Feature Tsw6 Menus/ui - Feedback

Discussion in 'Player Feedback' started by dtg_jan, Sep 25, 2025.

  1. concretegrey

    concretegrey New Member

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    Would so love the Track Monitor to be enhanced with the bits that would form part of a driver's knowledge of a route, namely power-related points of note, eg start of neutral sections, power changeover points, and crossings. I made a little mock-up of how I think it could look. :)

    tmmockup.png
     
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  2. sir#5236

    sir#5236 Member

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    That's a good idea.
    I like the idea of including crossings on the track monitor...Very interesting, hope it can be achieved and not via a mod for pc .
     
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  3. EM_Driver

    EM_Driver New Member

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    Hi all,

    Recently got TSW6 on PS5, very good overall but something is irritating me! The options are very basic and there doesn't appear to be an option to turn on safety systems by default. So everytime I have to go around de-isolating safety systems in the cab, which is especially fiddly using a controller, as well as a bit of a waste of time. Can this option be added please?

    Another thing that would be useful is a slight enhancement to the in cab zoom controls. I find the default view too zoomed out, but the zoom in is too zoomed in, like a telescope! (Which has its uses but no good for general play). I would really like an inbetween option, where I don't feel like I'm sat at the back of the cab nor leant over the dashboard!

    Edit: Using the Voyager as an example of the zoom:

    Default, like I'm sat by the cab doors!:
    19d8287553161-screenshotUrl.jpg

    Zoomed in, useful but too far for general driving:
    19d8287707971-screenshotUrl.jpg

    An in between view I would like, more like the view a driver would have IRL:
    19d8287553161-screenshotUrl(1).jpg
     
    Last edited: Apr 12, 2026 at 6:34 PM
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