Train Sim World 2: Cinematic Cane Creek

Discussion in 'Dovetail Live Article Discussion' started by DTG Jamie, May 28, 2021.

  1. DTG Jamie

    DTG Jamie Staff Member

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  2. schorni

    schorni Well-Known Member

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    I just don't understand why DTG "overcharge" the customer and start advertising several routes at the same time. The pictures are nice, but look very edited to me.
     
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  3. breblimator

    breblimator Guest

    Looks phenomenal!
    Nice \o/
    TSW.04.jpg

    AI scenery trains involved?

    Just can't wait, oh my :o
    & a great article! BR o7

    PS
    hehe, yeah, some kind of overkill :)

    EDIT
    And do not forget about "DPU" Banking Comm this time :)
     
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  4. Sharon E

    Sharon E Well-Known Member

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    Well, what I am seeing in the article makes this route worth a full look when the first preview stream is done. For an American, can't get too many North American routes.
     
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  5. bart2day

    bart2day Well-Known Member

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    This has peaked my interest: "And a realistic selection of 12 scenarios and a challenging 24-hour timetable that will fully test your skills as an engineer!"

    A whopping 12 SCENARIOS!
     
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  6. Blacknred81

    Blacknred81 Well-Known Member

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    And most of my enthusiasm for this route is currently killed.....

    1. The AC4400CW is the earlier UP orders/Ex-CNW models, with the number board on the nose like the CSX versions.....would of liked to seen the newer UP orders/EX-SP models. At least they got the trucks right however...

    2. The dirt train, they just reused the hopper cars from Peninsula Corridor, and NOT the correct 2 unit spine cars with the special containers as seen in the real train. Also there are no buffer cars at all..... I feel like this is either lazy development, or did it for the sake of a loading scenario without creating newer assets.....
    Cane_Creek_Watermarked_WIP_Article_Images_1920x1080_9.jpg
    7582962808_2f51bd1da5_b.jpg

    I honestly went from purchase this from Day 1 to probably waiting for a sale now....
     
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  7. FD1003

    FD1003 Well-Known Member

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    Wrong DoStos US version? Hopefully this is not going to be another example of "we hoped the route looked good enough bad rolling stock would be acceptable"
     
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  8. WonterRail

    WonterRail Well-Known Member

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  9. breblimator

    breblimator Guest

    Curse of DoSto /o\
     
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  10. MetrolinkF125#916

    MetrolinkF125#916 Well-Known Member

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    Oh my lord...


    Hype levels: PEAKED:D:D:D
     
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  11. Agent Qracle RUS

    Agent Qracle RUS Well-Known Member

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    I believe that this route awaits the fate of Arosa ... It is slow, has almost no traffic, very bad environment (textures, vegetation), again reused rolling stock - apart from mountain models, this route is interesting for nothing
     
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  12. MetrolinkF125#916

    MetrolinkF125#916 Well-Known Member

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  13. MetrolinkF125#916

    MetrolinkF125#916 Well-Known Member

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    Ok now that my hype levels have settled, I will wait until the first stream of this route before I judge this route, I must make sure the horn audio on both locos isnt the same from SPG and that the AC4400 has proper 7FDL-16 engine sounds.

    Other than that, the scenery is awesome!
     
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  14. WonterRail

    WonterRail Well-Known Member

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    Just seen this in the article:

    So I think it probably is.
     
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  15. Gary Dolzall

    Gary Dolzall Well-Known Member

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    DSC04577.jpg View attachment 57054
    In the large group of Union Pacific AC4400CWs numbered in the 6550-7137 block, the majority of units (built as late as August 1998) featured the number boards on the nose as modeled. Of these, only 35 were ex-C&NW.
     
    Last edited: May 28, 2021
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  16. FD1003

    FD1003 Well-Known Member

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    The Dynamic brakes being fixed is also important, if I understood it correctly on the CSX AC4400CW the dynamic brakes get more effective the slower you are, which is the opposite of what happens in real life.
     
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  17. Challenger3985

    Challenger3985 Well-Known Member

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    Oh ho, I'm really excited for this route. Doesn't matter if it's a branch line, nor it would have reused stock to go with it (though the second cover hopper sounds promising). At least for me, it's in a different part of the US rather than another East or West Coast route.
    Still a day one for me no matter what.
     
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  18. stujoy

    stujoy Well-Known Member

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    Great article. It’s a nice looking route for sure and 12 scenarios as well as the timetable means there will be lots to do. I’ll keep my eye on this one. I am also very eager to discover if the dynamic brakes on the AC unit will work correctly this time (and hopefully a fix for the CSX one at the same time). That’s been a big disappointment on SPG and it vital it isn’t repeated. America was built on the promise of dynamic brakes working correctly, it’s in the constitution (probably).
     
