Simrail 2021 Vs Tsw2

Discussion in 'Off Topic' started by arapajoe3, Oct 13, 2020.

  1. Cael

    Cael Well-Known Member

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    I think by DR Simulator he means Diesel Railcar Simulator.
     
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  2. JarkPomsky

    JarkPomsky Member

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    from fb:

    We have just finished the conversion of the graphics engine to Unity HDRP, which has been going on for several weeks... [​IMG]
    The effect is amazing [​IMG][​IMG]
    This allows us, among other things:
    [​IMG] NVIDIA DLSS support
    [​IMG] better lighting & shading model
    [​IMG] volumetric fog & light
    [​IMG] better anti-aliasing
    [​IMG] subsurface scattering
    ... and in future ray-tracing support.
     
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  3. Pit

    Pit Member

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  4. Rybnicki

    Rybnicki Well-Known Member

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    No release date yet (in fact it's been pushed back again to Q2 2022, can't wait til June when it will say Q3 instead!), but they have managed to plan for another Dev update, ha. How long does a delay need to be before we officially call it development hell?
     
  5. fabristunt

    fabristunt Well-Known Member

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    Better late than half-assed à la DTG.
     
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  6. Rybnicki

    Rybnicki Well-Known Member

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    I think the actual phrase is "better late than never", and if this isn't your first PlayWay rodeo you'll know that's far more appropriate!
     
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  7. Jonne1184

    Jonne1184 Well-Known Member

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    I would rather take what you would falsely describe as "half-assed", than the never ending changes and thus undefinied development time which Simrail "2021" is showing. Because, you know, the DTG approach with applied project management has that simple advantage of not getting you bankrupt.
     
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  8. fabristunt

    fabristunt Well-Known Member

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    I find it funny how what you dislike of SimRail is exactly what I dislike of DTG. The messy development, the moving release dates (Preserved collection updates have been ready for the best part of a year, but still not out).
    SimRail does not look like it's struggling for money, they have not released any money grab DLC or buggy messes.
    I guess we each see what we want to see.
     
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  9. RailRoadEngineer

    RailRoadEngineer Member

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    [​IMG]


    Improved grass & tracks textures & added parallax occlusion mapping for lofts -
    [​IMG]
    [​IMG]
    [​IMG]
     
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  10. RailRoadEngineer

    RailRoadEngineer Member

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    [removed by Protagonist - needlessly argumentative]
     
    Last edited by a moderator: Mar 13, 2022
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  11. DTG Protagonist

    DTG Protagonist Has left the building

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    Folks, if you'd like to keep this thread open I strongly suggest you accept that there will be those whose opinion is different to your own.
     
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  12. fabristunt

    fabristunt Well-Known Member

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    I guess that also applies to Jonne, doesn't it?
     
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  13. breblimator

    breblimator Guest

    I play almost all train-sims.
    I like almost all train-sims.
    I support... all train-sims companies :D
     
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  14. Juan Manuel Luengo

    Juan Manuel Luengo Active Member

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    I would say even more: if they want to participate in a conversation, they must understand that others may not agree with their opinion.
     
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  15. driverwoods#1787

    driverwoods#1787 Well-Known Member

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    Good choice and for Simrail the original version was a Simkol for Polish Railways PKP. EU44 Taurus (DB BR182 and MRCE BR182 future ÖBB1116 1016 & 1216) EU43 Traxx (TSW 2 185.5 185.6 185.2) should have AFB control switch on the left leg panel.
     
  16. OldVern

    OldVern Well-Known Member

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    Agree.
    I am currently spending most of my time in Run 8, now the first update to V3 has come out.
    Route building or rather virtual modelling, is Trainz.
    Occasionally fire up Open Rails (MSTS), Diesel Railcar Simulator and Derail Valley.
    Funnily enough, my most neglected sim is now DTG’s classic TS, despite having a massive route collection once you’ve experienced TSW2, it’s hard to go back. Well that and the constant OOM crashes.
     
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  17. fabristunt

    fabristunt Well-Known Member

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    What compels you to list trains and safety systems in almost every topic?
     
