Train Sim World 7 - Discussion

Discussion in 'TSW General Discussion' started by MrSouthernDriver, Jun 22, 2026 at 11:27 PM.

  1. joffonon

    joffonon Well-Known Member

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    You have misunderstood. The TSW6 free starter pack acted the same, regardless of which previous version one may have had; it gave one the latest core game and one's existing collection in its TSW6 versions (usual caveats about unbranded Caltrain addons, and addons that have never carried forward, notwithstanding).
     
  2. OldVern

    OldVern Well-Known Member

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    Thought so..! Not to say we won't get the Portsmouth Direct but more likely to be part of it - Woking or Guildford to Pompey like the OG TSC route, or Waterloo to Guildford and Basingstoke with suburban ops.
     
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  3. hecticjojo

    hecticjojo Well-Known Member

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    Don't forget they also tried to sneak through the 'curated list of DLC' for those players on Epic Games Store, and really only got the entire library moved forward after how much backlash they rightfully received. Who in their right mind thinks the East Coastway but NOT the Class 313 was a good idea, hopefully they were sacked, drawn and quartered.
     
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  4. joffonon

    joffonon Well-Known Member

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    Personally, I think DTG shouldn't release TSW7 at all. It's becoming increasingly clear that they've pushed the UE4 engine as far, and possibly beyond, what is possible. It's no good we lucky PC users having a great experience (which I mostly do), when PS5 and Xbox X users don't even have an OK time.

    Also, TSW6 ought to be the last version that supports Gen8, unless somehow TSW7 comes with base routes that are Gen8-capable; given that most, if not all, routes now are Gen9 only, what's the point?

    It's an utter waste of time and resources managing the increasingly-complex carryover of content to a new version. Matt admitted in a livestream that it's now untenable. In my view, stop now with TSW6, release a Rush Hour-style pack of routes for it this year, and put resources instead into developing a UE5 game.
     
    Last edited: Jun 25, 2026 at 7:41 AM
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  5. joffonon

    joffonon Well-Known Member

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    Indeed, that was utterly shameful. A low point in transparency.
     
    Last edited: Jun 23, 2026 at 9:09 PM
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  6. hecticjojo

    hecticjojo Well-Known Member

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    Train Sim World Classic 2027 XD
     
  7. MrSouthernDriver

    MrSouthernDriver Well-Known Member

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    One interesting detail is that TSW7, could be the last game before the game after TSW.

    yes. I’m talking TS3.

    2027, marks the year TSW turns 10 years old. around the same time TSW was unveiled during the TSC era.

    Could it be the same?
     
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  8. trainsimplayer

    trainsimplayer Well-Known Member

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    Dovetail tend to stop making new DLC a little bit earlier in the year (c. March/April) to move towards the Core production of TSW(x+1), so I doubt they've been quiet on that basis.

    My feeling (and has been for a while) is that Dovetail are happy to let 3Ps / Community Members (i.e. Johannes) take the helm.
    Back in TSW2, 3, even 4 really - we had a handful of 3PS and, at the time, Rivet's content was awful and Skyhook didn't really do anything until 3 - and even then it took them a while to get that up to standard, and TSG didn't release regularly. The vast majority of stuff was Dovetail.
    JT came along and then all of the new 3Ps-: ATS, AAS, HIS, UW, etc. have shown up which is why we have had so much more recently - and also a great variety.

    Dovetail seem to be happy to sit on their core releases and work on the game itself, do a remaster here and there to make everyone happy / slowly make the game's quality better and leave it at that.
    They also have Rivet doing a lot of route-work (seemingly leading to Rivet disappearing from the 3P space), so I wonder if Dovetail have cut down their route building team(s) or just have one of them dedicated to fixes.
     
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  9. trainsimplayer

    trainsimplayer Well-Known Member

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    TSC is visibly and technically old, but TSW could plausibly be a game that came out a couple of years ago (originally), which I think is the difference.
    TSW also doesn't have the same community input / near-independent third party space as TSC so it would quickly die a death.
     
  10. hecticjojo

    hecticjojo Well-Known Member

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    But... Dovetail aren't even fixing core so they're just pumping the gas on TSW n+1.

