I've also noticed another bug; I can't log in directly to the forum using the forum "Login/Register" button. I have to log in via the Dovetail Live site , go back to the forum website, click on the "Login/Register" button for it to work. Edit : It looks like it's been resolved.
That’s quite funny. It’s like nobody checked how the formatting would affect older articles. Some articles seem to show the top image fine, while others have them chopped into a banner like this. I wonder if they’ll fix it.
Thanks for the comments folks - I think it's unfair to say that nobody is checking the sizing, it's more the way we use the platform works under different systems which is having non-ideal results. Typically, our header images used to use images in full, so we don't need to re-copy them into the articles. It seems that they're now being folded into the headers. Working with the team to see if we can adjust the sizing here potentially.
DTG Alex Why was it decided that when you open live.trainsimworld.com you immediately land on your own status page? Personally, I find it much more logical to go straight to the news page. I don’t care at all about my profile. I don’t know what others think, but maybe there are more people who feel the same way? I basically only visit this site to read the news. I check my mastery status in the game anyway. If there’s any doubt, perhaps a poll would be a good way to see whether there’s a majority in favour of that.
As user experiences go, going to the designated home page is the right course, and this is what it does. Personally I don't go to it for news as I see the announcements on this forum and on Discord, so seeing the profile and mastery first is far more useful to me.
the only part that is of any real use it the MASTERY for the NEWS, well just stick here, people are always complaining about new DLC way before they are even annonced or release
So fresh week are we getting any patches/updates. I think not all care about now is dovetail direct and beyond.
I highly doubt it, depending how far off from Direct the actual TSW7 release date is set. Tadami has gone back to square one it seems and we can only assume anything else in the pipeline the devs have been told to polish it up for TSW7 as TSW6 will no longer be supported.
In the last few releases there’s been a fixed four‑week gap between them. So there’s barely any time to do anything, and I honestly don’t expect that to change. New updates will arrive with the new game. It’s been very quiet in terms of update news anyway, so I’m not expecting much more on that front. The real question is whether DTG even considers it worthwhile to release anything else for TSW6 at this point.
Actually, DTG should release the updates they’ve had for a long time, and the ones for TSW 6 DLCs should also be released for TSW 6. After all, if DTG were to release these updates only with TSW 7, that would be unfair to TSW 6 customers. Users who have decided to stick with TSW 6 – and who won’t be downloading the free update to TSW 7 – have, after all, purchased the TSW 6 DLCs, so naturally they would also like to receive the updates for TSW 6.
Yes, that’s true, unfortunately – I can only agree with you there. But in my opinion, that’s simply not right; it seems to me as though DTG is doing this specifically to get people to switch to TSW 7, just so they can get the updates for the DLCs they bought whilst TSW 6 was still active.
Exactly. They will just argue that’s what the free starter pack is for, so they can ditch TSW6 and forget it even existed.
Yes, that used to be the case. What if DTG were to say now that there’s no longer a free starter pack for TSW 7? Edited retrospectively! What about the updates you’d still like to get for TSW 6? Somehow I get the feeling you don’t understand what I mean, or what I wrote in the posts above.
That goes back to TSW2 --> TSW3, when promised patches for a recently introduced game-breaking derail bug and a large group of fixes for Peninsula Corridor in TSW2 were rescinded for that platform, and the fixes only included in TSW3. DTG throwing away their own development money is one thing, but hopefully the desire to keep good relationships with their increased number of third party devs means they won't cancel patches those devs have been working on.
If you look at the current state of the game especially the ongoing RAM issues you can pretty much assume DTG isn’t going to add any huge core features. It would honestly be quite foolish to try expanding the core while lacking the capacity to support it. From that point of view, it’s reasonable to expect the focus to stay on new routes without major changes. So a free starter pack wouldn’t be entirely illogical. But yeah, that’s just speculation on my part. So the free starterpack will still remain this year if you asking me.
"Full" changelog: Full Changelog Schnellfahrstrecke Nürnberg – Ingolstadt Fixed an issue with the route introduction to remove the reference to Leipzig. Fixed an issue with wobbling wheels. Fixed an issue with the audio mix in the cab car when travelling at high speed. Thames Valley Branches: Windsor, Henley & Marlow Branch Lines Removed a real-world telephone number from sign. Fixed an issue with floating assets throughout the route. Fixed several clipping assets. Fixed missing player collision throughout the route. Fixed terrain issues along the route's bridges. Added roof to Windsor station shops. Fixed holes in Windsor station floor. Fixed motorboat colliding with bridge pillars. Fixed platform clipping into train at Twyford. Fixed bridge clipping into train. Fixed 6-car train being too long for Platform 5 in Twyford in the Regatta Day scenario. Fixed an issue that prevented the Great Western Express BR Class 166 from subbing into services. Fixed an issue that prevented the Great Western Express BR Class 166 from subbing into Journey Mode. Adjusted lighting curves so they turn on at the appropriate times thanks for the effort i should say..... It’s almost humiliating that they come up with this. There’s still so much that needs to be done, and then this is what we get…
Source? There has been no indication the undeclared issues with the route that led to it being pulled at the last minute have been resolved. Effectively it will become a TSW7 route, if it even makes it back to release.
the union workshop statement and the fact that the steam page still exists, if the situation were "we won't be releasing anything else for TSW6 and tadami is being saved for TSW7" the steam page would have already been removed, and the statement from union workshop would have struck a very different tone not to mention that there will still be a few weeks between dovetail direct and TSW7 release date
yeah, that could be the case and I actually agree with you in any case, alex said we’ll have news about a release date for tadami by the end of this month
But the originally planned and postponed major update of the German routes and perhaps the related optimization of textures for the German addons due to blurring on consoles has somehow been postponed and is not talked about much anymore. Just like on PS5, the update for Medway Valley, where perhaps the dispatcher function was supposed to be implemented, was eventually canceled ... at least I don't know that it would have happened on PS5