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  18. Pit

    Pit Member

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    ED250 series "Pendolino" & volumetric fog

    Screenshot_984bf41a-91a7-44c7-9ff5-22c11c7159ca.jpg

    Screenshot_96e27812-8afd-4282-bb8e-bd668693d12f.jpg

    Screenshot_f71d4b2d-59de-4b08-9110-f85c13c9c978.jpg

    52cc923a4830a1f05631f11ee5e0115aadccdff578e46c9af5bbe6d5c04e6446.png

    night.jpg
     
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  19. solicitr

    solicitr Well-Known Member

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    It looks gorgeous- so good I'm beginning to fear it won't run on anything but a top-end PC
     
  20. driverwoods#1787

    driverwoods#1787 Well-Known Member

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    It has to do when I was young I used to get Model Railroader magazine which sometimes describes train technical information including the safety system
     
  21. driverwoods#1787

    driverwoods#1787 Well-Known Member

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  22. Hiro Protagonist

    Hiro Protagonist Well-Known Member

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    His insistence on adding in often superfluous information (or putting _way_ too much detail in to things, like typing acronyms and then immediately the full words thus making the acronym redudant, or listing 3 or 4 main stations along a route every time that route is mentioned), along with a distinct lack of punctuation and grammar often makes for incredibly difficult-to-read walls of text.

    Not to mention creating made-up scenario packs or route bundles every time someone suggests a new route or loco.
     
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  23. skyMutt

    skyMutt Well-Known Member

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  24. chieflongshin

    chieflongshin Well-Known Member

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    I tried today, averaged 47fps consistently, everything max on 2080ti. Bits look really nice
     
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  25. Pit

    Pit Member

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    SpeedTree test with subsurface scattering efect:
    speedtree2.jpg

    speedtree1.jpg

    speedtree3.jpg
    & new video:
     
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  26. solicitr

    solicitr Well-Known Member

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    Exactly. Only 47 on a card that costs more than my whole PC.
     
  27. raptorengineer

    raptorengineer Active Member

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    so apparently simrail2021 is planed on PC, Xbox & PlayStation. and it will come with editor for pc. i don't know about editor for consoles
     
    Last edited: Mar 22, 2022
  28. Jinoss17

    Jinoss17 Well-Known Member

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    Well, in TSW with a RTX2080Ti, you get good fps with stutters, so it's not very different. Maybe it's even better to have 47fps without stutters (btw 47 fps doesn't mean nothing if we don't know if it's FHD, 2K or 4K)
     
  29. chieflongshin

    chieflongshin Well-Known Member

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    1440 ultra wide, sorry
     
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  30. tallboy7648

    tallboy7648 Well-Known Member

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    Wait is it really coming to console? If so I think tsw2 may finally have a competitor on it's hands. About time. Also if it did it would probably be gen 9 only
     
  31. raptorengineer

    raptorengineer Active Member

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  32. tallboy7648

    tallboy7648 Well-Known Member

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    Wow I was not expecting that. I thought it would be another PC exclusive. I'm looking forward to the continuing development of this game. It's good they are taking their time with it so hopefully the full game will launch with as few issues as possible.

    From what I've seen, I see myself buying simrail to be honest. Hopefully it can be a competitor to tsw2 because this game desperately needs a competitor
     
    Last edited: Mar 22, 2022
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  33. Rybnicki

    Rybnicki Well-Known Member

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    Mildly concerning that they seemingly announce something as major as console release via a YouTube(?) comment, at the end of the third different scheduled release date. I note we are now on our 4th release date btw - maybe Q2 2022 will be the charm! Really starting to feel like the usual issues with this publisher are coming back though.
     
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  34. tallboy7648

    tallboy7648 Well-Known Member

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    Perhaps it was done that way because maybe the console version of the game won't release at the same time as the pc version. I'm probably wrong here though
     
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  35. PegasusLeosRailwayFanatix

    PegasusLeosRailwayFanatix Well-Known Member

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    Let just hope that they got better reaslistic train and track sound than TSW2, hopefully surely this will push the DTG even more, cause right now they need a big push or something that will make them understand.
     
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  36. Rybnicki

    Rybnicki Well-Known Member

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    Honestly I was surprised the demo came out as slick as it was, I haven't given up hope that this is just a company who didn't realise how much time they would need to deliver on promises. Maybe they really do want to get it right before release, an old fashioned but welcome attitude. Still a few reminders of similar projects that suffered development hell, so until it has a price, release date and review copies available my optimism is qualified.

    I am also becoming increasingly skeptical most PCs will manage to run it. Give DTG and Asobo credit - their games can run quite well on hardware released long before TSW or Flight Sim came out. Will this?
     
