Route Schnellfahrstrecke Nürnberg - Ingolstadt - Feedback Thread

Discussion in 'Route Add-on Feedback' started by dtg_jan, Aug 13, 2026.

  1. historicalduck7

    historicalduck7 Well-Known Member

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    it is clear that the 101 services have not been tested whatsoever; 3 different services, all 3 have ended in me quitting at ingolstadt nord due to the doors unlocking themselves, then refusing to lock again despite trying everything. a fix is needed soon because it seems that most of the 101 services are pointless at the moment
     
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  2. Disintegration7

    Disintegration7 Well-Known Member

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    Are you using the expert 101 or the one included with the route? Just curious if it affects both
     
  3. historicalduck7

    historicalduck7 Well-Known Member

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    the expert 101, strangely i’ve not had the issue with the cab car at all
     
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  4. DTG Lukas

    DTG Lukas Developer Staff Member

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    you need the enable ZS on the cab car, basically your cab car battery runs out and then the door control doesnt work anymore. Prototypical
     
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  5. dal#7945

    dal#7945 Well-Known Member

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    Shouldn't that be on already when we start the service. Other wise we gotta run down the other end of the train to switch it on. We dont enough time to do that.
     
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  6. DTG Lukas

    DTG Lukas Developer Staff Member

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    No its in the cab your driving
     
  7. historicalduck7

    historicalduck7 Well-Known Member

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    so at the start of each service i need to go to the cab car then back to the 101 to finish setting up? if so, id suggest that in future the setup time should be 4 or 5 minutes; its tight as it is but doable, however many people struggle to get everything ready in 2 minutes
     
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  8. foggy#2817

    foggy#2817 Well-Known Member

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    No. If you drive from the cab car, you need to hold the ZWS in start (in the cab car) for a second. You can then drive.
     
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  9. GeraltDW

    GeraltDW Well-Known Member

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    I don't have this DLC yet, but if it is like the Expert Intercity DLC then both ends of the train should have that switch and you just use the one you're sitting at. :)
     
    Last edited: Aug 17, 2026
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  10. foggy#2817

    foggy#2817 Well-Known Member

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    As stated on here, number 8
     

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  11. foggy#2817

    foggy#2817 Well-Known Member

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    Forced to play the non expert 101 and cab car for the scenario makes me realize it's all a bit wonky. No AP awarded for driving with safety systems (both 101 and cab car) and the dreaded 'zugbeeinflussung' (in the 101) every time you acknowledge SIFA. Good thing I can use the expert stuff for the timetables.
     
    Last edited: Aug 18, 2026
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  12. dal#7945

    dal#7945 Well-Known Member

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    So DTG are we not getting mastery for this route? Also how long we are expected to wait for the patch to all the problems with route/locos. I got to say your lack of communication about the problems with route and other newer routes. Is very poor we just want resurance that DTG are working on them.
     
    Last edited: Aug 18, 2026
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  13. vendys#6021

    vendys#6021 Well-Known Member

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    I just finished a scenario with some extraordinary freight train, but that's not as important as the fact that it takes place in a snowy environment. What surprised me was that there was snow in the tunnels, and what surprised me even more was that gradually in more and more tunnels, sections began to appear where the tracks were not covered in snow for a while, then they were again, or only one track was covered in snow, etc....it's really not a happy execution.
     
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  14. Isaak

    Isaak Well-Known Member

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    I've just encountered an LZB issue for the second time with the new BR 403 on SFS Nürnberg-Ingolstadt: suddenly the LZB drops out at high speed, resulting in a PZB overspeed emergency brake (that you can recover from without stopping once the emergency brakes release below 165 km.h). There is no LZB transmission fault, the system just randomly resets to PZB mode without any warning. When passing an LZB entry sign after this issue, the LZB kicks in again as if the train has just entered LZB territory. It seems location independent, because I have encountered it in the direction of Ingolstadt about 15 kms after leaving Nürnberg, and about halfway (± 45 km before Nürnberg) in the other direction. Did anyone else encounter this?
    TSW Steam on Windows 11.
     
