Doesn't matter much what it is. If the settings on the wagons are not good, like lots of older freight wagons are, then the problem persists, no matter if you transport fresh air or some families of (un)happy hippos.
Empty car transporters catch quite a lot of wind in real life. So this might be more realistic than you think. The drag causes the train to 'feel' heavier than, for example, a container train which weights twice as much but has better aerodynamics.
That's an interesting thought, actually. Anyhow it provides a good reason to keep the power on and enjoy the lovely sounds of the loco! (Much nicer than that buzzing CD 163 in SimRail!).
Update... Yes it must have been the wagons as I've just started a fresh run on RSN and it is accelerating slightly with power off on the down gradient leaving Hagen. Superb loco!
To add to what others have said already, don't forget that empty trains generally coast much worse than the same trains, but loaded. That's because you have the same drag from air and rolling resistance, but much less mass to counter it with. It's not uncommon for long empty trains to slow down even on slightly descending gradients.
Xbox series x. Ran out of memory heading into Stuttgart about a mile away. It's the first run in the first chapter of the journey. Decided to give it a chance because it was on sale, and on my first playthrough it crashed to dashboard. The route is actually very detailed and was leaving some good impressions on me but not anymore. Please look into this
Set your graphics settings on HD... try to just drive the train.. reduce the amount of sightseeing and photo mode. You dont want to stress the UE4 engine if it is not needed. Quick resume can also cause you to run into troubles... Do not use Quick resume if you do not need it. I just did your journey run on Series X with all the layers on... I continued in freeroam after i finished the journey and did some sightseeing on stuttgart hbf... and did 3 sbahn services without crashing. But yeah.. those blurry textures It is what it is on Xbox i guess... fingers crossed if DTG can fix this. Stuttgart Heilbronn is a great route with all layers enabled.
Just finished SE 19823 from Heilbronn to Stuttgart. When departing Bietigheim-Bissingen, the main signal showed Sh1 instead of Hp1, which it shouldnt since I'm not shunting or going to any siding, but departing for Ludwigsburg instead. I was able to pass the signal with "Befehl 40", as usual with a Sh1 signal. Right after that, the very next signal (no. 266) has a hot 500Hz magnet despite showing Hp1 both on the map and otherwise. Wasn't expecting that and got zwangsbremsed. Just about 5 meters behind said signal, there stood a sign notifying me of an upcoming temporary speed restriction. But the sign was weird, it had no number indicating the upcoming speed limit on it. This one might be mod related though, I'll check it out. No further issues (thankfully), arrived at Stuttgart with 4 minutes of delay. Afterwards I did the followup service, heading to the cab car and bringing the consist to the yard. Despite being relatively empty this time (only 5-6 passengers travelled to the yard with me this time, is that progress?), the background chatter in the cab made it sound like there's a party going on somewhere behind me.
Xbox Series X, IR 2403 to Stuttgart with the 218, all layers on: Stuttering got worse 10km before Stuttgart HBF and the game crashed 3km before Stuttgart. Can't remember I had a game crash with the 218 ever and I am over Level 90 with her :/
DTG Alex hi Alex in the roadmap you mentioned about this route getting its own 423 if on PlayStation will that be the case on xbox as well. Thanks
Sorry if already mentioned when the mixed coach trains with the bnrdzf 483 as the lead . It doesn't show any information in the hud like no power showing or notch number but you still move.
A mixed train with other coaches than n-Wagen must be driven in ZWS mode on the 483.0 or the needed data will not being transferred through the consist.
I can't play the S-Bahn services with the BR 423. I can activate the layers for the S-Bahn, but the BR 423 doesn't appear in the main menu, even though I have all the necessary add-ons (Munich-Augsburg, Frankfurt-Fulda, S-Bahn Frankfurt, etc.). Nevertheless, I can take over AI S-Bahn trains. I'm playing on PS5.
I think I found a little quirk with the WiKo. When I brake just using the dynamic brake, the indicator in the MFA moves into the "Fahren" section instead of the "Bremsen" section where it should be moving. Not a huge problem but I thought, I'd post it. Sorry if someone already mentioned it.
