Train Simulator classic will never come to XBox One or any other console. TSC uses old software which is not compatible with consoles.
In the unlikely event that TS20XX/Classic should be available on consoles you may as well sound the death bells.
TSC is NOT coming to console. Xbox is just not powerful enough to endure Train Simulator behavior that PCs are equipped for. The most obvious example being the fact that the Xbox One and PS4 versions of Train Sim World 2 are limited to 50 rail cars per train.
I don't even understand the OP's question, can anyone decipher it, how can we delete something that doesn't exist? Cheerz. Steve.
Well it's not a big issue. Unless I specifically said it was a big issue, then it shouldn't sound like a big issue. I'm just stating an obvious fact. I can't say TSW and TSW2 are limited to 50 cars on Xbox and PS4? Quit being immature and grow up.
If 'the most obvious example' is not the biggest issue, what counts as an obvious issue? Maybe the way my brain works is different to you, because usually the large issues are the ones I think of first. Of course, one point to note is that train length may not even be a problem at all, even without the issue of core engine compatibility on APUs (which is one of the issues which mean TS barely works on the Steam Deck) - the difference in engines between the two games mean TS can do things TSW more efficiently than TSW, and vice versa. Longer trains work in TS but not TSW on the same hardware, so it's an engine issue in TSW. Rail Simulator only needed 512MB to a gigabyte of RAM, after all, and that ran Cajon Pass just fine. Still, I am going to grow up now since I am so immature. Naughty Doomotron.