Livery Designer Creations

Discussion in 'Creators Club' started by JGRudnick, Aug 20, 2020.

  1. MYG92

    MYG92 Well-Known Member

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    Yeah I got it because for me it was purple but that’s just a detail
     
  2. Yoinkermcskoinker

    Yoinkermcskoinker Well-Known Member

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    What bug?
     
  3. navcomm277

    navcomm277 Well-Known Member

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    Another Pride livery….SWR on BR Class 477

    948BA5F8-48DA-43BC-ADE1-A7B8092E867E.jpeg C11C4F1D-24C5-4B10-A110-45A9485585CD.jpeg DB7AD6B9-A9F0-4E97-A11E-9CB62DA8E923.jpeg E69DE96F-127F-4744-AD81-F78E77620F63.jpeg
     
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  4. formulabee#1362

    formulabee#1362 Well-Known Member

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    314 substituting on 166 services if u have The fgw mod
     
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  5. solicitr

    solicitr Well-Known Member

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    Which is simply weird
     
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  6. solicitr

    solicitr Well-Known Member

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    And here we go
    Screenshot (47).png
     
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  7. Clumsy Pacer

    Clumsy Pacer Well-Known Member

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    How did you get the handles to be all one colour?
     
  8. MYG92

    MYG92 Well-Known Member

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    Damn you’re on PC that’s why it’s so clear if I try to replicate the stickers on console it would be so blurry not really worth it. For the handle you have to place a new layer and play with the projection settings
     
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  9. solicitr

    solicitr Well-Known Member

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    Two layers, top and bottom, with different projection settings. If you just use one, then the projection clips into the door at the bottom.
     
  10. solicitr

    solicitr Well-Known Member

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    They're only clear in LD; in-game it's the same resolution you have and most of the niggly details I have so much fun with just become pixelated blobs anyway.
     
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  11. jasonpfc

    jasonpfc Well-Known Member

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    These liveries are endless...

    My next WIP 9a0d2ebc-3555-4eed-9764-16e8c2e4ac78.png
     
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  12. navcomm277

    navcomm277 Well-Known Member

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    Ride with Pride! Livery on the LIRR E36B5286-9285-4007-BA37-2E13B97FD2B9.jpeg B9129B63-950F-4E9C-B1A5-90DEB8AA40F6.jpeg
     
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  13. navcomm277

    navcomm277 Well-Known Member

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    More Ride with Pride ECD0901F-095C-4668-BBF6-D2CBDC4C12A4.jpeg 55A57DD3-D1E6-4DC4-A4C2-73F042B70B6E.jpeg
     

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  14. solicitr

    solicitr Well-Known Member

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    All right, I think I've messed with this one long enough. Besides, I'm pushing the layer max.

    [​IMG]

    Interestingly, light weathering is rather more difficult than heavy filth. What I was trying for is an older train that was washed last week, but has been driving in the rain ever since.
     
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  15. dmac#7213

    dmac#7213 New Member

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    That looks absolutely brilliant!
     
  16. Yoinkermcskoinker

    Yoinkermcskoinker Well-Known Member

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    I’m surprised no one else has posted a class 314 network southeast livery here yet
    95B8AAAB-D4DE-43A7-9BE9-99C3799C6925.jpeg BADD5BCC-8635-48CC-99BF-CD82225D43DA.jpeg
     
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  17. Tank621

    Tank621 Well-Known Member

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    I hope you lot make all these wonderful liveries for the 313 as well :cool:

    Honestly though, you folk have been churning out some magnificent work for the 314
     
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  18. stephen220378

    stephen220378 Active Member

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    Did a clean up job on the SPT orange livery.

    1a689b84-e3a9-4a55-b7e3-680d85283b84.jpeg e7455e0b-9df7-4e06-ba2e-47c399f685cc.jpeg
     
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  19. formulabee#1362

    formulabee#1362 Well-Known Member

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    That looks amazing! How did you get the first group logo so realistic?

    I’ve done a fcc livery, I hope to some patches on it and then showcase it
     
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  20. stephen220378

    stephen220378 Active Member

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    The first logo I just layered on top of layers until it looked right then grouped them, I think it's got about 12 or 13 shapes making that one tiny logo.
     