    None of the last two big updates, the one on the 17th nor this one tomorrow, have anything for the core game. It's all route DLC polish and loco/train polish - so that it looks good for TSW:7

    DTG Matt said that the fixes to the game (blurries/mounting) were needed ASAP and they couldn't take months.... The fixes are for TSW7 not TSW6 confirmed?
     
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  11. joffonon

    joffonon Well-Known Member

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    Nothing can be confirmed since TSW7 hasn't been confirmed.
     
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  12. hecticjojo

    hecticjojo Well-Known Member

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    That's the most technicality of all technicalities. It's a pretty open secret that Dovetail Direct comes with the next TSW version. And given DTG have already confirmed yearly releases.

    Yeah DTG Matt hasn't gone on camera wearing a shirt with the #7 on it but c'mon..... C'monnnnn

    (I'm so sorry, but: TSW7 not confirmed, confirmed?)
     
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  13. joffonon

    joffonon Well-Known Member

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    Look, of course I'm not saying "TSW7 hasn't been announced so it isn't a thing", but please look at the post I was replying to; it was asking for a confirmation about fixes, which obviously can't be confirmed.
     
    Last edited: Jun 23, 2026 at 9:17 PM
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  14. LeadCatcher

    LeadCatcher Well-Known Member

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    I find it rather offensive to hope a person is executed over a game. I would recommend you switch to non- caf and re- evaluate your priorities.
     
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  15. hecticjojo

    hecticjojo Well-Known Member

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    Well if the sarcasm wasn't obvious there to you then I'm not going to apologise - who the hell thinks anyone saying that wants it to actually happen LMFAO

    Also, being offended doesn't make you correct
     
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  16. hecticjojo

    hecticjojo Well-Known Member

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    It was my post you replied to, where I asked if DTG Matt saying the fixes couldn't take months but needed to be ASAP was because they needed to rush them for TSW7s release.
     
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  17. joffonon

    joffonon Well-Known Member

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    So it was, my apologies. No, Matt clearly said that because the situation for console users with blurring couldn't drag on for more months. Which of course it now has done, unacceptably so.
     
    Last edited: Jun 23, 2026 at 9:51 PM
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  18. ben#1349

    ben#1349 Well-Known Member

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    To be one of the only positive comments. I am excited for TSW7 and its new routes (as long as they are modern and include new stock hopefully). I am on PS5 and experience little not issues, including blurry textures. therefore, I have very little to complain about! Anything I've ever got has worked quite well and was worth whatever I paid for it (some at sale price). If the core routes are of interest to me, I'll be definitely get them. Sad to see so much negativity, but i suppose not everyone has the same positive experience. Shame really, hope they can fix some of these issues so we can have more positivity on these forums.
     
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  19. hecticjojo

    hecticjojo Well-Known Member

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    No need to apologise at all bud, I didn't need to be so passive aggressive in my reply to you, so I apologise for that as well.

    As a console player, and one who day one purchased the Class 90 (thanks heaps DTG and ATS) I agree the situation has seemingly dragged on for much longer than is appropriate (in my opinion at least) and it does seem like updates to new DLC and random fixes to other DLC is taking the priority here with the mounting and blurring fixes being left on the too hard basket.

    And unfortunately it's just the latest in a series of choices by Dovetail that really just make you scratch your head. Like why the hell would you even say something like "no blurring textures were reported in testing" even IF it was true.

    And I'm afraid to say I truely believe that the issue is too far gone now for Dovetail to be able to meaningfully do anything to fix it. Save for the temporary fixes that will end up being permanent solutions like 4K to HD textures and uninstalling/disabling layers. Which isn't acceptable in my opinion when layers are used as such a large seller and HD textures make everything blurry
     
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  20. hecticjojo

    hecticjojo Well-Known Member

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    If that has been your experience on PlayStation then genuinely that's awesome and I am honestly happy your able to enjoy the game.

    Unfortunately this isn't the experience most PS players are having and it's a real shame. Preston to Crewe is exceptionally beautiful but let down by the stutters and blurs, likewise you've the Trent Valley which is another awesome route but let down by the crashing and blurs.

    There are absolutely people in your boat but most unfortunately seem to be getting the rougher end of the stick.
     
