Route Bahnstrecke Nürnberg - Würzburg - Feedback Thread

Discussion in 'Route Add-on Feedback' started by dtg_jan, Sep 10, 2026.

  1. Inkar

    Inkar Well-Known Member

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    ICE 4 (DB BR 412):
    - Turning AFB off does not trigger the warning sound "AFB, AFB, AFB" sound as should.

    - Driving under PZB I passed a 1000Hz magnet. I acknowledged it and run below 85 Km/h for a while but at some point I got distracted and I reached 89Km/h while the 85 indicator was still blinking (the yellow 1000Hz indicator was off already at this point). The emergency brake was not triggered as it should have been. Note: waited more than 5 seconds to make sure the emergency brake was not triggering while the 85 was still blinking to make sure I was not just lucky that I exceeded the limit exactly when the 85 indicator was going to stop blinking.

    Please make sure this is fixed. Safety systems that do not work properly are a huge problem.

    PC/Steam
     
    Last edited: Sep 16, 2026 at 7:02 AM
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  2. hiromaru

    hiromaru Well-Known Member

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    Noticeable stuttering also occurs on the section between Würzburg Station and the next station towards Nuremberg.
     
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  3. Carnil

    Carnil Active Member

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    Rottendorf
     
  4. ganbararider#2632

    ganbararider#2632 New Member

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    PC/Steam
    ICE4:
    problem:The reason for the inaccurate speed control of the new version of AFB has not been resolved.

    Details:During the fine-tuning process of AFB, it was found that the AFB handle model did move slightly, but the pointer on the MTD may not change, which could result in a maximum difference of approximately 4km/h between the set speed and the actual vehicle speed. Players usually control AFB through the notification bar on the right side of the screen, rather than carefully checking MTD (as there are no numbers on MTD). The notification bar on the right is well coordinated with the AFB controller model, but the yellow dot on the MTD determines the vehicle speed.

    Actually, I personally think that many vehicles in the game also have similar issues with throttle control, but power output usually does not require 1% control, so there is no need to worry.
     
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  5. OpenMinded

    OpenMinded Well-Known Member

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    BTW, still wanted to give feedback on this, as I am now in a postition to confirm that the TSW representation of the ICE4 is correct (asked someone who knows better then me):D.

    The ICE4 uses the HL (5 bar line through the train) only for emergency braking. All normal braking applications are done by direct braking on each individual waggon, as suspected orignially. This has then no impact on the HL pressure.

    The ICE3 is much more conventional, in this aspect. It still uses the HL for normal braking applications (although, different pressure values are used dependant an speed and WB status).
     
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  6. hiromaru

    hiromaru Well-Known Member

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    Thank you, Karnil.
    When the service is running on the section leading up to that station,
    the stuttering is severe.
     
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  7. razmatus#2517

    razmatus#2517 Well-Known Member

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    so thats why the analog gauge barely moves and only braking stuff is shown in the digital screen?
     
  8. OpenMinded

    OpenMinded Well-Known Member

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    Correct! The analog gauge will only move while emergency braking
     
    Last edited: Sep 16, 2026 at 4:11 PM
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  9. razmatus#2517

    razmatus#2517 Well-Known Member

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    see, stuff like this is sometimes mentioned in the streams, but not always, and rarely in the articles, and then comes the route/loco/train and ppl like me are wondering what the hell :D ... I understand the majority of ppl will just fire up the game and play, but ppl who have spent thousands of hrs in this game (and ppl much more knowledgeable as well) will notice

    as experienced as I am in this game, a lot of what I have learned over time is from this game and its iterations, plus a bit of my own studying... if they are going to introduce sth more updated, more nuanced, closer to reality, thats noticeably different from previous (and often more lenient towards players), it would be nice to point this out

    like, hey, this iteration of ICE3 features more realistic standing brake of AFB (if you remember me ruminating about why open doors wont stop the train from departing when Train brake is Released), and its AFB braking is less powerful, forcing you to now do it on your own, closer to IRL.. stuff like this
     
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  10. kf5550

    kf5550 Active Member

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    The brakes on the BR442 Talent 2 seem a bit over-sensitive, compared to previous versions
     
  11. blazingsoup

    blazingsoup Active Member

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    Not sure if this was reported for this route yet, as I've seen it an issue for rail journeys for other routes, but scores and medals for rail journey for this route are not being saved consistently for the ICE 4 journey, even though it shows you earning them in the route, for both scenarios and regular routes. upload_2026-9-16_11-8-36.png upload_2026-9-16_11-8-36.png upload_2026-9-16_11-8-55.png upload_2026-9-16_11-8-55.png

    EDIT: Sorry for the full images...tried making it a small thumbnail only, but it posted both, at least on my end...
     
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  12. dal#7945

    dal#7945 Well-Known Member

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    So doing a freight job with the 185.2 about 10 mins in i lose all my computer screen complete blackout and I cant get them back on this happened to anyone else. I'm getting so fed up off the bugs and poor performance with tsw7.
     
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  13. AbuTaliban

    AbuTaliban New Member

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    Hallo Dovetail-Team,

    after extensively driving and testing the new ICE 4 (BR 412) over the past few days, I would like to share some detailed feedback regarding realism, audio, door and step behavior, interior details, displays, and the AFB system.

    I hope these observations can help improve the ICE 4 in future updates.

    1. Passenger Doors & Step Logic – High Priority

    Step deployment and door timing:
    Currently, the passenger doors begin opening before the external steps have fully deployed. In reality, the doors should only unlock and open once the steps are completely extended.

