Route Fife Circle - Feedback Thread

Discussion in 'Player Feedback' started by DTG Jamie, Mar 26, 2024.

  1. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    23,407
    Likes Received:
    49,548
    May already have been mentioned, but the Class 40 Railtour has no brake vehicle in the consist. Doubt it will get fixed any time soon but couldn't let it go unreported.
     
    • Like Like x 3
  2. MP600

    MP600 Well-Known Member

    Joined:
    Nov 9, 2020
    Messages:
    728
    Likes Received:
    1,629
    If I had to guess, best case scenario they were copying a real formation but that more than likely used MK2 aircons with something like a BSO in the formation, but this was before those were added to TSW so they just used first and standard class MK2As as the closest they could get. That's the best case scenario mind you, the alternative being it was a genuine oversight considering this was a service added in the post release patch and not in that dreaded first iteration of the timetable.
     
  3. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    23,407
    Likes Received:
    49,548
    They are using the blood and custard Mark Ones from SoS/PFR so there should be a brake vehicle in the selection - can’t recall offhand whether it’s a BSK or BSO but really no excuse for overlooking a basic railway operating principle!
     
  4. MP600

    MP600 Well-Known Member

    Joined:
    Nov 9, 2020
    Messages:
    728
    Likes Received:
    1,629
    Ah I stand corrected then, I haven't used that timetable for a good while now since I picked up the enhancement pack mods. So the blood and custard MK1s from those addons as well as the Cornwall railtour pack didnt' come with a BSO but they did still have a BG, there really should be one of those in there.
     
  5. Phil47569

    Phil47569 Well-Known Member

    Joined:
    Mar 26, 2024
    Messages:
    564
    Likes Received:
    1,141
    That does leave one wondering about TT-WoS, does that adhere to railway rules and regulations as per the original series or is it the kind of dross tomfoolery of the CGI series episodes? ;) What would the good Reverend say?
     
    • Like Like x 1
  6. stujoy

    stujoy Well-Known Member

    Joined:
    Aug 29, 2019
    Messages:
    7,439
    Likes Received:
    20,135
    Trams have plain grey textures/no textures. PS5. Playing the Class 40 railtours on the original timetable. A tram that looked like a ghost passed me.
     
  7. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    23,407
    Likes Received:
    49,548
    If already reported apologies, but as this is the first time I’ve worked a Down train to Leven there appears to be a horrendous boo-boo with the signalling at Thornton Junction. You approach on a line speed of 80 MPH, the protecting signal shows green with no feather, onto a 30 MPH then 25 MPH set of points. This should definitely be approach controlled and there should be an appropriate feather displayed at the signal.
     
    • Like Like x 3
  8. turbostar#4215

    turbostar#4215 Well-Known Member

    Joined:
    Feb 26, 2021
    Messages:
    122
    Likes Received:
    306
    Should hopefully be sorted with the update coming this month
     
    • Helpful Helpful x 3
    • Like Like x 1
  9. darrentee01

    darrentee01 Active Member

    Joined:
    Jan 23, 2022
    Messages:
    200
    Likes Received:
    182
    Soft laughter in the background lol
    (Sorry couldn't resist just a little joke),
     
    • Like Like x 6
  10. Strat-tastic

    Strat-tastic Well-Known Member

    Joined:
    Jan 19, 2024
    Messages:
    733
    Likes Received:
    679
    The signalling is a bit dodgy elsewhere too on this route.
     
    • Like Like x 2
  11. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    23,407
    Likes Received:
    49,548
    Oh indeed, but this is by far the worst instance I think. A typical Rivet effort, waved through QA by DTG QA too frightened to say boo to a goose…
     
  12. Andy L

    Andy L Well-Known Member

    Joined:
    Jan 4, 2022
    Messages:
    368
    Likes Received:
    347
    That rather supposes that DTG QA have someone who knows how the real railway is signalled. Personally I doubt it.
     
  13. Jpantera

    Jpantera Well-Known Member

    Joined:
    Apr 6, 2019
    Messages:
    1,638
    Likes Received:
    3,620
    Thats my gut feeling too, although with online resources and a bit of research they should not be getting these things wrong.
     
    • Like Like x 1
  14. Zeremony

    Zeremony Active Member

    Joined:
    Apr 6, 2023
    Messages:
    71
    Likes Received:
    127
    I do sometimes wonder how much testing the QA team are actually doing.
    The Class 90, for example, is something that really shouldn't have made it through QA in its released state.
    There have been countless other issues that really ought to have been picked up before release.
     
