Remove the bloody contact signaller feature since it's so friggin' useless, unless fixing it to force to get a green signal. Thank you in advance. ^^
It is removed in TSW2, it is not a function in the immersion control scheme. I would not suspect that they remove it from the Classic control scheme, as the preserved collection scenarios depend on it.
It‘s not useless. A lot of switching services require you to use it in order to proceed. No, it‘s not removed. On PS4, you hold circle to contact the signaller.
Personally, i'd wish i could change signals in the Scenario Creator so i can have priority and other trains can wait for you, Yes it might not be realistic, but on WSR When theres 2 Parallel Tracks the South bound services don't have Priority, I Know i've been down in Minehead for most of my Childhood
Maybe. But the point is that in free roam or timetable mode when you need a green or at least yellow aspect to not be unable to continue for any reason and get a SPAD and end the game because you always get a "denied"
On RRO you need this feature because the wrong tracks are equipped with reduced signals, which means they always represent a danger aspect and you need permission from the signalman to pass it. And even if it would be useless, it is not a feature that would restrict the gameplay in any way, so why remove it?
In timetable/ free roam if there's the case you overshoot a station then pass a green signal which turns red, then drive backwards to align to the platform, load pax and when you need to pass the signal again... the signaller gives you a denied, and that means it's over.