No, owning the DLC should automatically give you the entitlement for the TSW 7 version. Have you checked the store pages as well to see if they are available to download?
Showing and installing now after a console restart! I just hope that after the 150 pieces of DLC are installed that it will still actually load up, unlike the last few iterations of TSW... If not, then I know which thread I shall be visiting! It kind of makes me wish that we could have seen DTG Matt's screen after it crashed during the console preview stream, as it did seem to take an awfully long time to boot up, so I am curious if there were any load up crashes during that time.
Hi Jan I can't download santa fe cajon pass dlc and kassel würzburg its saying i got pay cause I dont own them but I do this is on xbox.
Just got the free edition for PS5. Several routes I own are saying in PS store they need to be bought again. Pretty much all North American as well. Arosalinie Cajon Pass Sand Patch Oakville Cane Creek Clinchfield Horseshoe Long Island Rail Road Any other PS5 players had this at all?
Hello dal#7945, Kassel Würzburg, Cajon Pass and the Class 170 were not set up correctly by Microsoft, but we are currently in talks with them to resolve the entitlement issue. We will report back once the issue is resolved or when we have more information. All the best, Jan
Kassel Würzburg has now gone through publishing and should be available on Xbox as intended. Santa-Fe and the Class 170 are still processing and should become available soon.
It was supposed to be fixed in a patch, but on the Nuremberg route, the BR 442's Automatic Train Conductor system is not working. The settings are set to "Realistic." PC/Steam version. Please check this.
dtg_jan Hi Jan the small update for the font size was that for all platforms. Cause I just played on xbox a font is still quite big. And I done the update before. Thanks
Bummer. After finding a solution for the BR 193 Vectron loco "Confirm Speed" key not working (unbind key then reinstall CTRL +F), installed day one patch and killed the key assignment again. Tried everything, reset all keys, unbind said key, and resigned key to no avail.
There was a post on discord about what's coming next week, hinting at major updates every week. Apparently wasn't posted in the forum so here's a copy and paste: Train Sim World 7 – Post-Launch Status As we head into our first weekend following TSW7's official release, I want to share an updated status report that helps highlights some of the key feedback we've seen from our reports, as well as sharing the highlights of our first patch coming next week! ## **Top Reported Issues** - Nürnberg-Würzburg - Low performance/FPS around Nürnberg station. ***Status:** ️ Improvements in next patch, further work ongoing* - Beginner Controls - Incompatibility with non-US keyboards. ***Status:** ️ Planned for an upcoming patch* - Controller Camera Movement - External camera too fast, on-foot movement feels off ***Status:** ️ Known issue, under review with our teams* - Livery Designer - Liveries aren't appearing as expected in Livery Designer menus. ***Status:** ️ Known issue, under review with our teams* - Camera Speed - Console players have noted cameras are too fast at slowest speed. ***Status:** ️ Known issue, under review with our teams* - Missing Wheels - Some trains when using liveries are show to be missing wheels. ***Status:** ️ Known issue, under review with our teams* - Freight Hauler - Soft-locking issues when playing and general feedback. ***Status:** ️ Longer-term improvements planned* ## ️ **First Major Patch - Coming Next Week!** Arriving next week will be one of our first major post-release updates for TSW7, which includes a huge range of fixes and improvements, including some of the areas you've been reporting to our teams. This is the first of our weekly updates to improve the experience. Here's a highlight of some of the key changes in this update: - **Nürnberg-Würzburg** - Memory improvements to improvement performance and reduce instances of blurred textures - **Tri-Rail Miami** - Car traffic will now correctly stay stopped at crossings - **Airedale & Wharfedale** - Class 331 improvements to ensure doors open correctly and function as expected with the guard panel - **Class 333** - Updated DVD behaviour to ensure it works as expected - **Beginner Controls** - Improvements to prevent trains getting stuck, physics stability, and SPADing when crossing red lights - **AI Conductor** - Improvements to Realistic setting which now waits for player door closure correctly - **Nürnberg–Ingolstadt** - Added ICE 4 to timetable, alongside key performance improvements and range of fixes and art updates *Additional patches will be arriving each week folding in more of your feedback! * Please note this is by far not the full list of feedback and reports we're working towards, and let us know if you're frequently experiencing anything additional to this list which we've not highlighted, and letting our teams know on our forums. If you do need help, we have gameplay guides, tutorial and much more on our TSW FAQs. Thank you for all for an incredible release this year, and stay tuned for more information on patches, releases and announcements!
At least some of the above, no matter how welcome, should never have made it into the release version in the first place!
I'm curious to see how releases/updates will fold together over the next few months. I'm assuming the 805 button fix, as well as some WCMLTV changes will release alongside the class 70, and some Crewe-Preston fixes will release alongside the Cumbrian Coast release. I guess it must help the QA process if third party DLC releases/updates in the same patch.
Thanks for the heads up,though why they dont put it on the forum beats me.Surely it would show the people who are having issues,that they are looking at them.The controller issue on consoles is a nightmare at the moment.
I guess not putting the info in these forums is a not-so-subtle indication of the importance they attach to them