The more time that passes, the more I'm convinced that either; • Your QC staff are incompetent (unlikeliest as any gamer would pick up on the amount of game breaking bugs every update and DLC has). Or • You don't actually spend enough (if any) time properly quality checking your products on every platform. I can assure you that I've never had more than 1 crash in any other ps5 game. My suggestion is to have staff play the updates and new releases on every platform. I refuse to buy any more DLC until you start caring about console players.
QA is pretty awful across the games industry right now, with several companies cutting back or generally screwing over their QA teams. DTG are not the worst offender by any means. It is something they need to sort out though.
I mean I have done testing and things I have mentioned not working still stayed in the game and future renditions of it. This was a studio that was definitely not small