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  19. MetrolinkF125#916

    MetrolinkF125#916 Well-Known Member

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    That is an issue on many NA locos in the game. Since skyhook is making the locos and not DTG hopefully this issue doesnt exist on these models.
     
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  20. Trainiac

    Trainiac Well-Known Member

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    The landscape looks so good though!
     
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  21. Michael Newbury

    Michael Newbury Well-Known Member

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    Looking really good getting more interested, I guessing with this that we are not far from a preview stream.
     
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  22. Blacknred81

    Blacknred81 Well-Known Member

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    Still, would of been nice to see the other units modeled, for the sake of at least the livery editor.
     
  23. Challenger3985

    Challenger3985 Well-Known Member

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    I did also notice from the SD40s that there numbered in the 1600's and 1700's range. Which according to The Diesel Shop (as well as UtahRails), they're classified as SD40Ns (currently). Not sure that makes a huge difference or whatnot, just thought I point that out. (Probably wouldn't make much of a dent anyways, since it's still a modern route)
     
    Last edited: May 28, 2021
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  24. roberts

    roberts New Member

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    The road number font is wrong for the both the SD40-2 and AC44, also the AC44 has on extra vent on the conductor side behind the cab which is inaccurate for the modeled unit. Im also very disappointed with the lack of proper uranium tailings cars.
     
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  25. KoeleKoen

    KoeleKoen Well-Known Member

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    Excited for this! However 2 things, 1 how many services would there be? As I understand there's not many irl? And 2 there's no buffer car for the dirty dirt trains?
     
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  26. Monder

    Monder Well-Known Member

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    The route looks pretty good, you can see Skyhook isn't shy of showing the distant scenery (unlike someone else :D). The locos definitely aren't just copy/pasted CSX ones (though I would still prefer an SD70 to AC4400), nicely weathering and there seems to be some love done to the interior as well (I don't remember there being marks of lever positions on CSX locos.
    upload_2021-5-28_16-39-49.png
    Hopefully, the sounds have been heavily touched as well on both of them :D
    upload_2021-5-28_16-41-25.png
    I've also noticed these collectables (probably route maps) having a kind of "touristic look". It might be interesting if this route had some paths you could take on foot further away from the route (like the Arosa lake) and go for a hike looking for these, maybe getting to some interesting viewing points high above the tracks (one can dream, ok? :D).

    The open top hoppers are probably the only problem here (and if DoStos were the only problem of HHL, it wouldn't be that bad).
    upload_2021-5-28_16-47-11.png
    It sounds like a similar problem, but DoStos were still DoStos at least. Same car, very wrong version. Here a 2-part spine car with specialised containers with a completely different open-top hopper. Something completely different. I think a bunch of engineers would quit if they had to deliver a train full of radioactive material... in an OPEN-TOP HOPPER :D There's a reason they use special containers. (At least put two of new hoppers at the ends to make the protection cars for it)

    Many have said HHL was death by a thousand cuts, let's say so far this route has one pretty big wound, but if the rest is great, it still might make it. There seems to be a lot of work done, the scenery looks fantastic and the locos have definitely been touched. We shall see.
     
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  27. Lamplight

    Lamplight Well-Known Member

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    Did I hear wrong DoStos again? :D

    I appreciate all of the inaccuracies being pointed out by our American enthusiasts. Personally, I found the article very interesting. Especially the 12 scenarios bit caught my attention. The route still looks very interesting (and like a day one purchase) to me. I love the western US and it'll be fabulous to have that sort of scenery in the game.

    For now, I'm optimistic and looking forward to the preview streams, but a fixed dynamic brake is an absolute must. I haven't driven the CSX AC44 in months because of it.
     
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  28. Blacknred81

    Blacknred81 Well-Known Member

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    I dont think that it does, at least from what I get from Utah Rails, most of the changes are internal or in the cab I think.
    https://utahrails.net/up/sd40n.php
     
  29. EpilepticWeasel

    EpilepticWeasel Active Member

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    What is more disappointing to me is that it would appear they almost completely reused the two locomotives from SPG as both of them have a 5 bell horn of sorts, the same exact one present on the CSX loco's from SPG. Union Pacific's locomotives of the AC44 and SD40 variety all have K3LA horns which as in the name has only 3 bells that make up the horn. I hope that they don't reuse the same horn sound as well as done with the SD40 from Clinchfield because that is just lazy in my opinion...
     