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  21. Calidore266

    Calidore266 Well-Known Member

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    Bit of misinformation here. DTG was upfront before release about the Epic Store not getting all DLCs; they hardly "tried to sneak" anything. There was much speculation about the reasons due to not much communication from DTG at first, but it eventually was given as a technical issue with Epic's store, then clarified slightly as a major crashing issue. Eventually the problem was resolved and everything was released in stages. Branding that a cause and effect resulting from customer complaints is also questionable; I'd be curious how a game whose business model depends on DLC sales benefits in any way by deliberately cutting the number of DLC available from one store to less than half.

    Here's the major community-started thread for those who might be interested:

    https://forums.dovetailgames.com/threads/epic-games-losing-most-dlc-update-not-anymore.93273/
     
  22. hecticjojo

    hecticjojo Well-Known Member

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    The fact it was buried in a list of FAQs on the TSW6 launch materiel does kinda make it look like the DID "try and sneak it past"

    I'll grant you that it *might* not have been DTGs original decision but they didn't make it known when Epic informed them to start with and then indeed hid it in the small print.

    A rose by any other name still sounds like they were trying a bit of a sneaky sneaky there.
     
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  23. joffonon

    joffonon Well-Known Member

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  24. Calidore266

    Calidore266 Well-Known Member

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    An FAQ is hardly small print or hidden, as it's intended for people to reference up front, and in fact people are specifically steered to it--again, pretty much the opposite of hiding or sneaking. In this context, the "rose by any other name" analogy feels more like someone who doesn't like roses attempting to pass off a corpse flower as one to ensure agreement.
     
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  25. hecticjojo

    hecticjojo Well-Known Member

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    I guess this instance we will have to agree to disagree, as I honestly believe that they did infact try to bury it in the FAQs.

    I can see where your arguing from and I'm sorry we can't agree. This might be biases due to my experience and the experience of people I know who use epic and were indeed blindsighted by this.

    But again, to save the back and forth andy eventual loosing of the main point (very easily steered off track) agree to disagree?
     
  26. LeadCatcher

    LeadCatcher Well-Known Member

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    No.. but it does show that you over stepped the acceptability of polite public discourse and reflects more on you rather than the problem.. I don’t want nor care for an apology, but rather see this level of “sarcasm” to be toned down in order to return this forum to a useful forum for healthy debate and discussions. But hey… you be you.
     
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  27. hecticjojo

    hecticjojo Well-Known Member

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    This is a weird place, I agree but disagree.
    I disagree that it steps over polite public discourse, but I agree that it distracts from the point being made and that it should be simmered down for the, as you put it, healthy debate and discussion.

    If it reflects poorly on me then I'll have to own that, but I do feel a special brand of disdain for a company who openly and seemingly without remorse or shame, lies repeatedly about fixes updates and patches and has no second thoughts about selling an unarguably catastrophically broken DLC to console customers..

    I will take you advice however and tame down the sarcasm, I'm sure there are flavourful/colourful ways to express my disdain that meet with the wider approval of the forums
     
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  28. LeadCatcher

    LeadCatcher Well-Known Member

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    You have had several good and insightful comments in most of your replies and I can applaud your desire for the improvements and understand the frustration as is evident in them as well. My only beef if you will was a rather “over the top” sarcasm that unfortunately can be off putting.

    best
     
  29. hecticjojo

    hecticjojo Well-Known Member

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    I understand you and where your coming from, and I should have taken time to realise the forums isn't my local area, my circle of friends or even the other forums I am in. And should have made more of an effort to be mindful of those who don't share my same humour/a**holishness.

    Thank you for explaining your point of view

    Regards
     
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  30. MrSouthernDriver

    MrSouthernDriver Well-Known Member

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    TSW7 can’t be as bad as how England played today, ABSOLUTELY SHOCKING
     
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  31. mati147014

    mati147014 Active Member

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    Without doubt I can say that UE4 is not the main problem, it's how the game was built on this engine and the fact that they were basically learning it on the fly while making the game. If it was well thought from the beginning then UE4 would be well capable of running the game we have. But they took so long to aknowledge the blurry textures issue that I start to wonder if they do know what they are doing...
    EDIT: Typo.
     
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  32. OldVern

    OldVern Well-Known Member

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    They should have put the cricket XI out, would have played better football!
     
  33. ben#1349

    ben#1349 Well-Known Member

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    yeah it is a shame. I never understood how some PlayStations had issues others didn't. Hopefully some of them can be resolved.
     