    • Like Like x 2
  15. mortal1234

    mortal1234 Well-Known Member

    Joined:
    Oct 8, 2022
    Messages:
    1,135
    Likes Received:
    2,094
    Too bothered about making the money as quick as possible. It’s the classic attitude of get it out the door as soon as possible we can fix it later down the road which is always a terrible idea to have. I’m very thankful we have great third parties that actually take their time and make high quality content and push TSW to its fullest potential. Thumbs up to Just Trains, Train Sim Germany, Firefly etc.
     
    • Like Like x 5
  16. TrainsAndWellbeing

    TrainsAndWellbeing Active Member

    Joined:
    Jan 18, 2024
    Messages:
    134
    Likes Received:
    202
    I remember looking forward to making some videos with this route when it was announced so very long ago. I've done one video only and it was supported by Train Simulator Classic.

    Departing from Waverley if you go through the Mound Tunnel on line Z you immediately encounter a signalling issue: no feather, and given that the lines are not normally reversible by Haymarket Tunnels, as a driver you would have to stop at that signal and contact the signaller, as without the route indicator you have to assume the the point work is faulty and that there is the possibility of going onto a route that the signaller is not prepared for you to take.

    On the Flying Scotsman rail tour in the Sprinter Express timetable I have had a SPAD where all the signals on the Forth Bridge were at green, then heading down the 1:75 decline slowing to 40 for the Jamestown Viaduct there was a red; that should not be possible!

    There is even a scenario that Rivet supplied where you are to take a loop at Kirkcaldy and it's greens all the way on a 65Mph section.

    Thornton South Junction again fails for every route that is not straight ahead on the Down Fife towards Markinch. Effectively a driver would have to stop after the green signal just before the decline to the junction as this is a wrong-side failure given that Thornton Junction South should have a red which can clear with a feather for either the Down South Curve towards the Up Cowdenbeath, or Thornton North Junction towards Leven.

    Given how long this route has not been working with development seemingly abandoned, it should be withdrawn from sale, and customers given vouchers for other DLC as a goodwill gesture. Given my experience with this route alone I am actually very hesitant to buy new DLC for Train Sim World.

    For me all it would take is to fix the signalling, and fix the suicidal customers at the platforms, and then I might resume my custom for Train Sim World as a whole which I actually do want to see succeed.
     
    • Like Like x 2
  17. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    23,407
    Likes Received:
    49,548
    I’m still convinced most TSW QA testing is outsourced and probably to the likes of India or Singapore. Fine if the people doing the testing understand the product and finer points of the various rail systems. Not so fine if they are a Jack of all trades and one day testing a 3D shooter then the next day a quasi serious sim/game like TSW.
     
    • Like Like x 3
  18. stujoy

    stujoy Well-Known Member

    Joined:
    Aug 29, 2019
    Messages:
    7,439
    Likes Received:
    20,135
    QA isn’t looking for anything other than what the devs ask them to test. Game testers do not need to know anything about trains in the same way they don’t need to know anything about things in other games, guns, spaceships, cars or martial arts. It’ll be mainly a proportion of beta testers that will be looking at train and railway things.
     
    • Like Like x 3
  19. darrentee01

    darrentee01 Active Member

    Joined:
    Jan 23, 2022
    Messages:
    200
    Likes Received:
    182
    I think your right, how many testers would be train fans and know all the routes signalling etc to beta test everything accurately ,it's no doubt" it's working not crashing next one guys"!
     
  20. Phil47569

    Phil47569 Well-Known Member

    Joined:
    Mar 26, 2024
    Messages:
    564
    Likes Received:
    1,141
    Yes you are both right, that probably is the case BUT if it is, then things need to change as QA should be to check that things are correct, not just that they don't crash.
     
    • Like Like x 1
  21. Andy L

    Andy L Well-Known Member

    Joined:
    Jan 4, 2022
    Messages:
    368
    Likes Received:
    347
    I think that currently they rely on the Beta Testers to check such areas as the signalling and traction realism. That errors in those areas make it to release may not be a reflection on the Beta Testers abilities of course, quite possible that they were found by the testers but release went ahead anyway as the slot had been booked.
     
    • Like Like x 1

Share This Page