    The same issue occurs when closing the doors. The door warning beeps should continue until the steps have fully retracted and the doors are completely secured.

    Missing step sounds:
    There currently appears to be no mechanical audio for the steps extending or retracting. A realistic mechanical sound during step movement would significantly improve immersion.

    Additionally, there should be a distinct mechanical "click" or locking sound when the doors are fully closed and locked.

    Cab audio:
    The passenger door warning beeps and train crew announcements are barely audible from inside the driver's cab. Compared with the ICE 3 and ICE T, the ICE 4 feels noticeably quieter in this regard. Increasing the volume and/or improving the interior sound propagation into the cab would make the experience more realistic.

    2. Interior Lighting & Atmosphere

    Several lighting elements appear to be missing or non-functional:

    - Red ambient LED night lighting
    - Ceiling lights in the vestibules and entrance areas
    - Small lights around the passenger door/step areas

    These lights would be particularly noticeable during nighttime operation and would add a lot to the overall atmosphere.

    Interior passenger doors:
    The glass sliding doors between passenger areas remain open indefinitely once opened. On the real ICE 4, these doors automatically close after a short period, using sensors. Implementing an automatic closing function would make the interior behavior much more realistic.

    HVAC / Air Conditioning Audio:
    The characteristic deep, continuous humming sound of the HVAC/air-conditioning system appears to be missing from the passenger lounge and restaurant areas. Adding this background ambience would make the interior soundscape feel much more authentic.

    3. Displays, Train Crew Areas & Destination Displays (ZZA)

    Locked service areas:
    Several areas of the train currently cannot be accessed, including:

    - Bistro/restaurant kitchen
    - Train crew cabin (Schaffnerkabine)
    - Service compartments

    If technically possible, allowing players to access at least some of these areas would add considerable detail and exploration value to the ICE 4.

    Passenger Information System (FIS):
    The passenger information screens could be made more realistic. Ideally, they could display information such as:

    - Scheduled arrival times
    - Current delays
    - Next stops
    - Connection information
    - Simulated advertisements or other realistic passenger information

    This would make the passenger areas feel much more alive.

    External destination displays (ZZA):
    It would also be useful to have the ability to manually configure the external destination displays from the cab display, similar to how this is handled on the real train.

    At the moment, the displays frequently show "Bitte nicht einsteigen" in scenarios where a proper destination display would be more appropriate.

    4. AFB – Automatic Drive and Brake Control

    The AFB behavior could also use some refinement.

    At the moment, the system sometimes reacts too slowly to changes in gradient. This can result in the train exceeding the selected speed before AFB responds sufficiently.

    In other situations, the braking response can feel unnecessarily abrupt.

    A more precise and realistic AFB response to gradients, speed changes, and braking requirements would improve the driving experience considerably.

    Overall

    The ICE 4 is a very welcome addition to Train Sim World 7, and I really appreciate the amount of detail that has gone into the train.

    The points above are mainly intended as realism and immersion improvements. In particular, the door/step synchronization, missing mechanical sounds, interior lighting, HVAC audio, FIS behavior, ZZA functionality, and AFB response would make a significant difference.

    Thank you for your hard work on Train Sim World 7 and for continuing to improve the ICE 4. I hope this feedback is useful for future updates.

    Best regards
     
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  14. blazingsoup

    blazingsoup Active Member

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    Another thing that just happened on Rail Journey mode on ICE 4, if you have the random track faults on the track director can put the fault warning marker RIGHT after the LZB block begins (assuming you have LZB mode on), causing your train to immediately lock up the brakes and slam you back down to 30 mph before you know what's happened, even with AFB off. It releases after it gets low enough, so I guess it accomplishes its purpose, but I'm guessing the fault markers weren't meant to be randomized right behind the LZB sign, I could be wrong though.
     
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  15. razmatus#2517

    razmatus#2517 Well-Known Member

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    btw just wondering, does ICE 1 have standing AFB brake... y know, the thing that applies slight pressure when at standstill to prevent rollback etc
     
  16. historicalduck7

    historicalduck7 Well-Known Member

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    the MüNex is facing the wrong way, the 101 should be facing munich, not nurnburg
     
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  17. NateDogg7a

    NateDogg7a Well-Known Member

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    Others have noted but I will reiterate that for the BR 440 there should not be any Wachsam/PZB acknowledgement sound, except for when an active magnet is awaiting acknowledgement. However, on Series X when using the button to acknowledge PZB or Sifa, the tone always sounds no matter what, which is incorrect and results in a lot of unnecessary alerts during a service.
     
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  18. otisdepotis

    otisdepotis Member

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    A few questions regarding the 412. Why does the yellow AFB dial look so different. It should be a yellow diamond and it should be in between the white lines of the speedometer not above it. It also completely disappears when entering a LZB zone.

    Something less important and maybe im just deaf or they used a whole lot of WD-40 but both the cab door and the door of the switch cabinet don’t make any sounds when opening or closing them. Are they that quiet irl?

    And are the headlights supposed to be this dim? From what I could find online you are supposed to see more.
     
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  19. hiromaru

    hiromaru Well-Known Member

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    PC/Steam Version
    Could someone tell me if this is a bug?
    The platform number sign on Platform 1 at Kitzingen Station reads "1/9." Is this correct?
     
  20. Inkar

    Inkar Well-Known Member

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    kitzingen.jpg
     
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  21. dave#4723

    dave#4723 Active Member

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    On the turntable with wires at Würzburg, whilst the locomotive is operable in the area, the pantograph isn't raised. I suspect this is due to there being no proper OHLE in the area.
     

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  22. hiromaru

    hiromaru Well-Known Member

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