I have a repaint for the Class 800 that comes with London to Peterborough in to LNER livery. https://alanthomsonsim.com/?download=class-800-lner-azuma And I can place the full train on the track As soon as I push play the intermediate coaches are not showing- just the gangways Any thoughts Peter
I was having a look at the bin file for one of the intermediate coaches and there is an entry for KentHighSpeed <SecondaryNamedTextureSet> <iBlueprintLibrary-cAbsoluteBlueprintID> <BlueprintSetID> <iBlueprintLibrary-cBlueprintSetID> <Provider d:type="cDeltaString">RSC</Provider> <Product d:type="cDeltaString">KentHighSpeed</Product> </iBlueprintLibrary-cBlueprintSetID> </BlueprintSetID> <BlueprintID d:type="cDeltaString"></BlueprintID> </iBlueprintLibrary-cAbsoluteBlueprintID> </SecondaryNamedTextureSet> But it has no blueprint ID and ticking the box does not make a difference Still looking at the bin file. Peter
Could it be related to the 'valid in scenarios' checkbox in the blueprint editor? Again, just a wondering.
I don't know where that is? In the bin files there are <ShowOnTrackProfile d:type="cDeltaString">eTrue</ShowOnTrackProfile> <ValidStandaloneLoco d:type="cDeltaString">eTrue</ValidStandaloneLoco> But i suspect that is not it
The ValidInScenarios checkbox appears in the EngineSim blueprint of a loco from what I can see. Not sure that would be causing the issue, but it may be worth a quick look.
I found that which says eTrue for the Driving Cars and eFalse for the intermediate motor coaches The Class801_simulation_dpts.bin and Class801_simulation_ms.bin are the default versions from the Class 800 pack I can place both versions of the full train sets or individual coaches side by side The default version remains in place and the intermediate vehicles of the LNER version go invisible Even the Virgin reskin works ok Peter
Ok my error. In the original download there was another file to install called AcesTrains which makes the Azuma decal work on the intermediate coaches - but that does not explain why it did work on the driving coaches as they referenced the same bin file? It's working now so problem solved Peter
Well spotted. I wonder if there's something similar going on with that freeware loco we were looking at (and the 86 improvement patch, etc.) - the floating gangways are more than a bit reminiscent(!) [Edit: perhaps not, though; as I suppose -in the case of the 86 IP- just overwriting the files (the bins and lua script specifically) should take care of it all. But it still seems pretty uncanny.]
I have the Class 86 EP and it works find providing you don't swap it with TS Tools The default version might just have 86637 in the number box but the EP version needs a lot more info 86637;J=2;SB=1;GSMR=1 When it does not see all the extras it shows more than it should I messed around with a bin file to make an old repaint work Peter
If a repaint appears in scenario editor but not when the scenario launches then usually that means a shape file for a child object is missing, but the Blueprint is present which is calling for the shape file. I've experienced this with making my own stuff