Graphics Mod

Discussion in 'General Discussion' started by anjie, Mar 6, 2020.

  1. anjie

    anjie New Member

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    Anybody knows if there is graphic enhancement mod for train simulator2020?
    If the answer is yes, where can l download them?
    Thank you!
     
  2. 749006

    749006 Well-Known Member

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    There are Paid for Graphics mods such as RW Enhancer - google it
    What are you trying to achieve?

    Peter
     
  3. anjie

    anjie New Member

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    Such as the color of the sky, light and shadow enhancement, or the enhancement for the vegetation next to the rail
     
  4. Schnauzahpowahz

    Schnauzahpowahz Well-Known Member

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    Well, for skies and weather theres the Armstrong powerhouse weather enhancement pk

    For overall "look" theres Reshade and Railworks Enhancer
     
  5. dunkrez

    dunkrez Well-Known Member

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    From my experience so far, RW Enhancer pro, Armstrong Powerhouse sky and weather enhancement pack, combined with Reshade (using fake HDR, colourisation and anti-aliasing) produce good results and really enhance shadows and general lighting, however, the quality of the trackside foliage and other smaller details remains a headache for me personally, if I could replace all of the 3d trees with better, more realistic models that didn't reflect light like they were made of plastic and didn't have leaves that are ten times the size they should be, I'd be a happy man. The track side foliage needs some serious attention too, it's just not to scale, has very little variety, the colour saturation is ridiculous and it lacks realistic variety. I fully intend to explore options to sort this out, someone's got to try.
     
    Last edited: Mar 7, 2020
  6. rocky.28965

    rocky.28965 Member

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    Trackside is what you spend most of your time looking at.
     
  7. Pookeyhead

    Pookeyhead Well-Known Member

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    AP Sky & Weather Enhancement pack is not really just a graphical enhancement (although skies do look better), it just adds so much more atmosphere. Watch this 11 minute video as a Thunderstorm rolls across Carlisle station. (turn the sound up). It just makes the whole thin so much more involving.

    If you like the sound of thunder... crank up the volume.

     
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  8. trev123

    trev123 Active Member

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  9. Pookeyhead

    Pookeyhead Well-Known Member

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    Every time I look at images or videos of RW Enhancer, it just looks like it adds skies with blown out highlights and everything has a soft focus filter on it.
     
  10. dunkrez

    dunkrez Well-Known Member

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    RW Enhancer is fully configurable, and can be tweaked to perfection. Check how my latest config looks:



    Did a WCML North run with the APT the other day. Ordinarily WCML North looks its age, but with RWe, AP track and AP weather it just gives it a bit of a more refined look. Plus the APT is mad on bends at 125mph :)
     
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  11. theorganist

    theorganist Well-Known Member

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    I haven't heard of RW Enhancer before, might get it, WCML North looks totally different on that video. I have the AP Weather pack, haven't got the track enhancement pack yet.
     
  12. Pookeyhead

    Pookeyhead Well-Known Member

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    All the media I've seen must have been made by the kinds of people who turned up colour and contrast to full back in the CRT television days then.

    That's quite subtle... I like it.

    Is there a frame rate penalty?
     
    Last edited: Jul 3, 2020
  13. Pookeyhead

    Pookeyhead Well-Known Member

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    What's the difference between the Pro version and the normal version of RW Enhancer? The website doesn't really give much away.
     
  14. dunkrez

    dunkrez Well-Known Member

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    I'm currently uploading the APT-P video on the WCML North, just waiting on a class 313 Moorgate to Drayton Park to finish processing then I'll post that here for you to check out.

    The frame rate penalty of RW Enhancer is variable - depends on the effects you use and how strong they are in some instances. I use SweetFX too, just for Godrays, Bloom, FakeHDR. There are some performance saving options available in the config for RWe too.

    I recommend RWe Pro, as it gives a more fine grained control over everything on offer.
     
