The radial blur on sos was a really welcome addition, it was great not to see this peculiar blur and it really did look fantastic. Dresden had the great night lighting and has since disappeared. I wonder whether this will now …..
Of course... each DLC is "It's own game" so only the design input for that specific route will be in those routes... Unless they're given to Adam's team to retrofit of course, but lighting and blur are probably "a bit big" for that team's remit
Matt did suggest it would be a future release, we shall have to see. I hope it's not another flash in the pan.
Matt "suggests" a lot of things, but usually as a possibility... Not sure if UE5 has proper radial motion blur... maybe TSW3