Route Wcml: Crewe - Preston - Feedback Thread

Discussion in 'Route Add-on Feedback' started by dtg_jan, Jun 18, 2026.

  1. samuelpower2001

    samuelpower2001 Well-Known Member

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    On service 4E91 on ps5, approaching signal sg36 I got a clear bell on aws despite signal being a single yellow.
     
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  2. paulc

    paulc Well-Known Member

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    Thanks for the info, I have the CL31 DLC!?
     
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  3. paulc

    paulc Well-Known Member

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    Also I can see the HEA wagons in passing AI services!?
     
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  4. Kunal

    Kunal Member

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    PC player here. Only outgoing route hopping is working on this route. I tried incoming from Carlisle route / blackpool route into Preston and it says this DLC is locked. Similarly at Crewe I can hop out into WCML-Crewe but cannot return back. Says Locked at both ends. Adding pictures for it to make sense as too many similar names are already confusing me.
    Preston_CarlileRoute.JPG Preston_CrewePrestonRoute.JPG Wcml_PresCreweRoute.JPG Wcml_TrentValley.JPG
     
  5. SonicScott91

    SonicScott91 Well-Known Member

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    If adding them back in causes issues with the announcement system, then I’d rather it stays as is rather than having the times added in. Broken announcements are far more immersion breaking than a time on the HUD.

    Loving the route so far, easily the best of the TSW6 era :)
     
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  6. davebadger#4587

    davebadger#4587 Member

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    Service 6O56 Dundee to Dover Ferry Siding Part 1 derails when arriving over the manual junctions at Arpley Extension sidings. All junctions set correctly and derails even with junction derail set to off. On xbox series X
     
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  7. eldomtom2

    eldomtom2 Well-Known Member

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    What's with the 20mph speed limit on the Up Slow south of Wigan? Is it accurate?
     
    Last edited: Jul 8, 2026 at 11:30 AM
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  8. dal#7945

    dal#7945 Well-Known Member

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    So in the update notes it mentions we are getting a reduced timetable as well. Could someone enlighten me on what is gonna be missing from it. Thanks.
     
  9. WaveyDavey

    WaveyDavey Well-Known Member

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    I've had 86426 in electric blue appear as AI when it is also my own player loco a couple of times now. On a separate occasion I've also had it appear twice as AI in the same run.
     
  10. Jez

    Jez Well-Known Member

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    On a YouTube video I watched doing the scenario where the power is off, every 86 was 86420.
     
  11. WaveyDavey

    WaveyDavey Well-Known Member

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    Just done the scenario with the 86/4 with traction motor faults and had to save and reload 5 times due to frame rates dropping to between 15-25fps. Tried pausing for a couple of minutes each time but the Nvidia HUD showed GPU stays at 99% each time as though something is suddenly bogging it down. Upon loading the save each time fps are back up at 60fps with GPU load back at around 70%.

    Had to save and reload at Preston eng sidings, Wigan, Warrington, Approaches to Crewe and then again at Crewe after uncoupling from the stock.
     
  12. JT Benedict

    JT Benedict Well-Known Member

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    AI only services have been removed but anything which is playable should be still in the timetable.
     
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  13. dal#7945

    dal#7945 Well-Known Member

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    Thanks and do your jobs complete in both timetables if only did in the normal timetable.
     
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  14. Phil47569

    Phil47569 Well-Known Member

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    Are those AI services being left in the PC version?
     
  15. Mark Moreton

    Mark Moreton Well-Known Member

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    It’s a separate reduced timetable so presumably the original on all formats is as it originally was.
     
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  16. Phil47569

    Phil47569 Well-Known Member

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    Ah good to know, thanks :)
     
  17. JT Benedict

    JT Benedict Well-Known Member

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    I haven't disabled the full timetable for anyone just added an extra reduced timetable.
     
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  18. Jpantera

    Jpantera Well-Known Member

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    After a few weeks of playing it runs ok after I tweaked my settings a bit.

    Other issues I have found are duplicated locos, have had two 'Howard of Effinghams'at Preston at the same time. Perhaps more turns than locos to do them? Understandable as no early AC locos in the game Class 81 and 85.

    My main gripe which May be a core issue is lock ups with locos. South end of Springs Branch TMD I arrive with a light loco (47/3) ex Arpley from the Deepdale turn. Fully aware that the Bickershaw empties are following me. All is well until I reverse to go onto Springs Branch. The Bickershaw bound train passes me on the adjacent line and on my second reversal with the signal on proceed a Pair of 20s come off Springs Branch to go on the back of the Bickershaw empties and block my way forward. Mexican stand off as its known. Have seen it on other lines were movements in yards with no signals occur. Would be good if its either looked at as a core issue or route issue. For routes like this which have a lot of sidings and movements in and out of them they need to be managed better....
     
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  19. WaveyDavey

    WaveyDavey Well-Known Member

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    What tweaks have you made to your settings? are they just game settings or mod/godmode settings too?

    Just interested in how I can improve things around certain places as getting a little tired of having to save and reload multiple times per run sometimes.
     