  15. dunkrez

    dunkrez Well-Known Member

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    Here's the 313:

     
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  16. Peter Hayes

    Peter Hayes Well-Known Member

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    Dunkrez
    Thos videos are amazing!!!
    Any chance you can publish your RWEnhancer Pro settings as a Preset File (.xml) somewhere that we can try?
    Thanks
    PeterH
     
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  17. dunkrez

    dunkrez Well-Known Member

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    No worries, I'll upload the config and sort out my sweetFX options too, though in the morning :)
     
  18. dunkrez

    dunkrez Well-Known Member

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    Attached Files:

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  19. dunkrez

    dunkrez Well-Known Member

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    Here's the video of the APT on WCML North. Considering that the route itself is around a decade old (2010/2011?), and has a lack of tunnel occlusion, the mods really help it along and it's quite a lot of fun to thrash along in a tilting train. I leave the frame counter on (shift+z) so that I have a view on how well my pc is churning frames out.



    As an aside, why have older routes never received an upgrade to feature tunnel occlusion throughout?
     
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  20. Pookeyhead

    Pookeyhead Well-Known Member

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    What spec is your PC?
     
  21. ntypeman

    ntypeman Well-Known Member

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    Not an easy question to answer but would rw enhancer (pro) be of any benefit to me???

    Thanks

    Eric
     
  22. Scorpion71

    Scorpion71 Well-Known Member

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    I have RW enhancer and re-shade (re-shade I use for TSW) - It's just a shame I can't get reflections to work on wet surfaces for TS1 like I can for TSW.
     
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  23. dunkrez

    dunkrez Well-Known Member

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    i7700k @ 5GHz
    GTX 1080
    16GB RAM
    120 SSD
    1TB Hybrid drive
    55" LG oled display
     
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  24. dunkrez

    dunkrez Well-Known Member

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    TS deserves good reflections, whether it be glass on a coach, or standing water and wet weather.

    Be amazing to see this implemented properly.
     
  25. Pookeyhead

    Pookeyhead Well-Known Member

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    That's quite modest for the performance you're getting in 4K really. I'm surprised.
     
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  26. Pookeyhead

    Pookeyhead Well-Known Member

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    What's that screen grab of?
     
  27. dunkrez

    dunkrez Well-Known Member

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    Sweet fx parameters.
     
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  28. Pookeyhead

    Pookeyhead Well-Known Member

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    You use RWEnhancer and SweetFX together?
     
    Last edited: Jul 6, 2020
  29. dunkrez

    dunkrez Well-Known Member

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    Yes - RW Enhancer and SweetFX both take care of different things.
     
  30. Pookeyhead

    Pookeyhead Well-Known Member

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    Not tried that yet. I have SweetFX already... I shall play.
     
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  31. 749006

    749006 Well-Known Member

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    I think it is because DTG do not benefit from changing older routes unless there is a problem which needs sorting
    When WCML-North came out there was a set of buffers part the way down one of the platforms at Glasgow Central
    I think an update fixed it but not for a long time

    Peter
     
  32. dunkrez

    dunkrez Well-Known Member

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    I'm highly surprised that updates don't occur. It's almost like every release is a throwaway product.
     
  33. trev123

    trev123 Active Member

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    Here are a couple of videos using RW Pro on default settings.
     
  34. Pookeyhead

    Pookeyhead Well-Known Member

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    I can't use it with default settings... it's horrible. Highlights bleached out.. loads of silly blooming and fake HDR tonemapping. I just want the occlusion, lighting and reflection benefits... and the ability to desaturate the tired foliage.
     
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  35. dunkrez

    dunkrez Well-Known Member

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    That's what I've tried to achieve in a nutshell really. As close to TSW as is possible with a decade old engine and some sticky tape.
     
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  36. Pookeyhead

    Pookeyhead Well-Known Member

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    We need TS2022 or whatever to use the unreal engine :)... but then no one would buy TSW. Does anyone else find themselves using TSW less and less these days?
     
