Route Wcml: Crewe - Preston - Feedback Thread

Discussion in 'Player Feedback' started by dtg_jan, Jun 18, 2026.

  1. Phil47569

    Phil47569 Well-Known Member

    Joined:
    Mar 26, 2024
    Messages:
    610
    Likes Received:
    1,274
    Had this weird passenger behaviour at Crewe earlier, I had spawned in on foot but on a timetable day, it was the same at the bottom of the stairs to P6 as well. As there is no "jump" option I had to go to P12 and run across the tracks. I have not noticed this issue before on timetable services so perhaps it was the being "on foot" that caused it?
     

    Attached Files:

  2. lcyrrjp

    lcyrrjp Well-Known Member

    Joined:
    Jan 13, 2019
    Messages:
    1,249
    Likes Received:
    2,761
    Thank you. I’ve stopped playing the route since discovering there are no arrival times, but I’ll have a look at these.
     
  3. maccagee#4924

    maccagee#4924 Well-Known Member

    Joined:
    Jul 19, 2024
    Messages:
    968
    Likes Received:
    1,499
    They are only 1 stop short runs, but I was surprised to see any to be fair.
     
    • Like Like x 2
  4. samuelpower2001

    samuelpower2001 Well-Known Member

    Joined:
    Jun 6, 2020
    Messages:
    1,227
    Likes Received:
    843
    I have spirit of steam yet for some reason don't get the layer active
     
  5. andrewandjane66

    andrewandjane66 Well-Known Member

    Joined:
    Aug 20, 2020
    Messages:
    496
    Likes Received:
    944
    Just sharing my XSX experience.

    Installed the route. Tried to run a class 47 service starting at Crewe. CTD.
    Spawned on foot at Crewe. CTD.
    Created a scenario starting at Crewe with a Class 90. No CTD and was able to complete a run to Preston.

    I found that the dlc had saved on external storage so I moved that to the console. I have now run two services successfully, a rail tour starting at Crewe and an oil tanker run from Gresty Bridge. Still need to run a service into Crewe from the north.

    Spawning on foot at 1000 still gives a CTD.

    Still getting blurry textures on the lowest resolution settings.

    Apart from that I have been enjoying the freight runs, exploring branches and sidings that are unfamiliar to me.
     
    • Like Like x 1
    • Helpful Helpful x 1
  6. vendys#6021

    vendys#6021 Well-Known Member

    Joined:
    Apr 16, 2024
    Messages:
    1,253
    Likes Received:
    743
    PS5 Pro
    Journey: 1S61 Cardif - Glasgow, Class 86/4

    Substitution OFF
    Instaled only map Crewe - Preston
    Activ Layer : only 7/60 - HEA, CrossCountry, BlackpoolCrosCountry, PrestonShunting, MGR, Sleeper, LightLoco
    Section Winwick Junction Trainspotting - Vigan Spring Branch TMD - blurred textures

    I don't know if it's related or if it was a coincidence, but at Winwick Junction I met a double Class 20 + coal and then after a while a Class47/3 + probably a mail train, although I suspect it's basically a baggage train, not a mail car.

    The rest of the route before and after the aforementioned section was fine. But considering the base map and only a few active traffic layers and vehicle substitution turned off, so we're practically talking about a blank map, it's pretty sad.
     
    • Like Like x 1
  7. paulc

    paulc Well-Known Member

    Joined:
    Feb 24, 2021
    Messages:
    1,558
    Likes Received:
    3,335

    Ah I see, thanks for the explanation, so priority needs to be given to rolling stock? Is that possible? Is it possible to increase texture memory?
     
