Route Nec: New York - Stamford Feedback Thread

Discussion in 'Player Feedback' started by DTG Harry, Mar 19, 2026.

  1. dal#7945

    dal#7945 Well-Known Member

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    At grand Central platforms 113 and 112 still dont work you cant unload passengers. Once doors are unlocked nothing happens I waited 30 mins and nothing. Still do not register as doors open. On xbox series x. DTG Harry could please look into this
     
    Last edited: May 30, 2026 at 6:09 PM
  2. PseudoStalker

    PseudoStalker Well-Known Member

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    1362 schedule is broken(big delay) because of 1264 ahead.
    Why is the train with scheduled arriving time 18:39 is in front of a train with scheduled arriving time 18:27? It's not DB, DTG, its MTA.
    Anyone who is going to play service 1362 - delete the damn train 1264, otherwise it will just stop at a red signal and stay there forever.

    Also there is still an OHLE mess around Harrison track 4 in both directions(the wire is missing, the wire is far from the track). Between Harrison and Rye some completely drunk spider spun a web instead of normal OHLE.
     
    Last edited: May 14, 2026
  3. dal#7945

    dal#7945 Well-Known Member

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    Could someone try grand Central to Harrison at 17.17 every time I try i get out of memory crash on xbox before I even get the start screen. Thanks
     
  4. chrissiracer#7214

    chrissiracer#7214 New Member

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    Hallo. PS5. New York - Stamford . Bei mir stürzt es an gleicher Stelle ab.
     
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  5. MAX1319

    MAX1319 Well-Known Member

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    Numerous Services starting at grand central during rush hour , especially in the afternoon will cause out of memory crash. To get around this just start on foot 5 or 10 minutes before scheduled service at GCT. This has worked for me
     
  6. OldVern

    OldVern Well-Known Member

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    Please post in English.

    I've refrained from buying this route but just have to observe, if these services are required as part of Journey Mode, then starting them on foot won't count in advancing the progress.
     
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  7. Oenta

    Oenta Member

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    This is what I do:

    I catch a train at the station before... then I arrive at grand central.. make sure you are timing it right to catch the train from 17.17.

    Xbox does not like to spawn at Grand central during busy hours it seems.

    It is what it is unfortunately.
     
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  8. malikrthr

    malikrthr Well-Known Member

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    Ran Train service# 1375 in Journey mode of of Stamford sidings running as a local to Grand Central. Around 86st in the Park Avenue tunnel all the way down to 59th st, there is a queue or backlog of trains on tracks 3 and 4 in the park avenue tunnel. I had to remove atleast 10-15 stuck trains to get into Grand Central. Lol, it took me 1 hour to get from Harlem-125th st to Grand Central when in real life, it takes 8-10 minutes.

    With the recent patch, I notice a huge improvement with the M8 EMU. The brake penalty no longer exists and acknowledging the alerter and ADU signal speed drops definitely responds as it should. Acknowledge will take effect if I am overspeed if my brake application is 40% or greater which is awesome.

    I am very glad NY-Stamford is in a much more playable state regarding the M8.
     
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  9. diesel power

    diesel power Active Member

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    The following issues are still present and need fixing:

    SD40-2:
    1)Dynamic brake fans are always turning , while they should only turn when dynamic braking
    2)engine cooling fans never turn , while they should turn at higher engine temperatures
    3)the oil pressure gauge in the engineroom shows a steady oil pressure reading , while it should be changing according to the engine RPM
    4)the air brake hoses in the front are still hanging up
    5)in free roam when you set the path the reverser disappears and the locomotive becomes undrivable

    I don't really see any quality improvements in the SD40-2 , in fact it is still inferior to the other SD40-2's we have in game , and especially the ATSF one

    M8:
    the traction motor sound volume is the same either with close or opened windows, no difference
     
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  10. raptorengineer

    raptorengineer Active Member

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    the bell ball on the sd40 don't move like the csx heavy haul sd40
     
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  11. TChauvet

    TChauvet Member

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    The following timetable services crashed while loading;
    • 1358 - GCT to Stamford
    • 1458-GCT to South Norwalk
    1368-GCT to Stamford
    • Train Number on the left display screen shows as 1370
    [​IMG]
    • Bushes blocking signal approaching Melrose
    [​IMG]
    • Game crashes when approaching Port Chester
    1331-Stamford to GCT (Conductor Mode)
    • Game crashed after leaving Harrison
    Thank You
     
  12. dal#7945

    dal#7945 Well-Known Member

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    Maybe you could let them know what platform you are on.
     