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  37. tallboy7648

    tallboy7648 Well-Known Member

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    I'd suspect they will work on optimization. Would be foolish not too especially considering how much dev time went into this game
     
    Last edited: Mar 22, 2022
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  38. Pit

    Pit Member

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    "A few nice views around the Sosnowiec Główny station and a little look at city buildings generator improvements"

    Screenshot_7866c4b7-de97-4238-9864-e6ea81eedd30.jpg Screenshot_a639eeec-2db9-41ed-a86c-b2c9f72cec87.jpg Screenshot_3bfb440a-becb-4ac5-8050-8ef50b32b741.jpg Screenshot_db6d432c-426b-4a6c-8d90-b10bacfc008d.jpg Screenshot_19142013-74c6-4118-82eb-32c3399144e2.jpg
     
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  39. tallboy7648

    tallboy7648 Well-Known Member

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  40. RailfanReaper

    RailfanReaper Member

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    Honestly, I would be super excited even if they had a single North American route. We NEED competition for the North American market. Right now, your only choice is a limited variety of really good but extremely expensive rolling stock for Trainz, or entry-level stuff from DTG. It's about time we get some competition in here.
     
  41. Purno

    Purno Well-Known Member

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    Considering there's already a fair few rail simulators out there featuring North American content (Trainz, Train Simulator, Train Sim World, Run8, but also more arcady ones like Derail Valley, Railway Empire and Rolling Line), I really don't see how we'd NEED even more of those. IMO we'd need some rail simulators featuring countries that haven't been featured by other rail simulators yet.
     
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  42. tallboy7648

    tallboy7648 Well-Known Member

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    Imma disagree on this one. There are so many games even arcady games that have north american routes to the point that I am glad that simrail will be set in Poland. We need something that is set out of the usual big three countries. Even I get tired of seeing a big red dostos. Now don't get me wrong I would like to see more NA routes particularly passenger routes but it is nice getting a game that is set in a country that you wouldn't really see in other train sims or games. I wouldn't expect dtg to do a route in Poland anytime soon so it makes it refreshing to get a different experience so to speak.
     
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  43. Pit

    Pit Member

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    "A view from signal box in Katowice.
    Soon we will introduce you to some interesting facts about the dispatcher mode in SimRail."
    Screenshot_32743872-df12-48da-b44c-ff975cfddfd4.jpg
     
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  44. driverwoods#1787

    driverwoods#1787 Well-Known Member

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    This is probably what the comments are talking about on Simrail YouTube videos. I just wish DTG should do this
     
  45. RailfanReaper

    RailfanReaper Member

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    You kidding? There are so many routes in America that might as well be in different countries. Like my home state Washington, for example. A crew might start out in downtown Seattle on a BNSF Z-SSECHC. You start in the heart of bustling Seattle, weaving through and under the city. Then, you break out into the residential suburb area of Interbay, and before you know it you're zooming along the coast of the Puget Sound. Later, you turn east at Everett, and a few minutes later you begin the climb up Stevens Pass. And finally, at the east end of the pass is Wenatchee, a sort of niche little city at the confluence of the Wenatchee and Columbia Rivers. In other places, you have the wide open expanse of brown wheat fields stretching on with seemingly no end, and in other places you're guided by the fiery red, orange, and browns of autumn leaves as you weave through cities on an industrial spur on the East Coast. Just because it's one country doesn't mean it's all the same all the way through.
     
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  46. tallboy7648

    tallboy7648 Well-Known Member

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    Oh i am aware. My point was more the fact that I am glad that their first route will be set in poland. I'm not aware of any train game that has routes set in Poland. There are many train games that have routes based in the U.S, UK and Germany so it's nice to be getting something different for once :)
     
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  47. driverwoods#1787

    driverwoods#1787 Well-Known Member

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    Good point and I do have a feeling if Sim rail is going to expand across the Oder River into Germany. It might be Posen (Poznan) Frankfurt Am Oder Berlin or Breslau Gorlitz Dresden
     
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  48. RailfanReaper

    RailfanReaper Member

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    Fair enough, but in most countries the same routes tend to be made over and over in different simulators like Run 8 and Trainz. In fact, regions like the Pacific Northwest have almost no representation in train simulators besides Stevens and Marias Pass, and there's a huge amount of missed potential there.
     
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  49. Rybnicki

    Rybnicki Well-Known Member

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    "Almost no, besides" and again, Poland has absolutely none besides 20 year old fan projects, please just let us have this.
     
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  50. fakenham

    fakenham Well-Known Member

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    This must be nearing release, but it seems to have gone a bit quiet? Has anyone any news?

    Was playing that freight scenario in the prologue last night which I hadn't played for a while, and was again impressed with many things including the physics element.
     
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