure I’m using the GSM-R properly.
     
  16. jesper2805

    jesper2805 Well-Known Member

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    It’s strange, but I do want to point out that I’ve only seen this happen in games that have mods installed, and not in stock game add‑ons. So I would definitely take a good look at which platform this is happening on. Have you actually received reports from console players? If so, and if it concerns PlayStation, could it be related to the limit on the number of DLCs that can be installed and the hard cap they have?
     
  17. jesper2805

    jesper2805 Well-Known Member

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  18. SierraOscar95

    SierraOscar95 Well-Known Member

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    Having played the route extensively on PS5, I'd usually like to give long winded reviews to really get the feeling across...

    However in this circumstance I don't feel a long winded review is necessary... A shorter one would actually do it more justice so here it goes...

    If Carlsberg made TSW routes it would be this, the Medway Valley Line. The amount of detail in every part of the game route from the rolling stock to the route and infrastructure itself is beyond phenomenal. It's not often you get 10/10 routes but this is one of them. For me, I think this is not only the best route I've ever experienced in the game, but of all the routes in TSW this is now the favourite.

    An absolute piece art and perfection, and has shown what is possible with passionate and keen developers. Further more I think we should take time to also recognise the interaction the Devs have been having with us on this thread too, it is really appreciated.

    The best route that has ever existed in the entirety of the game for me. That is all!
     
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  19. Crosstie

    Crosstie Well-Known Member

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    Well it's certainly a superb route and it shows what is possible using all the tools currently available. I too would place MVL in the top tier of TSW routes.

    But there have been routes in the past that have included, for instance, more numerous and historically more interesting rolling stock; equally immersive scenery and involving gameplay and more mileage.

    I hope that the elements of MVL that make it so good will inspire other developers to push the envelope in future. But at the same time, unlike some other posters, I do not disparage the efforts of other devs, including DTG and others, who have also produced some excellent routes. The very first route, Sand Patch Grade, was remarkable and groundbreaking in its own right. But then it was given a lengthy dev time, which will always result in better results.
     
    Last edited: Mar 27, 2026 at 4:02 PM
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  20. Mikey_9835

    Mikey_9835 Well-Known Member

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    I've been playing this route non-stop since it came out on PS5. it's just so good and VERY well optimised. I cannot wait to see what Firefly make next because I think they have even outdone Just Trains in terms of quality. This is my favourite UK route since Blackpool Branches. It's a very rare 10/10 from me and hopefully the traction motor issue is resolved quickly. :)
     
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  21. OldVern

    OldVern Well-Known Member

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    Post in English please.
     
  22. Class156

    Class156 Well-Known Member

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    I’ve been around since the beginning playing TSW and I’m pretty confident this is the best route we’ve had so far. I’m not a mileage guy have no interest all the time/inclination to play routes that are significantly over an hour in length for each run, so for me this is a perfect balance of immersion and shorter root length with excellent scenery and the icing on the cake of course is the performance which is buttery smooth on the PS5 for me.
     
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  23. paulossj4

    paulossj4 Well-Known Member

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    Sorry, I hadn't noticed...

    Updated post
     
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  24. The SimTrain Tube

    The SimTrain Tube Well-Known Member

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    I reported a crash to desktop in this thread yesterday, and after removing the modified Ini (not yours), it no longer crashes.
     
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  25. thchap

    thchap Well-Known Member

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    Has anything more been said about plans for the SN 377/3 AI layer at Tonbridge? It's a tiny point in the grand scheme of things, but I'm just curious.
     
    Last edited: Mar 27, 2026 at 5:22 PM
  26. JetWash

    JetWash Well-Known Member

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    Do you happen to still have it? If so would you mind dm’ing to me? Thanks
     
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  27. The SimTrain Tube

    The SimTrain Tube Well-Known Member

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    You have a dm.
     
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  28. pauliesc

    pauliesc Well-Known Member

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    Did a run from Tonbridge to Strood at 05:50(ish) in the 465. I left in very early morning dark/dusk and finished the run in a sunrise and a slight early morning March mist. Had the live weather on as todays date. I was absolutely stunning. Never played a run on any route with the lighting and atmosphere that good before. The lighting here really sets a new bar.
     
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  29. dudders

    dudders Well-Known Member

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    The smile on my face when I'm playing this route. I feel I've been spoilt. Best route ever. Animals that walk about in the fields. I just sat there watching them while the cuko and the birds was singing. Stunning worth every penny.
     
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  30. toahac

    toahac New Member

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    I am still hesitating because of the interference of JetWash's ini-tweaks. I would have to delete it, i guess, because I don't feel suited enough to make any changes myself without crashing everything. But I don't want to miss out on the optimazitions it delivers on all the routes...
    It definitely looked stunning in the preview stream!!
     
  31. lexie

    lexie Well-Known Member

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    Rename the .ini you now have, a new one will be created and after you can always rename the old custom one back to it's original name.
     
  32. kieran#9718

    kieran#9718 Member

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    Is there an issue with the 395? Just did a run on that timetable and got penalised on the scoring for not having safety systems on when I turned them all on at the wall.
    It may well be me forgetting a random switch as I haven’t played with the 395 in quite a while.
     
  33. alarmkid23

    alarmkid23 New Member

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    Warning time at Hailing North MWL UWC is too short, can you make it slightly longer if possible as 15 second is too short from red to train.
     
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  34. CK95

    CK95 Well-Known Member

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    I know there’s an issue with some trains where the driver assist puts out an erroneous message that DVD/DSD isn’t active, even if it is - but it shouldn’t actually penalise you.

    The 395 I did notice it told me to turn on KVB & TVM, not sure if that would have affected anything score wise, as I did turn them on.

    It does lead me to another point though (as did a post above) that this route seemed to reset quite a few in world settings. Objective markers, the cone things on platforms for various route hops, scenarios etc & the driver assist were all set to on even though I’ve had them off since TSW6 released. I hadn’t done any training or scenarios (I know these can turn certain things back on) so it won’t have been that & also I’ve never had this issue with other routes. Not a serious problem but still a little annoying as it made me check every setting to see if it had changed anything else.
     
    Last edited: Mar 27, 2026 at 8:41 PM
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  35. adam asghar

    adam asghar Active Member

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    Only had a snippet of a couple of runs so far, and I'm loving it. Usually, I only pick up Routes and Add-Ons during sales, even If got a keen eye for it, but today I made a small exception for this!I can really tell, as has been mentioned several times before, that a lot of labor and passion was put into this route. I think it's been mentioned that for some reason there's no traction sound coming through? I'm having problems with this too (Really can't wait to listen to those fabulous motor sounds :))

    I will admit though at first it feels a bit annoying having the the services from Chatham Mainline, as I already own SEHS, and it feels almost as though I'm having to do a chunk of progress again. I'll get used to it, but the updated scenery and new weather/ sky effects are a sight to behold.
     
    Last edited: Mar 27, 2026 at 8:45 PM
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  36. JetWash

    JetWash Well-Known Member

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    It’s all in the manual :)
     
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  37. bescot

    bescot Well-Known Member

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    We spent a long time trying to alter default warning times. The crossings are set to 40s approach, but something in core script prevents it exceeding 15s
     
  38. foggy#2817

    foggy#2817 Well-Known Member

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    I didn't have an issue with it. Do you also have TVM and KVB on?
     

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