Steam DB shows 97 players currently active. 208 maximum in the last 24 hours. All time peak 1098. By contrast… TSW6 804/1753/2687 Even the much neglected TSC is doing better at 519/1057/3821. That doesn’t bode very well IMHO, particularly given the abstraction of resources to develop and support the new title. I do hope the game rallies but I do think DTG need to review where their efforts are directed going forward, including dusting off work on TSC.
Those games have a long standing user base and are probably less niche than WOS which only has little content for now, so the comparison may be a littlebit skewed. I wasn't aware WOS even existed a project or a game or until last week, I'm thinking they might not have reached all their potential players. Also doesn't help that on the surface you might see "some thomas game for kids" and not "Full 3D Island of sodor with 24h timetable etc.." which may appeal to a wider audience
We'll never know. I suspect the majority of purchases were by parents buying it for their kids consoles and for that we'll never see the figures. It's also very niche. One specific genre, where TSW has a general appeal across a broader, but still quite small audience. I doubt it's a flop, but as it's not aimed at me and I'm too old to be bothered about the TV series, I only remember the books, I don't care so much.
Consoles are an unknown quantity definitely, but the same could be said for TSW. As an amusing aside from this exercise, though, I confirmed 0 people are currently playing Flight Sim World!
RIP Flight sim world ✞ Jokes aside I think it's way too early to pass judgment. Let's give WOS some time to mature, the first patch isn't even out yet. Remember when sand patch grade first came out it only had the SD40, GP38 and AC4400, but the potential was there and almost 10 years later you can see the fanbase is still there. We'll see more clearly what they have planned if/when they release a roadmap for WOS. I won't judge until then, for now I am enjoying the game and think it has great potential. We'll see where they take it
How much DLC is there for TSW6 over years? There is zero for WOS yet. It really is like comparing this to 2017 TSW, when you just had "Heavy Haul"/SPG out. It's one route with a few locos. We know the majority of sales and playing of TSW are on console, so it's probably the same with WOS. If you compared JUST Sand Patch Grade numbers with TSW 6, would you get as many as Sodor? There's an exponential value in having lots of DLC bundled into one game that a single route in its own game does not. Once you finish all the timetables, lots of players (judging by TSW and other games) tend to move to something else until the new DLC comes along. TSW has been OVERLOADED with new content this month so that too is a bit unusual. The numbers for TSW 6 were less than half what they currently are back before the big rush of content started in February with GWE/Aachen releases. Give it time. I dunno about everyone else but I've been enjoying it. Haven't been binging though, I've been doing a little at a time to stretch it out.
I imagine a patch coming soonish is dependant on DTG sorting their QA backlog as well I'd imagine? It's in my wishlist for a sale at the moment. Not quite enough for me to pay full price from what I've seen
What things are you waiting for a patch on? Everything I've seen (except the controls issue in Free Roam) seems very minor if at all.