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  20. Jpantera

    Jpantera Well-Known Member

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    .
    Set to High in settings, Windowed full screen.

    Was Ultra on full screen 4K

    Jetwash lighting on low settings. Was on high.

    PC specs are Ryzen 5800x CPU,
    RtX3080 Nvidia GPU.

    32G RAM

    On a SSD.
     
    Last edited: Jul 9, 2026 at 1:21 PM
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  21. bdlhouston#8691

    bdlhouston#8691 Well-Known Member

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    Anyone know how does it run on series s after the patch?
     
  22. NateDogg7a

    NateDogg7a Well-Known Member

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    To test the update I selected Class 87 1S69 departing Crewe at 1349. XSX.

    Using the original timetable I still experienced "Out of video memory trying to allocate a rendering resource" while loading the service with the resultant CTD. So, whatever improvements have been made are not enough to overcome this problem.

    Then I did try the same service using the reduced timetable, and I was able to load into the service correctly. Although of course I am glad that it worked, I can't really say that I was satisfied with the outcome. The map, already devoid of all static stock, now feels completely deserted. Of course it is a matter of taste but I would rather run in HD than experience the route like this.

    The other issue I noticed is that your runs on one of these timetables do not "copy over" to the other timetable, so that there is no way of knowing what you have already done between them. If we look at SEHS, for instance, we can see that any run in one timetable also marks complete in the other one.

    Two other notes are that the in-cab announcements are still impossibly quiet even at 100% volume and the mastery poster still does not show up with the other UK posters. Of course these issues were not claimed to be addressed in the patch.
     
    Last edited: Jul 9, 2026 at 2:29 PM
  23. bdlhouston#8691

    bdlhouston#8691 Well-Known Member

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    What platform are you on?
     
  24. NateDogg7a

    NateDogg7a Well-Known Member

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    Series X, with all layers save for ICI and nuclear flask. The other thing I just noticed is that there is a small reduction of services between the two timetables, with 712 on original and 709 on reduced. While I don't consider this a problem it does not quite agree with what we were told.
     
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  25. dal#7945

    dal#7945 Well-Known Member

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    On the reduced timetable tho is very quite now they have removed layers and ai.
     
  26. bdlhouston#8691

    bdlhouston#8691 Well-Known Member

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    Also i noticed the 142 is present for services from manchester to the north wales coast on the reduced timetable but not the full timetable?
     
  27. samuelsmith#9841

    samuelsmith#9841 Member

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    Does anyone know how it runs now on the PS5? (Not the Pro, just the regular one)
     
  28. bdlhouston#8691

    bdlhouston#8691 Well-Known Member

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    Have managed to load quite a number of services starting at Crewe. First service i loaded resulted in a CTD but i have loaded 3 or 4 services as well as on foot at 10:00 on both timetables, at crewe and haven't had another crash. Right enough last time it appeared to work fine and shortly after started crashibg every time i started at crewe but it seems to be working well on my end. Just started 1S53 in the 86/2 and am seeing stable frame rates as well
    (series s)
     
  29. dal#7945

    dal#7945 Well-Known Member

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    JT Benedict Hi mate update was great im playing on the reduced timetable on xbox series x and is awsome performance. How is its coming with investigating the headlights and braking problems.
     
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  30. normelltrains

    normelltrains Member

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    XBox Series S New reduced timetable

    Always use HD output (not 4K)

    Always Quit before starting a new run.

    Tried a full 86/4 run in each direction and a full part 3 Class 20 unload at Fiddlers Ferry.

    After 3 hours of running it seems like a new game with no blurry textures at all. Great news!
     
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  31. Tonto62

    Tonto62 Well-Known Member

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    Messenger_creation_53C47A64-148D-43E8-BEB1-724356A45C4E.jpeg

    Loving the route, but any idea when we are going to get our 31, 40 and 45s back on console? Screenshot from my friend who is on PC.
     
  32. florians#7620

    florians#7620 Well-Known Member

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    First run since the patch on PS5 Pro with Service 1P16, Full Timetable. I had no real blurred textures at all the whole run. But the game crashed pulling into Preston at the end of the service. First crash I had at all on the route. Hope it was a one off because the texture issue is so much better. (Same run before the patch, I had blurries even before Hartford).
     
  33. Tonto62

    Tonto62 Well-Known Member

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    How odd. I did ask if he had any mods active but he said not. He said he'd driven a class 40 hauled ballast train. I assumed he'd used free roam but he said no, it's from the timetable! No idea how he's managed it.
     
  34. Jpantera

    Jpantera Well-Known Member

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    How have they got all that working? Mine is as supplied when bought?
     
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  35. Tonto62

    Tonto62 Well-Known Member

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    I have no idea. I just thought PC had all the locos and I didn't because I'm on PS5. I bet he's got a mod running and forgotten about it.
     
  36. jarryd7470

    jarryd7470 Member

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    Haven't had a lot of time to try it on PS5 tonight. Did part of a run from Crewe to Warrington on the reduced timetable and had absolutely no blurred textures which is the first time I've experienced that on this route. Still a pretty bad frame rate going into Warrington bit for me that is palatable unlike the blurry textures. Then spawned in at Crewe on foot on the full timetable and ran around on foot for a little bit and again experienced no blurry textures, which before the patch was a real problem area, so that's all really promising.

