Quality Control.

Discussion in 'Suggestions' started by FallenAngel00me, Mar 17, 2022.

  1. FallenAngel00me

    FallenAngel00me Well-Known Member

    Joined:
    Mar 11, 2018
    Messages:
    640
    Likes Received:
    603
    The more time that passes, the more I'm convinced that either;

    • Your QC staff are incompetent (unlikeliest as any gamer would pick up on the amount of game breaking bugs every update and DLC has).
    Or
    • You don't actually spend enough (if any) time properly quality checking your products on every platform. I can assure you that I've never had more than 1 crash in any other ps5 game.

    My suggestion is to have staff play the updates and new releases on every platform. I refuse to buy any more DLC until you start caring about console players.
     
    Last edited: Mar 17, 2022
    • Like Like x 2
  2. solicitr

    solicitr Well-Known Member

    Joined:
    Jun 20, 2020
    Messages:
    13,216
    Likes Received:
    20,112
    I wouldn't rule out Option A, as it seems DTG outsource some of their QA to overseas sweatshops.
     
  3. FallenAngel00me

    FallenAngel00me Well-Known Member

    Joined:
    Mar 11, 2018
    Messages:
    640
    Likes Received:
    603
    Tbf, those children would find the issues
     
  4. breblimator

    breblimator Guest

    Oops I did it again by DTG.
    Harlem Line Journey broken.
     
  5. fabdiva

    fabdiva Well-Known Member

    Joined:
    Jan 13, 2019
    Messages:
    921
    Likes Received:
    828
    QA is pretty awful across the games industry right now, with several companies cutting back or generally screwing over their QA teams. DTG are not the worst offender by any means. It is something they need to sort out though.
     
    • Like Like x 1
  6. Knightfire1964

    Knightfire1964 Well-Known Member

    Joined:
    Aug 3, 2018
    Messages:
    1,232
    Likes Received:
    777
    I mean I have done testing and things I have mentioned not working still stayed in the game and future renditions of it. This was a studio that was definitely not small
     
    • Like Like x 1

Share This Page