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  34. raptorgb#8593

    raptorgb#8593 Well-Known Member

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    Could be age degradation on some consoles causing issues, i know early PS5s could suffer issues with there LM migrating if kept vertical causing heating issues, and that would cause degradation of the CPU/APU over time, there tons of info about this.
     
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  35. Mich

    Mich Well-Known Member

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    There's also minor hardware revisions that get done, those can have mild impacts to I believe. Can't speak on PlayStation, but as a example the Switch OLED I believe runs games very slightly better than the OG model, but I do mean slight, like a 1FPS difference or something crazy small like that.
     
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  36. raptorgb#8593

    raptorgb#8593 Well-Known Member

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    LOL i wouldn't know about that i haven't seen my switch since the wife discovered animal crossing :)
     
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  37. hecticjojo

    hecticjojo Well-Known Member

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    funny enough, i recently had to replace my original PS5 Disk model and got the slim and i can say ive noticed tsw runs overall a little smoother than before. i have also done a fresh install and created a new save for the lols so that might have helped.
     
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  38. ben#1349

    ben#1349 Well-Known Member

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    I had this issue! It did cause issues with my PlayStation, in particular with TSW. After i got it repaired. No Issues, no overheating.

    I think playstation players who are experiencing crashes really need to look into their own hardware. While blurry textures are a game issue.
     
  39. volvolover1972

    volvolover1972 Well-Known Member

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    I have to wonder at what point DTG will admit they have to switch to UE5 to stay competitive with potential competition. Doing so would almost certainly eliminate the possibility of carrying over all your past DLC collection. It would effectively be a new game just like how TSW was a new game compared to TS Classic, and TS classic content obviously did not carry over.

    It's hard to believe but Train Sim World CSX Heavy Haul (the very first iteration of TSW) released 9 years ago. TS Classic was 8 years old at that time. So TSW is now older than TS Classic was when TSW released. So I could see TSW 7 being the last installment of the Train Sim World series of games. I could even see them naming it just "Train Sim World" or "Train Sim World legacy edition".

    Additionally, just like with TS Classic, I think it's likely we'll see third party developers continuing to release new content and DLC for years to come for TSW while DTG would largely move on to a whole new UE5 based train game whatever it may be called. Although in this scenario DTG might still occasionally release new content for TSW just not as frequently. They did continue to release new content TS Classic up until 2022/2023.
     
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  40. trpted

    trpted Active Member

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    For PS4 and PS5 or for PS5 only?
     
  41. redrev1917

    redrev1917 Well-Known Member

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    Putting 2+2 together and probably getting 5, the fact that DTG are shutting down the GD I have a feeling that TSW7 is going to be polarising and upset a large portion of the community which is why they silencing us.
    Whether this is the end of Gen 7 consoles or leaving out one of the big 3 countries (probably US) I don’t know but the timing seems to much of a coincidence
     
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  42. pessitheghost

    pessitheghost Well-Known Member

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    Not really sold on 7 tbh might not cop at launch unless base routes are really that appealing
     
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  43. Redbus

    Redbus Well-Known Member

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    Totally agree, it's time for a new game core based on UE 5.8 with all rolling stock integral to it so we don’t end up with thirty different class 66s. You improve the physics for one loco class and all sub-variants benefit. Players unlock loco classes depending upon the content they purchase.
     
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  44. Mich

    Mich Well-Known Member

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    And I do wonder what the reaction will be to it when that happens, so much of the criticism of SimRail and Running Train boil down to "Well yeah, they're good, but they don't have much content". But then ironically the TSC crowd back at launch and to this day would say the exact same about Train Sim World having a slow start, only reason it did well was because they tapped into the previously under-served console market.

    I don't see how they can make a next-gen train sim that both exceeds well beyond what TSW can currently do, while also not needing to greatly increase the budget. Even the most optimistic person on here would acknowledge this game is probably earning just enough to keep the lights on, they ain't swimming in cash. Conversely when we're increasing at the point where the only way to improve games is to toss more money and sell higher numbers I question how DTG (And thus their train sims) survives in that world.
     
  45. smugstarlord#4202

    smugstarlord#4202 Well-Known Member

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    That im not too sure on
     

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