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  21. navcomm277

    navcomm277 Well-Known Member

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    It's on my list.....I just bought the Cathcart route
     
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  22. formulabee#1362

    formulabee#1362 Well-Known Member

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    8E5467E0-4FB6-4A3D-9326-7D5CB267046B.jpeg 12D84FF2-4F7E-41FC-A6E1-354413EA0720.jpeg DF88717A-9684-4865-A17E-8102DD75E63F.jpeg 73ED2AE0-D8A9-4BD7-9C54-6F785DC02E0B.jpeg
    my completed fcc livery
     
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  23. matinakbary

    matinakbary Well-Known Member

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  24. WaveyDavey

    WaveyDavey Well-Known Member

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    A couple of new one's in the wagon shop this week. Both of these are more for Oakville Sub than Sandpatch as for some reason the game very, very rarely spawns custom liveried tank cars on Sandpatch whereas on Oakville they are spawned more commonly.

    The first one is pretty much completed the second one is still a work in progress.....

    2021-06-19 (1).png 2021-06-19.png
     
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  25. WaveyDavey

    WaveyDavey Well-Known Member

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    Think i'm done with them both now..... Dulled down the white on both after seeing them in the game. I really do wish Sandpatch had the same setup as Oakville when it came to using custom repaints. Oakville seems to be able to use anything available (Including the MoW cars from Peninsula Corridor) and it really makes the manifest trains a lot more interesting.

    Here's the black tank car..... 2021-06-19 (5).jpg TSW2_David_1624111716_00.jpg TSW2_David_1624111731_00.jpg TSW2_David_1624111764_00.jpg
     
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  26. WaveyDavey

    WaveyDavey Well-Known Member

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    And here is the mainly white car.....

    2021-06-19 (4).jpg TSW2_David_1624111821_00.jpg TSW2_David_1624111836_00.jpg TSW2_David_1624111848_00.jpg
     
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  27. Anthony Pecoraro

    Anthony Pecoraro Well-Known Member

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    I've seen custom repaints on Sandpatch a lot.
     
  28. WaveyDavey

    WaveyDavey Well-Known Member

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    Yes custom repaints appear on Sandpatch but only with items of stock that came with Sandpatch. You don't see the items that came standard with Oakville Sub in Sandpatch.

    Oakville Sub on the other hand will put standard items from Sandpatch and Peninsula Corridor into trains as well as Oakville items. Then when you add in any custom repaints and it means manifest trains really do become a mixed random bag.

    On Sandpatch you will only get standard Sandpatch CSX liveries and custom repaints and that's it.


    Now you could say well you can't guarantee people having Oakville or Peninsula Corridor etc.... so that's why Sandpatch only spawns Sandpatch or custom items...... Thing is you can't guarantee people having Peninsula Corridor when they have Oakville Sub but Oakville Sub will still use the MoW hopper from Peninsula Corridor IF it is available so why can't they make Sandpatch use Oakville Sub and Peninsula Corridor items of stock IF they are available?
     
  29. solicitr

    solicitr Well-Known Member

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    It's a matter of release order. SPG came first, so it had no provision for cars from DLC that didn't exist yet. Oakville came after SPG and PC, so could incorporate both of them.

    However, SPG is weird in that it almost never spawns alt-liveries on its own tank cars.
     
  30. jasonpfc

    jasonpfc Well-Known Member

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    Finished after quite alot of frustration, 279 layers.

    da9d8c8c-af96-4758-b628-17f8dd61dfa8_0.png 32fc1f1f-f788-4396-b2a8-594fcd59ef77.png
     
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  31. WaveyDavey

    WaveyDavey Well-Known Member

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    I'd not thought of that..... So you have to assume that the ability for a route to use any available stock from other installed routes was added with the release of Oakville. It'd be interesting to know whether it could also be added to older routes like Peninsula Corridor and Sandpatch though.

    It is great though to see tank cars spawning in Oakville as much as the other cars do.
     