  13. MrbKlegend89

    MrbKlegend89 Well-Known Member

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    Oh nice... they actually have patches......Just to bring out new bugs to this dlc lol.
     
  14. linkjoe#2363

    linkjoe#2363 New Member

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    The game had crashes on PS5 pro for me occasionally when operating longer M8 services, but since the new update I've run into much more frequent crashes. Doesn't matter what starting point, direction of travel, locomotive/train use, etc but it's almost every other timetable service that I'm crashed out of the game and back to the Playstation home screen. Each time I've uploaded the clip and submitted to Sony/Dovetail or wherever that report goes. I've put in tickets, but for the time being it's not worth the headaches and I've uninstalled this DLC until a future fix potentially comes. A shame because this was a fun American route for TSW.
     
  15. TChauvet

    TChauvet Member

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    It was the PS5.
     
  16. DTG Harry

    DTG Harry Community Manager Staff Member

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    Hey folks - currently looking into the crashing issues. Thank you for your feedback, apologies this is happening.
     
  17. larrycv43

    larrycv43 Member

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    I wish there was a way to uninstall a patch on consoles. Stamford line is so unstable now on PS5.
     
  18. ACELA101

    ACELA101 New Member

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    I feel like the crashing on ps5 now is totally random. Some services are fine and some crash everytime. I hope we can get a fix for this soon since i really enjoy the route.
     
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  19. NB642

    NB642 Active Member

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  20. larrycv43

    larrycv43 Member

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    Sure enough, a patch goes out today 5/28 covering everything but this route.
     
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  21. dal#7945

    dal#7945 Well-Known Member

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    This route had a big patch a few weeks ago tho.
     
  22. dal#7945

    dal#7945 Well-Known Member

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    In that last patch was the last job in the sd40 chapter fixed so you can complete it. And not end up off path.
     
  23. larrycv43

    larrycv43 Member

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    That was the patch that is making PS5 crash. Lots of hard crashes are happening since that patch.
     
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  24. MrbKlegend89

    MrbKlegend89 Well-Known Member

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    And there are services still getting stuck in the game besides the crashes lol. I forget which one my nephew pointed out but it was in evening around Grand Central
     
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  25. diesel power

    diesel power Active Member

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    Yes , but it did not cover the major issues the SD40-2 still has.
     
    Last edited: Jun 2, 2026 at 8:29 PM
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  26. diesel power

    diesel power Active Member

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    I have also noticed that when hauling trash cars , when i move the brake handle even at initial reduction, the train comes almost immediately to a stop which is totally unrealistic. they do seem like they are copy pasted from tsw2020.
     
  27. mleestrike101delta

    mleestrike101delta Member

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    Is this route still bad on PS5? Asking because it is on sale in the store
     
  28. linkjoe#2363

    linkjoe#2363 New Member

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    After today's patch, loaded up an M8 express service from GCT to Stamford, and boom; same crash in the same place as soon as you pass Port Chester station. Not worth putting a ticket in for this, as the patch today was supposed to fix specifically this issue on all platforms. I guess it's just unfixable at the moment. This is the second time ever in my time of TSW where I've had to uninstall a route because it's unplayable. What a shame.
     
  29. razmatus#2517

    razmatus#2517 Well-Known Member

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    for those who play this route more, has the ATC bug been resolved? the one which would get you unrecoverable penalty braking in situations where you should be able to recover if reacting quickly enough? (which is the reason I stopped playing the route for the time being until this is resolved, as I hate getting unjustified penalty brakes)
     
  30. PseudoStalker

    PseudoStalker Well-Known Member

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    For me it happened once and everything worked as expected. I mean, I didn't provoke the situation on purpose, but when the automatic brakes were activated, they released once the set speed(or somehing around it) was reached.
     
  31. eldomtom2

    eldomtom2 Well-Known Member

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    The patch contained no changes to NY-Stamford.
     