    One thing that's been bugging me is the static loco at Crewe EMD. The clipping is really bad, not sure if this has been mentioned before

    All on the base PS5
     

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  37. ian#6265

    ian#6265 New Member

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    New here on Xbox S but long time player from the beginning……..

    love the new update and it’s looking good…..appreciate the ability to switch to reduced and overall it’s running better.

    I have just played 7T77 Parkside Colliery to Fiddlers Ferry part 2……. Reached the end and boy the sounds take me right back…… it’s so immersive!!!!!!!

    I was invited to uncouple and I have it set to uncouple by the controller…. Ie press A
    On doing so both class 20s where jettisoned forward derailing……. Bit of a thrill but I’m suspecting it’s not supposed to happen .

    love it all !!!
     
  38. Rutger Luiten

    Rutger Luiten Well-Known Member

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    Is it me, or is the brake pin of the Class 47/3 not working. I can't put the brake in shutdown.

    Update: Brake pin is not animated, but when putting the reverser in off, then it's possible to put the brake lever in shutdown.
     
    Last edited: Jul 10, 2026 at 8:00 AM
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  39. Margam

    Margam Member

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    I was struggling with it too. It only seems to give you the shutdown option when master key is at off and loco brake is off as well.
     
  40. dal#7945

    dal#7945 Well-Known Member

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    So playing job 1S53 on reduced timetable about a mile out of crewe i get vehicle derailed message and ends job. The thing is I was comfortabley crusing along at 35mph train did not derail.
     
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  41. WaveyDavey

    WaveyDavey Well-Known Member

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    Tonto62 Jpantera I’d say he has the mod installed that brings the 31, 40 & 45 back to the Blackpool Route’s new timetable but which also adds them to this timetable.
     
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  42. Phil47569

    Phil47569 Well-Known Member

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    There does seem to be some random issue with vehicles being launched into orbit or otherwise derailing, I've had it myself at Ince Moss Tip, was told to uncouple (so I did) but then nothing happened/no event trigger, so I coupled them up again and they launched themselves skyward.

    It seems to be happening to quite a few folks across various platforms, I do wonder if it is a pre-existing core issue that has come to light because there is so much coupling/uncoupling of freight in this route, or if it is only tied to this route.

    In theory, you dump the brake into emergency then wait a couple of seconds and you should be able to then put it into shutdown. The game should wait for the chamber/pipes to clear before allowing you to pin it, of course in reality sometimes we have to pin it straight away as part of fault finding and of course brake tests but that's a different discussion :)

    But I've never needed to adjust the reverser, master key etc... Just waited a couple of seconds and it's sorted :)
     
    Last edited: Jul 10, 2026 at 11:27 AM
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  43. WaveyDavey

    WaveyDavey Well-Known Member

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    That's what I have always done on UK locos when putting the brake into shutdown. You just wait a few seconds after putting the brake into emergency then you can move it to the shutdown position.
     
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  44. Mark Moreton

    Mark Moreton Well-Known Member

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    Using the reduced timetable and selecting the 86/4 for a Crewe to Preston run, still had an Out Of Memory CTD on Xbox Series X. Reloaded and tried the same with an 87 and it loaded fine and ran well.

    Not had chance yet to see if the 86/4 does this with all runs from Crewe (mainly as I have over 500gb of content and the initial menu load takes 5 minutes every time).
     
  45. JT Benedict

    JT Benedict Well-Known Member

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    I saw someone saying clearing their cache on the console helped and they didn't crash.
     
  46. Mark Moreton

    Mark Moreton Well-Known Member

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    Have to say whether it’s the optimisations or the reduced timetable (probably both!), what a difference they make on Xbox Series X. Truly night and day - did a Crewe to Preston run and not a blurry texture in sight, something which was constant prior to the update. Really looking to getting properly stuck into this route now it’s playable on Xbox.
     
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  47. florians#7620

    florians#7620 Well-Known Member

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    My second run since the patch was 6V39 with an 87 and an 86/4 as the motive power. Blurred textures between Wigan and Warrington. After that they cleared up again until the end of the run when the came and went. Still a big improvent compared to before. With a little more optimisation I am very optimistic that it will run great very soon. (Full timetable, PS5 Pro)
     
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  48. simonr#5214

    simonr#5214 Member

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  49. max#2873

    max#2873 Well-Known Member

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    rating for xbox xso far ?
     
  50. lcyrrjp

    lcyrrjp Well-Known Member

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    If it's going to take a while for JT to get the arrival time at destination put back in, I wonder whether they could release a list of the arrival times, so that we can look it up manually each time we drive a train? It's not ideal, but it's something I'd use until a fix can be implemented, and I'd imagine there are others who would too.

    At the moment I don't really drive the route as it feels aimless without a schedule, but if a list of arrival times were provided, that would bring me back to it.
     
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