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  37. Cat

    Cat Well-Known Member

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    What! No editor, no steam locos, no free roam, no 3rd party content? No thanks.
     
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  38. Pookeyhead

    Pookeyhead Well-Known Member

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    I mean the unreal engine... AND all that :)
     
  39. Pookeyhead

    Pookeyhead Well-Known Member

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    I think I'll just stick to TSEnhancer. I can't get to grips with FX Sweet. Can you give me an example of what I'll gain by using it specifically?
     
  40. dunkrez

    dunkrez Well-Known Member

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    It just pushes the quality a little further in the right direction. Deband, Godrays, Bloom and FakeHDR are what I'm currently experimenting with, there is no right or wrong way to set things up.

    Really, the ultimate solution would be for DTG to upgrade the TS engine. But I'm happy with this as an interim so I don't have to use TSW.
     
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  41. dunkrez

    dunkrez Well-Known Member

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    Here's a video of the Railways of Devon & Cornwall V10, featuring a HST set:

     
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  42. Pookeyhead

    Pookeyhead Well-Known Member

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    You sure that's Sweet FX? I don't have anything like that. What I have is a zip file that you unzip into your game folder, and you change the parameters by editing a text file. There's no GUI or anything. I also can't get it to make the slightest bit of difference to anything. Also, the parameters I can change don't seem to match the ones in that screenshot. I must have something completely different.
     
  43. dunkrez

    dunkrez Well-Known Member

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    Do you have the ability to press the 'home' key in-game to bring up the parameter menu?
     
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  44. Pookeyhead

    Pookeyhead Well-Known Member

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    Home key does nothing. There's no mention of the home key in the documentation either. It's as if I'm using a completely different piece of software than you. All I have is a .zip file I unzip into the game folder. All adjustments are via a .txt file. Does this sound familiar? If so, what directory do I unzip into? I'm assuming the Railworks folder.
     
  45. Pookeyhead

    Pookeyhead Well-Known Member

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    Ahhh... I get it now. You're using SweetFX via Reshade, yes? Got that now. I press home and i get a list of shaders I can turn on and off, but cant work out how to actually make adjustments.
     
  46. dunkrez

    dunkrez Well-Known Member

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    Sounds about right, toggle features on/off with the list, underneath the list should be available parameters for all enabled effects.
     
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  47. Pookeyhead

    Pookeyhead Well-Known Member

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    Yeah.... I had performance mode on, so they were hidden. All set now... looking NICE! I found a selective colour shader to make the vegetation colour look WAY more natural.

    As for TSEnhancer, I used your load out as a basis, but increased reflection a bit, but turned up lighting, as your lights at night were REALLY dark ( I suspect you don't do much night driving).

    I'll upload my settings and some screenshots tomorrow... getting late now and my eyes are bleeding with looking at the screen for hours on end.

    Thanks for all your help!

    David
     
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  48. Pookeyhead

    Pookeyhead Well-Known Member

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    Here you go...


    ...as you can see, my frame rate has taken a good kicking LOL. It's in the mid to low 20s now. Oh well... time to upgrade from the old GTX980 I think. My monitor is only 2560x1600 so I ain't got the resolution you have, but I think I've got it set up quite nice for all weather types now.

    Mods used: AP Sky and Weather Enhancement Pack, RWEnhancer Pro, Reshade (plugins used and settings applied in screen shot below.)
     

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  49. Dmitri

    Dmitri New Member

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    Who can make a mod to replace a stock terrain shader so it will adopt textures higher than 256x256 ?

    I'm ready to donate it. PM if You can.
     
  50. USRailFan

    USRailFan Active Member

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    I know a couple of other games have overlays that add stuff like nVidia DLSS, would it be possible to add such a function to RWEnhancer, or does it need the ability to access the core somehow?
     

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