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  15. hiromaru

    hiromaru Active Member

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    PC Steam Version
    When driving a freight train from Nuremberg, the lights inside the underpass—where the line crosses the main line just before the terminus—are merely decorative and do not light up.
     
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  16. wfb#8731

    wfb#8731 New Member

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    Whenever I drive the Munich-Nuremberg Express, TSW always crashes right after the first tunnel past Ingolstadt Nord. I don't have this problem with the other trains.

    I play on PC via Steam.
     
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  17. AmityBlight

    AmityBlight Well-Known Member

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    I have taken the MüNüX 3 times in this direction so far, and encountered that crash too, but only once. It indeed happened right after leaving the Audi tunnel north of Ingolstadt Nord. It doesn't seem to be very repeatable tho, since I rebooted the game and restarted the very same service under the same weather conditions and it worked. So I chalked it up as a random crash at the time, and didn't point it out here.
     
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  18. Disintegration7

    Disintegration7 Well-Known Member

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    Announcements only play for me heading towards Nurnburg. No announcements for the Munich bound services.

    Noticed on both the ICE and Munex services fwiw.

    Otherwise, I gotta say it's growing on me a little bit. The scenery is nice (the foliage is really well done, and I like the non-generic road signs on the motorway). Lots of gradient changes to manage when not under LZB. The services don't take all that long, which I appreciate since the save feature is flaky imo.

    PC/Steam/Win11
     
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  19. razmatus#2517

    razmatus#2517 Well-Known Member

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    the section where you are about to exit LZB is downright brutal, as you have to start braking early, cos almost as early as you exit LZB, you got station approach, which usually means PZB supervision, so if you are already going too fast, it is instant Zwangsbremsung unless you anticipate :)

    the gradients remind me of the French route where the descents are kinda used to help ICE accelerate to that 300 kph :)

    once I learn more about the strange Sifa behavior (which might be prototypical, I dont know? like - icon first, then first audible warning, after second audible warning traction locks, and after third audible warning a Zw. takes effect shortly), (edited) I will surely drive the route more :)
     
    Last edited: Aug 19, 2026
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  20. foggy#2817

    foggy#2817 Well-Known Member

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    Have you played the Nürnberg - Allersberg services with the 111 or the WiKo cab car? Quite a challenge, managing the varying gradients with the tap changer.
     
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  21. Isaak

    Isaak Well-Known Member

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    There seems to be something wrong with the TOD: on the 20th of November, it is already completely light outside at 5:30 in the morning. At 16:00 it is already pitch black outside. It seems as if the reference point is placed some time zones away.
     
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  22. dal#7945

    dal#7945 Well-Known Member

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    In the UK that would almost right.
     
  23. jesper2805

    jesper2805 Well-Known Member

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    That is a bug that i have noticed on more routes. Salzburg Rosenheim for example.... They used standard UK time zone in game i guess.
     
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  24. MG1968 [CH]

    MG1968 [CH] Active Member

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    The change to summer time is also missing.
     
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  25. Emmy_MAN

    Emmy_MAN Well-Known Member

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    I’ve noticed the same thing on a few other routes as well.
    DTG, DTG Alex, DTG Harry, DTG Matt, really ought to look into this and update it.
     
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  26. historicalduck7

    historicalduck7 Well-Known Member

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    why tag 3 separate members of staff, who have little role in fixing bugs?
     
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  27. liuzhong#7232

    liuzhong#7232 New Member

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    Subject: Crash on loading Schnellfahrstrecke Nürnberg‑Ingolstadt (EXCEPTION_ACCESS_VIOLATION)

    Platform: PC (Steam)
    DLC: Schnellfahrstrecke Nürnberg‑Ingolstadt
    GPU: RTX 5070 Laptop (8 GB VRAM)
    Issue: The game crashes immediately upon attempting to load this route.
    Error message:
    Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0xffffffffffffffff

    Steps to reproduce

    1. Perform a full clean reinstall of Train Sim World 6.

    2. Install only the base game and this official Nürnberg‑Ingolstadt DLC, no mods, no liveries, no ReShade or third‑party plugins of any kind.