Just got the new update all good so far. On BR423 when braking the number box goes red and stay at zero. Is that correct or should have a number like when you are accelerating.
Without jumping to conclusions the first service I tried today crashes immediately upon attempting to start the service. Other than additonal community timetables (none for this route) no mods installed. Service FR (68215) Kornwestheim Rbf Süd Ost to Karlsruhe Gbf CTD EpicAccountId: LowLevelFatalError [File:Unknown] [Line: 3194] Could not find SuperStruct OnDoorStateChanged (PassengerDoor_FL) to create OnDoorStateChanged (PassengerDoor_FL) TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld UE4SS TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld TrainSimWorld kernel32 ntdll
Now, with the recent update, the overall picture from Stuttgart to Heilbronn is much closer to the year 2000. All that's missing is the 420 series and a few standard locomotives, as well as the 111 series in OB blue-beige livery and with the "Latz" in red (Produktfarben) with DB AG branding, then it would be perfect. One can't help but wonder: "Warum nicht gleich so und von Anfang an?" ("Why not just do it like this from the start?") Best regards.
Hi, even after last patch the Sbahn route has still many problems with signalling. When driving northbound there is missing many speed signs and in front of Ludwigsburg there is not signalled slowing down to 90. In the evening I will post map and screenshots.
PS5 Pro Wittenberger Cab Car Updated texture compression to reduce memory usage I ask myself, why this method is not applied to other implemented vehicles, like the n-Wagen wagon and then the BR140 and now the BR423. It will not be enough for the Witenberg driver's car alone. Timetable Updates Added silver coaches as sub variants for N Wagens Even though I have the Mittenwaldbahn map installed, I haven't come across any silver n-Wagen cars yet.
The new Mint Cab Car has the same graphic error as the original from Linke Rheinstrecke. A Screw from the Windshield Wiper is stuck to the Windshield. Plattform: Series X
Wasn't this issue also not the same on the Frankfurt S-bahn version? I can remember I read something about this in the feedback tread of this route.
Yes it was on the frankfurt s bahn version frankfurt fulda version the brakes dont work anymore now like that as well.
Just did a test run, RE 19156 with the Wittenberger cab. Those are the results so far: The positive: -Subbing in the mint n-Wagen and 628 works fine! My consist has a red cab car (obviously), three mint and one red n-Wagen and the 111. Works well on AI trains too. Makes the route more colourful and accurate The neutral: -Throwing the silver n-Wagen into the mix is a great idea and very fitting, but just like vendys#6021 I haven't spotted any yet. The negative: -New bug introduced: The "HS aus" (MCB off) light in the Wittenberger cab is always on, no matter if the MCB is off or not. -The hitching and stuttering has only improved slightly, if at all. Average fps might be a bit higher, but there are still frequent drops down to <5 fps along the whole route, and especially in the area between Stuttgart and Bietigheim-Bissingen. I'll do another run later to confirm it isn't a shader building issue, but I don't think so. GPU usage is very constant at a comfortable ~40% and CPU usage around 20%. I'm gonna go and prepare dinner, then test the new 423
Hi when test the 423 if you have the frankfurt fulda version would do a quick test cause I just drove and the brakes did not works. Thanks
It may look very nice to have the silver coaches in the timetable, but that’s exactly why they introduced the 423 into the route itself so you don’t have to load too many routes at once. That was a real problem with the 423 from Frankfurt Fulda. Now you’re planning to add the Mittenwaldbahn, which doesn’t actually solve anything, because you’re just replacing one train in to the route it self and adding another route on top of it. That’s exactly what they don’t want, because they need to keep the game stable and playable. The point is that the game simply can’t handle more layers than what’s already being pushed. We’re really hitting the limits here. Thats also why the chose to delete the TGV in the BR147 timetable. It lowers the amount of routes that you have to load when you start the Frankenbahn