    • Like Like x 1
  8. paulc

    paulc Well-Known Member

    Joined:
    Feb 24, 2021
    Messages:
    1,558
    Likes Received:
    3,335
    When things go right the route & rolling stock look amazing!

    aad98a53-781f-40f7-bc19-7ce0431aab0c.jpeg
     
    • Like Like x 2
  9. Andy L

    Andy L Well-Known Member

    Joined:
    Jan 4, 2022
    Messages:
    376
    Likes Received:
    348
    Something amiss with the lighting in the 'Tunnel' taking the Down Liverpool Independent under the Chester lines. The cab is lit up much more than it was out in the open see second screen shot.. First shot shows a much more plausible light level in the cutting beyond. 20260623134331_1.jpg 20260623134250_1.jpg
     
  10. JT Benedict

    JT Benedict Well-Known Member

    Joined:
    Aug 22, 2023
    Messages:
    204
    Likes Received:
    1,099
    Just thought I'd give everyone a heads up of how things are going with getting optimisations done.

    I spoke with a few other third parties who have been incredibly helpful (big thanks to Kezz, Cancelbot, Jetwash and Johannes) along with DTG and now our team has a plan of action for optimisations to both memory and performance and are working through that at the moment.

    We're making good progress and we have found a few places where memory usage is excessive along with us also switching a lot of static meshes in busy areas to HISMs which should reduce draw calls, therefore improving performance.
    We also have identified the source for the crash players are experiencing at Warrington and have a temporary solution to resolve by removing the destination boards in the hope of getting some new ones made down the line.

    We're as disappointed as you are for the players that cannot experience the route as we intended due to a multitude of factors.

    Will aim to keep everyone updated along the way but rest assured that we're putting effort into making this right.
     
    • Like Like x 27
    • Helpful Helpful x 9
  11. keysevenseven

    keysevenseven New Member

    Joined:
    Sep 1, 2022
    Messages:
    13
    Likes Received:
    14
    First of all I wanted to say that i feel for you guys having problems on the consoles. Im sure just trains will fix it. My only question is are the destination boards and things that are causing problems on the consoles going to be cut from the pc version also because I am on pc and have had no problems with crashing or blurry textures. I apologize for bringing up all this but things like this has also affected pc players when there was no problems on pc. Thank you and all have a great day! I also wanted to say that ihave all 60 layers turned on.
     
    Last edited: Jun 23, 2026 at 2:43 PM
    • Like Like x 4
  12. JT Benedict

    JT Benedict Well-Known Member

    Joined:
    Aug 22, 2023
    Messages:
    204
    Likes Received:
    1,099
    The main cause of the PC crashing is the destination boards annoyingly.

    The optimisations we're doing will affect everyone, not just consoles so hopefully you should see an unlift in performance once it releases.
     
    • Like Like x 1
    • Helpful Helpful x 1
  13. keysevenseven

    keysevenseven New Member

    Joined:
    Sep 1, 2022
    Messages:
    13
    Likes Received:
    14
    Ok thank-you for explaining that
     
  14. Lamplight

    Lamplight Well-Known Member

    Joined:
    Aug 20, 2020
    Messages:
    4,436
    Likes Received:
    7,748
    Lovely atmosphere on the route and it's nice to drive more on the WCML.

    My one complaint, which I'm seeing has been reported already, is the performance. On base PS5, the route stutters frequently for multiple seconds at times. As much as I love the route already, this is a significant issue that needs adressing.
     
  15. DTG Jamie

    DTG Jamie Community Manager Staff Member

    Joined:
    Aug 24, 2020
    Messages:
    2,195
    Likes Received:
    7,247
    Thank you for the feedback, team are aware of the issue
     
    • Like Like x 1
  16. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    23,560
    Likes Received:
    50,119
    Just to add quickly on behalf of those of us wondering… while performance and stability are the main issues, can we be assured the bridge reverb and timetable fixes to show arrival times are also in hand? Thanks.
     
    • Like Like x 3
  17. WaveyDavey

    WaveyDavey Well-Known Member

    Joined:
    Mar 31, 2020
    Messages:
    1,368
    Likes Received:
    1,867
    I’ve not got Crewe to Preston but have had a run on Preston to Carlisle today and found bridge reverb very hit and miss now after last week’s updates. I’d say it worked roughly 15-20% of the time compared to all the time before the updates so it’s defo not an issue with this new route.
     