    3. Launch the game and select this route.

    4. Crash occurs at the route‑loading screen, 100 % reproducible on every attempt.

    Troubleshooting already performed

    - Verified game‑file integrity via Steam

    - Re‑downloaded the DLC separately

    - Applied launch parameters -dx11 -notexturestreaming

    - Fully cleared game cache and configuration files

    - Completed a full clean reinstall of both the base game and the DLC

    All other official routes work correctly without any crashes. I have attached the Unreal Engine crash‑report screenshot for reference.
    Could the development team please investigate this initialization crash issue. Thank you.
     

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  28. drnicktgm#1259

    drnicktgm#1259 Well-Known Member

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    I wonder, are those the displays that the DB uses on all their ICE trains or just the ICE 4?
     

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  29. jesper2805

    jesper2805 Well-Known Member

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    No this type of travel information is used in diffrent ICE train series. Its the standard layout for connections and other journey releated information
     
    Last edited: Aug 20, 2026
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  30. Emmy_MAN

    Emmy_MAN Well-Known Member

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    Apparently, some people still haven’t got the message, but DTG is the publisher of all the DLCs.

    I didn’t say that this only affects this particular track.
    And if you read my post, you’d see that I wrote this happens on several tracks, so it’s probably a Core issue.
    And DTG handles the Core updates anyway, but all the DLCs are sold by DTG too, so DTG also bears some responsibility for this.
     
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  31. kelemenlk

    kelemenlk Active Member

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    On Bpmmbdf 286.3 how do you turn PZB because I turned it on at the other end And PZB is still not turned on. I’m driving the cab car on The one that does Re1 services I’ve tried all over the train. I still can’t find the switches PZB or LZB Or SIFA
     
  32. historicalduck7

    historicalduck7 Well-Known Member

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    are you using the expert version, because if so they should be enabled by default
     
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  33. oldwpfan

    oldwpfan Member

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    While running a service in the rain...
    Settings were custom weather - light rain (precipitation @ 30%, wetness @ 50%, cloud @ 70%)
    ... I noticed the basic terrain textures on the entire route are way too glossy (reflective):
    IMG_2026.08.22-11.53.33.jpg

    IMG_2026.08.22-11.56.19.jpg

    IMG_2026.08.22-12.03.30.jpg

    Trees look like they're growing in swamps, flat grassy areas look like rice paddies, car parks either look like slushy mud or asphalt is ankle deep in water. This may only need a simple change in the ground texture "properties", but as it is, it looks horrible and certainly can't be helping performance when rendering wet terrain at 300 kph with all those reflections going on. :(
     
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  34. OldVern

    OldVern Well-Known Member

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    Is that TSW or Roblox?!
     
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  35. foggy#2817

    foggy#2817 Well-Known Member

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    The highway indeed didn't look great when it was raining.
     
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  36. hiromaru

    hiromaru Active Member

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    Every time I play, I feel like the S-Bahn trains are just too old and the gaps between the platform and the train are an issue. There’s been total silence since the release.
    It’s frustrating to pay such a high price only to see such a lack of support...
    The past year has seen few releases, and the experience has been marred by issues like blurriness and new bugs introduced after patches.
     