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  30. Doomotron

    Doomotron Well-Known Member

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    I was pretty amazed by that; DTG should take note - 5 scenarios is not enough, especially taking into account how boring most of their scenarios are!
     
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  31. SHINO BAZ

    SHINO BAZ Well-Known Member

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    12 senarios huh well as we are all aware tsw2 senarios have a very iffy record when it comes to well working.
    You would think with a new 3rd party development team they have time to do something other then recycle all the same exsisting trains,The reuse of locos and most rolling stock(Where have i heard this recently)is fine if it's on the route but if you decide to use a wagon thats not correct(Where have i also heard this to)instead of building a new correct one then whats the point.Is this the US version of HHL.But with just a new desert environment instead,well at least somethings new.

    Note...They would have had to build 2 new wagons not one here.
    1st they would have needed to build the correct dirt train car.
    2nd they would have needed to build the barrier car as well.(Since theres currently no US gondola car in tsw2).
    Just to much extra work i guess.
     
    Last edited: May 28, 2021
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  32. LiquidShadows

    LiquidShadows Well-Known Member

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    As someone from Texas, I can confirm that accurate, working dynamic brakes IS in our Constitution.
     
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  33. JustWentSouth

    JustWentSouth Well-Known Member

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    The scenery does indeed look great.

    However, for me what defines a route is the gameplay which is all about operations and the driving experience. CRR and the F7 were big steps in the right direction. (The SD40 still hasn’t gotten its horn yet.)

    So, I look forward to the the scenarios and the timetable, but proper physics is a must as is a good horn.
     
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  34. Lamplight

    Lamplight Well-Known Member

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    I agree with all you said. The most important part of a route for me is usually the loco - visually but especially the handling. That‘s why the preview streams will be very important.

    Cane Creek just hits one of my weak spots because I love that sort of landscape :)
     
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  35. MYG92

    MYG92 Well-Known Member

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    The scenery looks stunning and I hope for console users especially on last gen we won’t have a huge framerate drop
     
  36. breblimator

    breblimator Guest

    Good trains are a necessary and insufficient condition. From the scenery side, it doesn't work that way anymore. In this case - the scenery is very special though - it can work.
     
  37. solicitr

    solicitr Well-Known Member

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    The tailings are hardly "radioactive material." It's dirt with trace amounts of uranium ore (U-content about 10 parts per million) which EPA doesn't want leaching into the water supply.
     
  38. Monder

    Monder Well-Known Member

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    Sure it's probably not much, but there's no way you'd transport that in an open car. 10ppm is not much, but with ca 5000 tons of it... it can do things if you're operating it on a weekly basis. I know why the proper trains are not there, TSW never had a functioning container loading and the system probably isn't ready for it yet, so classic hopper loading is the only way to go. But that's still a mistake. The cars are pretty iconic. I remember being half asleep onboard California Zephyr when I was in the US and when passing them, it still caught my attention enough to dig for a phone and take a snap of them.
    [​IMG]
    So yeah, as a European I'd say based on my own experience they're pretty distinctive. :D
     
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  39. SHINO BAZ

    SHINO BAZ Well-Known Member

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    It should be entertaining as always when matt explains to us why the creation of the correct rolling stock wasn't worth the time and effort(AGAIN).He's really good at that.I'm sure almost everyone will understand after he does.O for crying out loud at this point it's clear dtg don't care if it's correct just as long as we buy whatever they want to sell us.

    Plus this is a new 3rd party 1st route and you would think they want to do more then just create a new environment to drive a train in.
     
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  40. MetrolinkF125#916

    MetrolinkF125#916 Well-Known Member

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    Remember, skyhook made the route and trains, not DTG. Someone from skyhook would have to be in the stream to answer questions like this.
     
  41. Rudolf

    Rudolf Well-Known Member

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    Scenery and atmosphere looks very good to me. I love this type of desert landscape. We will see what it actually offers for gameplay. I did not notice all the issues with the rolling stock, and probably never would have known if the experts had not pointed at this.

    It still is work in progress, so be careful expressing strong opinions now.
     
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  42. breblimator

    breblimator Guest

    Skyhook used already existing locomotives. The SD-40 is partly their work (for the SPG), although probably only in terms of graphics.
    So, not about sounds (eg horns), dynamic brakes, or DPU & physics

    TSW.temp.png
     
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  43. Monder

    Monder Well-Known Member

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    That's the TSW GP40-2, isn't it?
     
