For the love of God, please make the cursor in the map view snap to the turnouts when in proximity! Trying to land on a control point is like playing a really bad video game and takes away from the fun
Yeah, if two point levers (whatever they’re called) are close together it can be a real pain to get the correct one. But this has been an issue since TSW came out so will probably ever get sorted.
They have supposedly fixed it so that the cursor snaps to any switches that overlap now instead of just one of them but the cursor also snaps to signals which appear to have a priority over switches but have no need to be clicked by a player. There are several switches next to ground signals that simply can’t be changed on the map. You do still need to get very close to a switch for it to snap to it because of the lack of sensitivity adjustments for the map page. It’s rather like a stall at the fair where you are trying to get your hoopla over a bottle to win a teddy. It could definitely do with looking at again.