I can only choose the new Stuttgart-native version, but this one worked fine for me. Did a full run from Stuttgart to Bietigheim-Bissingen and to the siding afterwards, no issues. But the hitching and stuttering prevails. Still on the same level as on the first run. Has to be an issue with the route itself, since the problem doesn't occur on other newer routes like Liberec - Stará Paka and my graphics card doesn't seem to be overly stressed here. Also, I noticed something very odd in the route's vehicle menu: The 628 has two separate icons, one for the red and one for the mint version. That's okay, since they're both different vehicles in the game's mechanics. What's weird is that the timetable has been split: The red 628 got all the services from Zuffenhausen to Feuerbach, and the mint one has all the return services from Feuerbach to Zuffenhausen The cherry on top: When I came back from my journey with the 423, the icon for the red 628 had vanished, the mint one remained. I switched to the main menu and then back into the route's vehicle menu, and the red 628 had reappeared. Not a huge issue, but rather odd. I was wondering the exact same thing. Since they made such a point of the 423 being native now, to have fewer routes to load, why introduce another vehicle from a completely different route now? I'm not saying I don't want silver n-Wagen here on Stuttgart-Heilbronn, but if they turn out to be the next performance leech now, I'd rather take the sacrifice and not have them here.
Still the same bugs in the missing or wrongly placed overhead wires. Also the speed 130km/h sign near Heillbron is still missing. Bravo!
So, there are missing signs and wrong signalling on the Sbahn part of the route, these are just northbound: 1) - 2) Missing "10" speed signs in front of S. Nordbahnhof (there is second "10" sign behind the bridge): It is not a huge problem, because there are missing advanced "9" sign, and "9" sing after that 100 kph section (in front of Feuerbach), so ingame it looks normal, I will not put a screenshots there because of how many pictures would be there. 3) Wrong signalling in front of Ludwigsburg station, where is not signalled that you have to slow down to 90 (there is missing also advanced signal on the signal in front of this, but I haven't found a video with this one), this is serious problem: 4) There is not signalled "3" in the Biet-Biss station All these screenshots are from a previous version of the route, but all these bugs are still there on the actual version. I will upload southbound direction later.
Ah yes, I forgot to mention the signalling issues, thanks neonym#9140! I can confirm those Just did another test, RB 82505 from Zuffenhausen to Feuerbach with the 628 this time. The train consists of two 628 actually, the first one is red, the rear one is mint. Nice, I like that If the consists are all arranged in this way, that might explain the split timetable I mentioned before.
I am using a mod that subs in Silverlings from Mittenwald - didn't notice any performance hits from that at all. At least on my system, that is.
Also would like to confirm the new bug ("HS aus" (MCB off)) in the Wittenberger Kopf, I noticed on my Test Run earlier today. It was a WiKo - Dostos - 111 consist. Additional to "HS aus", there's also no voltage shown from the overhead line and the Fahren / Bremsen indicator doesn't do anything at all. Only thing that shows me, the loco is doing something was the notch-counter. And of course the window showing me I'm moving. XD
That's interesting, the voltage meter and the traction indicator worked just fine for me. Only issue I noticed with the Wittenberger cab is the "HS aus" light. And the fact that there's still no option for leaning out of the left side window
So doing a 111 job and keep getting stop for no reason by pzb no warnings just cruising along 55mph and bam just brought to a standstill for no reason. Also there is now no warning messages anymore on the right hand side of screen. That tell you what is happing.
Aah, good to know. I thought it might have to do with the Dostos between loco and wiko, but I'm actually not sure.
In the opposite direction (southbound) I only found one missing speed sign (+ advanced speed sign). At the Stut. Nordbahnhof there is not "9" sign and in front of that there is missing advance sign. Sadly I did not found a real video with exact sings placing. This is the end of the 100 kph section which is entirely missing in the opposite direction, but southbound there is a "10" sign at the beginning so missing "9" sign is a serious problem: DTG this route is very well, please don't let these places unfixed and make it perfect. Thanks