Loco Freightliner Br Class 70 - Feedback Thread

Discussion in 'Loco Add-On Feedback' started by dtg_jan, Oct 15, 2026 at 9:48 AM.

  1. dal#7945

    dal#7945 Well-Known Member

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    There's some jobs like that on sand patch grade as well
     
  2. dal#7945

    dal#7945 Well-Known Member

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    Why do AMPS keep going up and down really quick. In notch 8 can't get above 40 on trent valley in the snow really struggling.
     
  3. ToffeeKat

    ToffeeKat Well-Known Member

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    Given that a Class 70 is around 20% more powerful than a class 66 it doesn't equate to what I'm finding in the game. I feel like the Simugraph side needs reworking.
     
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  4. OldVern

    OldVern Well-Known Member

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    I no longer have access to the official Loads Book, but if a 66 is capable of restarting a 1050 tonne train on the 1 in 37 Lickey Incline, then the 70 would have been rated slightly higher. So it should certainly be handling these loads out of Rylstone Quarry without issue. As I no longer have the add on, perhaps someone could set up a free roam on BCC with the 70 and an 1100 tonne load (not Freightliner stock as we know that has other issues), start at Bromsgrove and drive half way up the bank, stop and see if they can get going again.
     
  5. dal#7945

    dal#7945 Well-Known Member

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    But would the class 70 be used irl Rlystone Quarry. Just asking cause I really dont where class 70 majn working lines are.
     
  6. OldVern

    OldVern Well-Known Member

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    Unknown, but even if this is a fictional substitution it should still cope with the loads that a 66 would handle in real life, or for that matter on the OG runs on the Airedale route.
     
  7. dal#7945

    dal#7945 Well-Known Member

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    Thanks Vern.
     
  8. ToffeeKat

    ToffeeKat Well-Known Member

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    Sat at the Home starter at Bromsgrove with a rake of HKA:
    Class 70 x1
    17 HKA Wagons
    Total 1746.8t

    Train in Notch 8 rolls slowly backwards, its impossible to get the train moving with a Class 70.
    Changing to a Class 66 pulled away in Notch 3.

    Of Note, the 66 made it to milepost 55 before running out of juice!

    IMG_2026.10.18-12.09.36.jpg
     
  9. dal#7945

    dal#7945 Well-Known Member

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    Did you manage to do that scenario.
     
  10. ToffeeKat

    ToffeeKat Well-Known Member

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    to be honest I abandoned it, the scenario markers are all over the place, all the yards and static locations are empty of stock, just felt like something thrown together at the last moment.
     
  11. dal#7945

    dal#7945 Well-Known Member

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    Oh OK give that one a miss for now then.
     

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