  32. FD1003

    FD1003 Well-Known Member

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    img_e_upo_210526_erg_mockup_l.png
    I post this here in case someone missed the rollout, I think with some clever trickery it might be doable withing 300 layers at a reasonable standard (although the fine writing and the logo will be a challenge to include). Maybe I'll try it if/when I get Cane Creek
     
    Last edited: Jun 19, 2021
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  33. MYG92

    MYG92 Well-Known Member

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    I can’t be arsed waiting for the 313 Southern that will be for next September so here’s my version without every details because of layers limitation:

    C3869E05-CFF9-4A73-A16A-DF916CBCA5F4.jpeg 7F1CACCB-796E-4F2C-8157-6801EA2801A3.jpeg EDA29879-6673-41CA-9436-4D0B06BF13D1.jpeg E4091E67-DA0E-496E-BCEF-6DE90F28ED43.jpeg 2B81877F-01BF-41B4-B6D8-7793371C613D.jpeg
     
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  34. frank1116

    frank1116 Well-Known Member

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    Train Sim World 2_20210620174856.jpg
     
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  35. WaveyDavey

    WaveyDavey Well-Known Member

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    BR Blue does suit the 66 weirdly.
    I did mine a few months ago back on page 39 of this thread. 3EA3928F-6CB1-4557-8F8D-586690489F0A.jpeg 008D7EC7-4114-43CE-B317-5880C6ACEF2E.jpeg 2D5C9673-EC4A-427F-AC13-F5AF55DEE32C.jpeg
     
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  36. frank1116

    frank1116 Well-Known Member

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    Wow, that looks amazing and much better than mine. The 66 was my first attempt to use the "livery editor". Probably also the last one. I am used to work with superb paint kits in flight simulator X, but the PS4 editor is somehow....weird. Are you on PC which might allow better results ? How did you do the "weathering" at the lower part of the cab ? Since there is obviously no possibility to exchange/share repaints, i have to go back to the paintshop an try to improve. Thank you for the note.


     
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  37. formulabee#1362

    formulabee#1362 Well-Known Member

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    I agree, gb rail freight painted one of their 66’s in br blue (large logo)
     
    Last edited: Jun 21, 2021
  38. WaveyDavey

    WaveyDavey Well-Known Member

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    yes I’m on PC but it’s still the same editor. The weathering is done with the square gradient shape stretched to the length of the loco and adjusted in height then positioned so that it is towards the bottom of the loco. The roof grime is done using the same shape but the opposite way up to the bodyside grime.

    It’s the only loco I’ve done as I concentrate more on freight stock usually and usually the US freight stuff at that.
     
    Last edited: Jun 20, 2021
  39. Yoinkermcskoinker

    Yoinkermcskoinker Well-Known Member

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    They painted it in large logo not Br blue
     
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  40. frank1116

    frank1116 Well-Known Member

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    got it. thank you. 66 789 seems simply impossible with this kind of tool.
     
  41. WaveyDavey

    WaveyDavey Well-Known Member

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    It can be done. There are a few examples of it earlier in this thread. ;)
     
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  42. navcomm277

    navcomm277 Well-Known Member

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    I'm going to do this one...love it...thanks
     
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  43. MYG92

    MYG92 Well-Known Member

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    Everything can be done on console you just have to get rid of your frustration like me while using the editor. When I say frustration it’s because it’s so unstable that when you use it for too long and forgot to save then it crashes you want to uninstall the game
     
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  44. navcomm277

    navcomm277 Well-Known Member

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    This is a real pain....this happens all the time, and I have lost a lot of work because of the crashes.
     
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  45. MYG92

    MYG92 Well-Known Member

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    The same and sometimes you give up because you don’t want to redo all the huge work lost…
     
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  46. frank1116

    frank1116 Well-Known Member

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    This is so true. I am used to work with layered paintkits in Flight Simulator which is a big joy compared to the TSW editor. Crashes are just additional pain. I have to admit that layer sequence, grouping and mirroring is a nice feature but in total, too basic. Or is it just another DTG "feature"? I feel myself sooooo limited in the entire game. Talking about the invisible walls, camera movement, unused side yards...
     
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  47. MYG92

    MYG92 Well-Known Member

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    To be honest the editor feels like it’s unfinished or some kind of beta and for the game they rush so hard to release DLCs in a short period of time that the final quality has decreased compared to the early ones
     
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  48. frank1116

    frank1116 Well-Known Member

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    I ll give up. Shine trough whatever i try... brown sqare applied on top appears on front, and red front on side and top. kind of Bull 5h it. Train Sim World 2_20210621155350.jpg
     
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  49. frank1116

    frank1116 Well-Known Member

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    max d out
    Train Sim World 2_20210621083206.jpg
     
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  50. WaveyDavey

    WaveyDavey Well-Known Member

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    It doesn’t look like you are adjusting the projection settings for each shape/layer?
     
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