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  37. kelemenlk

    kelemenlk Active Member

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    I don’t no, if it’s a bug, I have to say I am really enjoying this route. The only downside is the talent 2 The four stations before Nurnberg Has a red signal and that is why all the trains are DELAYED because you got to go below the speed limits I don’t know if this is a bug And also after Nurnberg when going to track 22 Nurnberg I keep below the speed limit, but the Brakes keep Coming on cause it keeps on saying I’m over speed and below 10 Kilometres sometimes I don’t know if there’s a problem with The PZB on talent 2 And some of the other trains are sometimes like that as well like the Expert BR101 I don’t know if they copied some of the bugs from other games or not
     
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  38. historicalduck7

    historicalduck7 Well-Known Member

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    on pretty much every ice 3 service i do, i’ll hear the system telling me ‘storung’, and the traction will then reset to 0 without me doing anything. this has been happening over 5 times a run, and i don’t have faults enabled. am i missing something or is this a bug?
     
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  39. hiromaru

    hiromaru Active Member

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    I have confirmed the phenomenon shown in the photo on the PC (Steam) version as well.
    It is being rendered an unnaturally deep, dark black.
     
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  40. dal#7945

    dal#7945 Well-Known Member

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    Does the flixtrain layer into this route.
     
  41. jesper2805

    jesper2805 Well-Known Member

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    No!
     
  42. dal#7945

    dal#7945 Well-Known Member

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    Ok thanks mate if I have asked already sorry .
     
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  43. dal#7945

    dal#7945 Well-Known Member

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    So they release an update but no fix for the rain staying on windscreen and the head and tails scenario no fix for lzb not working. And still no mastery. DTG Alex why was these not addressed in the update. Thanks
     
    Last edited: Aug 24, 2026
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  44. OpenMinded

    OpenMinded Well-Known Member

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    Thanks for adressing this in the first patch. Makes driving the RE1 much more enyojable:D

    As for the missing mileage posts, this is actually in the two longest tunnels on this route. Neither Euerwang tunnel, nor Irlahüller tunnel sem to have any Hektometertafeln. Would be nice if they could be added later, as it would give 1) some indication how much more distance there is in the tunnel and 2) would actually indicate that we are on an NBÜ patch

    Also, I am really liking the fact that reflective signs have found its way back into the game;) I have noticed, however, that the mileage posts on the left track are always reflective, the ones on the right track are not (despite the mileage posts ending on "0", which are reflective on both tracks, left and right). Example below: upload_2026-8-24_17-54-32.png
     
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  45. dal#7945

    dal#7945 Well-Known Member

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    At least the journey chapters have been unlocked now.
     
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  46. vendys#6021

    vendys#6021 Well-Known Member

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    Unfortunately, the original default BR 101 still doesn't give full points for LZB mode....... and although the wheel animations on the MunEx car were fixed, the strange logos instead of the car class designation remained unchanged
     
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  47. dal#7945

    dal#7945 Well-Known Member

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    It's like it was a quarter of the full patch.
     
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  48. OpenMinded

    OpenMinded Well-Known Member

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    Yeah, I agree, still loads to be fixed or improved, on the other hand I am pretty happy it didn’t take 2 months for the first fix (as it seems to be standard nowadays)!

    One more thing I have noticed (after we are now able to drive other freight locos as well…) is that the fright trains drive line speed. They should obviously be limited to 100kph (maybe 120 for some, haven’t checked).
     
    Last edited: Aug 24, 2026
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  49. AmityBlight

    AmityBlight Well-Known Member

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    I think it has been mentioned before, but it's so annoying I'd like to mention it again...
    [​IMG]
    The entrance signal to Nürnberg Hbf tries to signal Sh1 aspect (shunting signal, red with two white dots) to let the RE from Allersberg in to platforms 12/13, but isn't equipped to do so. So it will look like a normal red signal, except on the map where it shows up correctly. It can be passed using "Befehl 40" but its appearance makes me bring my train to a stop every time.
     
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  50. razmatus#2517

    razmatus#2517 Well-Known Member

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    overall I kinda liked this route, tho I am waiting to see if that Sifa thing I mentioned is prototypical or a bug... and the AFB bug, which is similar to a former bug on ICE-T - if the AFB brakes under LZB, sometimes it locks traction (looks like when it brakes for a longer time)

    these are for the new ICE3, havent yet had time to drive other trains on this route
     
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