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  44. breblimator

    breblimator Guest

    Check the pic. It is from Skyhook www. SD40
     
    Last edited by a moderator: May 28, 2021
  45. Lamplight

    Lamplight Well-Known Member

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    Skyhook may say that it‘s an SD40, but that doesn‘t change the fact that the picture shows the TSW2020 GP40-2 model. Something went wrong here :D
     
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  46. breblimator

    breblimator Guest

    Therefore, we should very strongly ask Matt for an audit on dynamic brakes and Banking Comm. I don't have much hope for new sounds. Skyhook is not responsible for these elements. Let's not praise the sun too quickly, because it may not be "DTG" :)

    EDIT
    I also see too few wheels there, but that does not change the fact - only graphics ;)
     
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  47. Blacknred81

    Blacknred81 Well-Known Member

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    Yeah, that's definitely the GP40-2, you can tell by the trucks.
     
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  48. grdaniel48

    grdaniel48 Well-Known Member

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    The same for the 4 parts side windows, that UP also have.

    Despite of that, it is a pity we do not have the other model, in order to have more differences and allows with Livery Designer to repaint for other road names.

    At least, we know have the High Adhesion Trucks, which is the common ones for GE locomotives by far!

    The route looks awesome!
    Congrats to Skyhook games about it

    Consider the 12 scenarios and lot of timetables, it seems to be really worth it!
    Furthermore with Livery Designer + Scenario Planner + Out of the Rail,s we could also include other kind of freight cars, even them does not run there.
    For me at least it does not matter.
     
    Last edited: May 28, 2021
  49. KoeleKoen

    KoeleKoen Well-Known Member

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    Maybe it's not made by dtg but don't you think dtg sets the deadline and kind of forces skyhook to drop out some things like the correct radioactive wagons?
     
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  50. Railfan722

    Railfan722 Well-Known Member

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    Oh boy, here we go.

    Overall the environment looks pretty good, and that's about where the good things I have to say about the route end. Couple issues here and there with things like bridges with holes in them and floating rocks, but these would be forgivable - if it weren't for the stock.
    [​IMG]
    [​IMG]
    Where do I even begin with the stock. For starters, the numbering range on both the AC44 and SD40-2 are wrong, the AC44 range bleeds into the AC4460 rebuilds and the SD40-2 ones into the SD40N series. Speaking of numbering, the font is completely wrong.
    [​IMG]
    TSW
    [​IMG]
    vs. reality. Not even close, I think these numbers have just been lifted straight off the CSX AC44 and recolored red. The logos on everything are also weirdly dark, like so:
    [​IMG]
    Especially strange when the Peninsula Corridor GP38-2 could've been used as a color reference, and that looks like this:
    [​IMG]
    The livery applied to both locomotives is also technically wrong, although they both suffer from different issues. The AC44 is a weird mashup of two liveries applied to two separate batches, the engineer's side is from a CNW AC44 while the conductor's side is off one of the later ones with the high ditchlights. On a proper ex-CNW AC44, the "Building America" slogan and UP shield should sit on the electrical cabinets just behind the cab, like this if that makes sense
    [​IMG]
    Note as well the reflective striping along the bottom here:
    [​IMG]
    This comes directly from the CSX AC44. It is entirely wrong for a UP one, it should be a continuous reflectorized strip that's a little brighter than the base color applied to the loco. The American flag logo looks kinda funky here, it gets strangely bright at the top. Not sure what's going on there. As a side note, the weathering on the AC44 looks awful. It's like someone smeared a brown brush all over it in Photoshop and called it a day. The majority of the ex-CNW AC44s have only relatively recently gotten a fresh lick of paint (read: in the last ~5 years) and so they're still pretty fresh. Even the ones that have weathered don't really look like that, the yellow paint just fades to a brighter color.
    Now on to the SD40-2, which really isn't too bad other than this:
    [​IMG]
    [​IMG]
    I think these kind of speak for themselves. The UP lettering just sits way too high up, and clips through the lightning bolt. The SD40-2 suffers from the same strange weathering and colors, but ah well. Rolling stock is once again a bit of a mixed bag. Not having any boxcars for the manifest trains on the Green River Sub will be fun to say the least. The uranium tailings train is far from being just "dirty dirt" and I suspect if they were hauled away in ordinary 2-bay hoppers the EPA would step in very quickly. On a vague tangent regarding stock, I do quite enjoy these two tank cars sort of hanging out in the middle of the potash local
    [​IMG]
    The real train does carry between 2-4 tank cars of, from what I can tell, magnesium chloride. These invariably go at the front or the end of the train though to make switching that much easier.

    That concludes the great big list of everything I saw. The route itself looks great, and I really hope Skyhook continue to build to this quality in the future, but there's not much point in getting a visually stunning route if the trains drag it down. The whole package is like 75% of the way to being really good, but that remaining 25% is crucial to the experience and it's just not quite there.
     
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