  18. Andy L

    Andy L Well-Known Member

    Joined:
    Jan 4, 2022
    Messages:
    376
    Likes Received:
    348
    The same problem exists in the tunnels on the Deepdale branch although a few short sections of the longer tunnel are properly dark.
     
  19. bigzports#8452

    bigzports#8452 New Member

    Joined:
    Jun 29, 2023
    Messages:
    2
    Likes Received:
    0
    Derailment at Arpley Yard, especially shunt neck 4. I first noticed it on 6P81 (Deepdale to Arpley Extention Sidings Part 1). Then I tried it in free roam at the exact same place. I’ve tried it with multiple locos and they all jump off the track when you enter Arpley Shunt Neck 4 moving southbound, just after the points entering the yard. It also happens in 7F16 (Castleton to Warrington Arpley Extension Sidings) but a bit further into the siding.
    I’m on xbox series S but I don’t think this is relevant.
    Considering it happened with multiple locos on different services, it’s probably a track issue and not a service issue.
    The weather was not dynamic and had no changes.
    I set disable junction detail to on to see if the points weren’t changed properly but it still happened.
     
    Last edited: Jun 23, 2026 at 6:00 PM
  20. paulc

    paulc Well-Known Member

    Joined:
    Feb 24, 2021
    Messages:
    1,558
    Likes Received:
    3,335

    There is alot amiss with the lighting in TSW, driving the 66 the cab is always way too light! Most cabs seem too light.

    Another problem is driving at night, the route is pitch black from the cab, I know most train lights are poor but they will throw some light forward but non of it is visible from the cab.
     
    • Like Like x 1
  21. maccagee#4924

    maccagee#4924 Well-Known Member

    Joined:
    Jul 19, 2024
    Messages:
    968
    Likes Received:
    1,499
    Tried writing some scenarios as so many paths to choose from, however if I start at Preston, there's no loading, you leave immediately. Other stations are fine to start from, just not Preston.

    Why is this?
     
  22. operator#7940

    operator#7940 Well-Known Member

    Joined:
    Mar 23, 2024
    Messages:
    3,286
    Likes Received:
    3,142
    I for one appreciate the feedback from
    I for one appreciate all the feedback. It's a very deep route with a lot happening, and I know it's a lot of work but seeing the immediate feedback is very nice.
     
    • Like Like x 2
  23. Phil47569

    Phil47569 Well-Known Member

    Joined:
    Mar 26, 2024
    Messages:
    610
    Likes Received:
    1,274
    I've just noticed that 6T76 FFPS-Bickershaw is missing the second part, you can go from Fiddlers to Warrington Sidings in Pt 1 but then if you stay with the train after the "journey complete screen" it continues to say "wait for a moment" but if you look at the timetable it says it's empty. Having gone back to the main timetable screen it is indeed missing, Pt3 is there from Springs Branch to Bickershaw.
     
  24. WaveyDavey

    WaveyDavey Well-Known Member

    Joined:
    Mar 31, 2020
    Messages:
    1,368
    Likes Received:
    1,867
    PC Steam user.......

    Just had a first run and went with 1P18 Euston to Blackpool and the station announcements at Warrington and Wigan all said the train was going to Preston only rather than Blackpool.


    Not sure if this is something that has already been raised or not?
     
    • Like Like x 1
  25. WaveyDavey

    WaveyDavey Well-Known Member

    Joined:
    Mar 31, 2020
    Messages:
    1,368
    Likes Received:
    1,867
    The mk2e coaches have grey corridor doors instead of red when viewed externally. They are red as they should be when viewed from the inside of the coaches.
     
  26. pauliesc

    pauliesc Well-Known Member

    Joined:
    May 25, 2024
    Messages:
    325
    Likes Received:
    937
    Class 47/3 brakes seem very poor, pretty much having to 100% them and hope the train stops.
     