  32. bdlaplaca

    bdlaplaca Active Member

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    For ATC (signals) - the patch changed it so that you can acknowledge the alarm first before moving the master controller into the braking range and meeting the brake rate. You must do so within 7 seconds. You should be able to achieve the brake rate by moving the master controller to around 60% of the braking range. The "return to coast" penalty feature still exists as it does in real life, just ensure that you keep braking until you are under the new required speed. The team fixed the "atc overspeed stuck on" bug which had been causing most of the phantom brake penalties. ATC brake penalties should be recoverable (releases at new speed) now.

    For ACSES (track speed) - The patch adjusted the brake penalty to be recoverable if you are 3-6 mph over the track speed limit/curve. If you go 6mph over the track speed at any time or 6mph over the braking curve (called the penalty curve), you will still get an unrecoverable penalty.
     
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  33. iriv#7314

    iriv#7314 Well-Known Member

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    upload_2026-6-5_2-1-24.png
    When arriving at GCT.
    Service 1313, arrival platform 107
    Platform Steam

    Another question, is there a way to go from accelerating to braking fast? when you get ATC of ACSES, with a keyboard it takes too long to go to braking.
     
  34. bdlaplaca

    bdlaplaca Active Member

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    For the first part, this bug is known. I think the track properties are blank in that location so it defaults to 90mph. 10mph is the max speed inside the terminal.

    No quicker way other than moving the actual MC in the cab unfortunately. Its doable on keyboard if you react quickly enough. Make sure to drive anticipating signal/speed reductions ahead.
     
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  35. malikrthr

    malikrthr Well-Known Member

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    For service #1599, the track speed drops to 10mph at around 65th street, when we are nearing the southern end of the 4 track tunnel, but usually in the game, the speed limit drops to 10mph right around 59th street just before arriving into the complex of tracks leading to Grand Central Terminal.
     
  36. bdlaplaca

    bdlaplaca Active Member

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    Thats the acses limit kicking in, meaning you crossed the alert curve (3mph over braking curve).
     
  37. razmatus#2517

    razmatus#2517 Well-Known Member

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    yeah I know about the 60%+ brake thing :) ... so according to your comment, stuff should work ok now... will try running a service to see if it is like that indeed... I hope so, cos I like the route itself a lot
     
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  38. razmatus#2517

    razmatus#2517 Well-Known Member

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    question about the ACSES - even if you go more than that, but lets say you react almost immediately by dropping the brakes to sufficient amount, you should still be good, as long as the brake rate light gets on, right?

    edit: I have just finished the service 1308 to Stamford and here are my thoughts... the ATC seems to work fine, tho I had 1-2 close calls, especially during 30 to 15 progression, but the system eventually released the brakes...

    what was more nerve-wrecking tho was the part between Harrison and Rye - here the speed is 70, with HUD/track monitor showing 50 in quite a distance... so a bit after departing Harrison, I slam the power to 100%, trying to get to max speed... the thing is that around 2000 ft (not consistenly tho, which is the tricky part), the ACSES speed drops, sooner than expected, and the window to get to the brake rate is quite tight (surely less than those 7 seconds mentioned in LIRR Commuter manual)... so I was going around 65 mph when the drop happened, and the first time I didnt expect it, so I didnt put the brakes low enough in time (and got unrecoverable penalty)...

    but thankfully I had made a save in Harrison, so I tried again, adding power earlier, so before the drop happened, I managed to drop power to coast, ready for the drop... going 65 again, but now ready, immediately after getting the drop I acknowledged and slammed brakes to like 80% (just to be sure, cos it takes a second for "brake rate" light to kick in), holding it until I got below 50 mph (new speed limit)... this time, I made it ok

    so, I am not 100% sure, but if I think correctly, you can technically go even faster than 6+ mph before/at ACSES drop, but if your lever is still in power %, the window to acknowledge + get into correct brake rate could be less than the 7 seconds

    to be safe (my preferred style to play is watch the HUD, but act according to in-game systems still, in that way I constantly test if a system is behaving correctly - like ACSES you should acknowledge + get into correct brake rate and it should give you at least a small window to do so), before expected speed drop get into coast and be ready to press Q/acknowledge and slam the brakes, that way you should be fine

    P.S.: going to do a Riviera Line run now to calm down :D ... hell, and here I was thinking German safety systems are strict, but these can be even more nerve-destroying lol :D
     
    Last edited: Jun 5, 2026 at 4:20 AM

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