Directx 12 Query

Discussion in 'TSW General Discussion' started by solicitr, Jan 5, 2021.

  1. solicitr

    solicitr Well-Known Member

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    DX12 certainly improves performance, at least on my machine, even though officially it isn't supported. And it's well established that the Livery Editor will crash if run under DX12.

    My question is: will a created livery crash the game if used in a route? Or, once created, is it just another livery file? In other words, would it work to create a livery under DX11, then restart under DX12 to run?
     
  2. Callum B.

    Callum B. Well-Known Member

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    In my experience, unfortunately the answer is that the game will crash if any custom liveries are used.
     
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  3. Mr JMB

    Mr JMB Well-Known Member

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    What about the FGW mod for GWE, does that work under DX12?
     
  4. Callum B.

    Callum B. Well-Known Member

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    The FGW mod does work under DX12 because it is a livery (officially unofficially) made by DTG, as opposed to a Livery Designer creation.
     

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