Dtg Needs To Stop Selling Tsw On Consoles (from A Console User)

Discussion in 'TSW General Discussion' started by eMAyTeeTee, May 29, 2026 at 9:19 AM.

  1. hecticjojo

    hecticjojo Well-Known Member

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    maybe all Pullup need do is fire the team leads, and perhaps even the c suite at DTG, maybe we dont need a whole new studio, just new studio direction.
     
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  2. pogodoyle#7387

    pogodoyle#7387 Well-Known Member

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    That assumes that they could hire someone to take the job on :D One look at this forum by a prospective dev would be enough to scream “run away!” :D
     
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  3. hecticjojo

    hecticjojo Well-Known Member

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    then i guess its "Help me Open-Source Kenobi, you're my only hope!"
     
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  4. owenroser19

    owenroser19 Well-Known Member

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    That is a Rivet Games product.
     
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  5. hecticjojo

    hecticjojo Well-Known Member

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    it sure didnt stop DTG Matt from saying the fixes were coming, also the Scotrail 170, the WMT/XC 170 and the ECW 171/377.... Are.. all.. rivet.. products..
     
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  6. hecticjojo

    hecticjojo Well-Known Member

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    Dovetail apparently have the final and full un-vetoable say on what gets released and when it gets released. i would argue even how it gets released. So when Skyhooks patches get held for no reason for the 158, when JT's patches get held for no reason for the 86 and when ATS' updates get held for no reason for the MAC - i think it is very very VERY fair to lay the blame squarely at DTG's feet.

    The sound set updates for the Scotrail 170 should not have been held behind ANY paywall DLC as anyone who got the fife circle has already paid for that train and the correct sounds that came with the route - DTG were the ones who borked the sounds up with their haphazzard "we fixed it" style of game updates and then it was DTG who were saying the sounds would be released alongside all these paid DLC.
     
    Last edited: May 30, 2026 at 5:06 PM
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  7. Double Yellow

    Double Yellow Well-Known Member

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    I don’t know about that, I think they lack the creative thinking to bring us bigger and bolder routes to the game. Smaller routes and more expensive is their approach.
    The only technical leap I foresee is the jump to UE5 one day.
     
    Last edited: May 30, 2026 at 9:13 PM
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  8. raptorgb#8593

    raptorgb#8593 Well-Known Member

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    I wonder who out of the 3rd party devs are developing for console vs PC, what i mean by this is who is there target audience not what DTG require of them for console compatibility, because i would imagine most of the devs have a vision of what x route should be, i am wondering who out of them are specifically targeting performance on consoles and who are mainly building for the pc market.
     
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  9. lexie

    lexie Well-Known Member

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    I can't agree with this statement. There are also issues on PC, so now we can wait for the first person stating, DTG should not sell any product ;)

    In my opinion DTG made wrong decisions in the past. The whole layering system is a wreck, we now need to install 6 years old routes only for layers. Take the BR1442 from Rapid Transit for example, we need to install this add-on to get S-bahn trains around Leipzig on the Dresden - Leipzig route. The sounds of this train are terrible and PIS is not working, so the only right solution was including an updated version with the Dresden - Leipzig route with no need for Rapid transit. Less layers/routes means a less bloated game, less chance on mount problems.

    You can even ask the question if was smart to port over the old TSW, TSW2020 and TSW2 routes to TSW3 or was it better if they had ended that era after TSW2 with fixing all bugs in the routes and then left it as a good working game? The trains we now have as layers, should then be included with a route and of course updated to today's standards.

    Another big issue is testing, a lot of problems like blurry textures, mount issues and performance would not exist when they proper test routes and other DLC before release. If they see issues, they can adjust things before release and decide what has to be reduced or done differently to get the best experience. Now they have to cut back stuff after release, which is not done in my opinion, as people deserve to get and keep what was promised.

    As Series S player I can understand that not everything is possible and that there are limits. However I can still enjoy routes like Birmingham Cross City and Glossop line with only the Class 323 and some freight, or Frankfurt S-bahn or Kinzigtalbahn with a reduced timetable (last one is only reduced on Series S).

    Last but not least, DTG really need to make work of optimization, look at what the guys of Firefly achieved with their route, they proved what can be done, beautiful route and running well. So DTG, get your act together, optimize the game and routes, invest in proper testing and only release games and DLC when you're really sure it's ready for release.
     
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  10. Phil47569

    Phil47569 Well-Known Member

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    What issues are on PC? I've not had any on my previous nor current gaming rig, with my current one running everything on ultra settings.

    You are correct though about the need to install all the routes to get the layers, surely there should be an option to install the locos/units only so they can be layered in without the need to install the routes, especially if they are older and very outdated.
     
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  11. Calidore266

    Calidore266 Well-Known Member

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    The difference is, DTG is both the developer and publisher of TSW and has been since day one of CSX Heavy Haul. Cities Skyline was developed by Colossal Order, who had a publishing agreement with Paradox Interactive. Apparently, the agreement left CS2 with Paradox when Colossal Order ended their association. Nobody is going to take TSW away from DTG, and I can't imagine why DTG would consider selling the IP, since it's currently their cash cow.

    Plus, who else could do right by TSW? It wasn't the first train sim, but what other one before or after, with the possible exception of DTG's own TSC, has had TSW's success and longevity? For all the complaints, every train sim has its pluses and minuses and trade-offs between what it does and what it doesn't do. Nobody else has figured out DTG's winning formula. The question could also be put out as to just how big the potential customer base for train sims is and what the ceiling is for these games as far as size and complexity.
     
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  12. fpriotto520

    fpriotto520 Well-Known Member

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    Indeed, the DTG with TSW formula is a winning one.
    It's just time to freshen things up a bit.
     
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