    • Like Like x 1
  27. Andy L

    Andy L Well-Known Member

    Joined:
    Jan 4, 2022
    Messages:
    376
    Likes Received:
    348
    More likely the brakes on what the loco is hauling are too weak. I noticed the it took an age to drop the speed of a train of empty HAAs from 40 to 20 on level track with near enough a full service application.
     
  28. martschuffing

    martschuffing Well-Known Member

    Joined:
    Aug 8, 2020
    Messages:
    1,087
    Likes Received:
    842
    I have to keep setting it to ultra to get rid of the low res textures every time I jump into the route.
     
    • Like Like x 1
  29. Scott295

    Scott295 Well-Known Member

    Joined:
    May 9, 2019
    Messages:
    383
    Likes Received:
    620
    I am on PC (Steam) and enjoying the route, it has a nice mix of passenger and freight operations. I have noticed a couple of things though:

    - The drivers side wiper on the Class 47/3 will stop working randomly and there doesn't appear to be a way to get it working again. The same problem also occurs when using the 47/4 on Blackpool Branches. I have train faults disabled.

    - On 7F47 (12:59pm) I noticed when arriving at Basford Hall that the aspects displayed by the signals do not match what the dispatcher/game thinks they are. For example, AWS gives me a Clear bell when approaching a Caution signal and then at the next signal which is at danger (no shunting indicator) the game expects me to continue when I contact the signaler, as if the signal is actually showing caution and not danger.

    - The description in the above service also says the train is loaded but the wagons are empty.
     
    Last edited: Jun 25, 2026 at 9:06 AM
  30. normelltrains

    normelltrains Member

    Joined:
    Jul 5, 2022
    Messages:
    48
    Likes Received:
    18
    Xbox Series S
    Locomotive On Test Scenario
    Only the other 2 JT layers installed

    Train stops at red light between Acton Bridge at Hartford Jn on the Up Slow line (towards Crewe). When it sets off again all except the first coach have uncoupled?

    Also, when I arrive at Crewe (only 2yds from stopping point) the game doesn't ask me to shut down the cab so can't be completed? Wonder if this is related to losing most of the consist on the way?
     
    Last edited: Jun 25, 2026 at 12:42 PM
  31. OldVern

    OldVern Well-Known Member

    Joined:
    Nov 2, 2020
    Messages:
    23,560
    Likes Received:
    50,119
    Class 20 hauled MGR had the same issues. Must be the wagon set up. Felt like I was hauling an unfitted train.
     
  32. Phil47569

    Phil47569 Well-Known Member

    Joined:
    Mar 26, 2024
    Messages:
    610
    Likes Received:
    1,274
    With regard to the brakes, I've just done a quick test on the 47/3 using various stock, the brakes are releasing fine under "passenger air" timings but when switched to air goods timings they are taking ages to come off, far too long in-fact, even with the compressor speedup you can get the bogie brakes to 20 reasonably quickly but then it takes a while to get them back down to zero - by which point you have bunched up and come to a complete stand.

    I've not checked with the chopper yet but I suspect it might be the same, is it because we've (correctly) used the brake selector for goods but that it might not have been "coded" right (in reality it'll probably be a figure that's slightly off).

    FYI I tested both the blue and RF 47/3 with HAA, HEA and Mk2s, all were fine on Air - Passenger but brake issues were noted on Air - Goods timings.
     
  33. pauliesc

    pauliesc Well-Known Member

    Joined:
    May 25, 2024
    Messages:
    325
    Likes Received:
    937
    Deepdale Tunnel needs some work, feels like my train is in hyperspace.
     
  34. Tonto62

    Tonto62 Well-Known Member

    Joined:
    Dec 2, 2019
    Messages:
    619
    Likes Received:
    1,160
    20260625_133221.jpg Lowton Metals siding 2. Wagon impaled on buffer stop. PS5.
     
    • Like Like x 1

Share This Page