Awesome, all im missing now is londonmidland 's Paddington floor texture fix and GWE is back to a top dog status
For sure. That was a lovely mod. londonmidland, would you mind if I convert it to 4.23 and include it? Totally understand if you’d rather do it yourself.
Hi, I’ll see if I’ve still got the texture file for it and upload it on here. Will probably be sometime next week. Thanks.
Very nice selection. Like the idea of branding the excavators. Would even like a few yellow ones as a change from the bland orange variety. Even better to see one occasionally move as they appear terminally diseased atm.
I'd love to but as it's only the model it would be all orange, or all yellow. There is no in-between!
The excavators are like tractors. Seemingly abandoned about the countryside. Never known a tractor driver who leave his machine and voluntarily walk
Just a note to say the Final version of the pack is now linked at the top of this thread. Hope you enjoy it!
Thank you! Does it include the Paddington floor textures from londonmidland or is that a seperate download?
Looks amazing. It is small details that really bring more immersion. There are some packs for german routes that add logos and screens for ticket machines as well and it improved so much, I am looking forward to my next drive on GWE. One question - do you know if working PIS was ever to be introduced to this route, would you have to delete the mod?
Thanks very much, I really hope you enjoy it. If they ever did bring a working PIS to GWE it’s no drama for me to re-package the rest of the changes without the PIS placeholder texture.
It's on the roadmap, but they are doing East Coastway & LIRR first before deciding on which routes to do next, so it will likely take some time.
Thanks so much for doing this, hightower. One question, the new file is named "TS2Prototype-GWEBranding_Pack.pak" and the old one was "TS2Prototype-GWE_Branding.pak", should the old one be deleted before installing the new one?
Judging by the date of the thread, and the edited original post, it's likely the mod was done for a previous version of TSW2 and it was never updated for the most recent version. Or it could be as simple as the creator just withdrew it.