I propose to collect votes for the unification of German routes in TSW 3. And send this petition to the developers. An open and free world is what will raise the game to a new level. Users will be more motivated to buy additions and expansions to the open world. Write right here, for or against. Thanks for understanding!
A petition for German unification. It has worked in the past so why not again. We could get David Hasselhoff to do a concert.
Why not. This is what many users want. And the game should be developed according to the wishes of users.
So apart from longer lines. I assume that this would mean new timetables. So given the current routes that could connect to each other, what additional services could be added or extended that we don’t already have? Although German routes are my favourite, I’m not sure I want them joined up unless there is significant extra gameplay as I’m pretty certain this would be a fair amount of work and therefore a paid add on. It’s rare that I go back to older routes so unless there is something special, I don’t want to pay again for them. However if it would introduce some new and longer services with busier timetables and maybe even a new loco, then I’m interested.
So it is, the association by itself implies full flights. Real full routes. You can pay for this. So that in the future the railway network would only expand with new additions.
This should not only apply to German routes. Although there are more German routes that could be merged, there is plenty of scope to link UK routes as well as I forsee more in the future with potential merge points. This has been requested before but as yet DTG have not begun the process. In order to hop between routes (let's take Brighton as a good place) you could just walk to a turquoise marker at a specific point in the station and once on the said marker, you could choose to change route (ie London Commuter to East Coastway).
Good implementation. Maps could be loaded along the way. But it seems to me that it is easy for developers to physically connect them using the game engine.
A noble ambition but we don’t know if route merge could even be a thing in their UE4 editor, or even how it works compared to TSC where routes must share a common lat/lon origin.
I'm trying to connect routes myself through the UE4 editor. So far, due to lack of knowledge, I have not been able to do this.
Some routes can't be merged due to the difference in era. One example and I think the only example is dra and dcz. Even though they both share Dresden, they are set like almost 10 years apart. Another reason why others can't be merged is due to additional miles of track to be created before being able to merge. What people want is when the merger happens, no matter if the trains continue on or not, they can just walk over and take over another service. But like others have said, there are challenges and it would take a lot of time. Timetables would have to be redone, etc. It's nice to have but it might take a while
This is not enough, the complete timetable and signaling must also be redone otherwise the routes would not really be merged and you would only have an endless mess. Not to think how many red signals would prevent a continuation or AI that does not know what to do at the end of one of the merged routes.
Of course, the schedule is the most important and difficult. But it can also be done in the UE4 editor right now. The question remains with the merging of cards.
What routes do you want to merge? The only two actually fitting together would be RSN and RRO, however with no benefit whatsoever, as no services really use both. The two routes containing Dresden are set in different years, as are Kassel - Würzburg and MSB.
With rsn and rro, what people want is to finish a service in rro for example, then hop out and get on a train that is a part of the rsn route instead of exiting to the menu, selecting the route, train, timetable which makes it inconvenient.
Excellent idea and this can allow game play that is the same duration as SFS Hannover Würzburg freight services. When it comes Hauptstrecke Rhein Ruhr it can be future proofed for mergers on both ends first is Hollandstrecke Duisburg Utrecht using the Mülheim Styrum Junction and Oberhausen Hbf and the Bochum/Dortmund/Witten-Hagen Line. RRO RSN and HRR using the Witten Bochum Langendreer line meet each other at Hagen Vorhalle
You can merge all routes, if you want of course) On Dresden in the game, I don’t see any differences on the maps at all! First of all, of course, you can combine routes with a common station. Then by building intermediate sections between existing maps. It is clear that the new sites will be as separate additions, for their price. Take an example from ETS2.
The question isn't one of "merging routes" which is relatively easy, but how to handle timetables Consider the following: You have two routes, let's call them route A and route B If someone only has route A then they would have one timetable, one set of awards, tasks etc If someone only has route B then they would have one timetable, one set of awards, tasks etc If someone has routes A & B would they have one timetable for route A, one for route B and one joined? If they had completed a run on route A before buying route B and the run in question runs from A to B would their previous "completed mark" stay in place or be superceded? Then add in a route C, you now have SIX possible permutations for timetables and mixtures (and rewards etc etc)
It wouldn't surprise me at all if it were easier to create train activity from scratch for one 100-mile route than to merge activity for two 50-mile routes. You might extrapolate from this, and the fact that the people who do have the knowledge haven't done it either, that it may not be nearly as easy as it seems.
They would be better off creating the timetable system again from scratch IF they are able to generate them as XML or similar systems. From what they've put out as "timetable creation" videos it seems not though.
Here is a question for the developers. Which model is best for them to sell? Individual routes can be made into packs with discounts if they are connected. An example of a pack with locomotives for TSW3.
This is simply not in the plans, it needs resources. But it is very promising and can bring more money and engagement.
Have you any market research to back up your claims that it can bring more money or you making empty claims to back up your personal wish?
I'm not sure if this is so good idea. All routes on one map would mean that all of them would be loaded in the same time. Some consoles already have problems with some routes (like Rush Hour: Nahverkehr Dresden), especially when they heat up (Just physics: The hotter conductor is the bigger resistance is, therefore decrasing hardware's efficiency). Now imagine all routes at once.
I don’t think even the latest PC specs could handle such a task. I currently play on my PS5. I’d say by the time the PS7 launches this route merging fantasy could become a reality.
I think it could happen. It shouldn't be impossible. I feel like the best option is when you reach the end of the route, it gives you a prompt of whether you want to continue, give a loading screen and you can continue on and only load in what's necessary cuz once you have full routes that are hundreds of miles long, it's going to be difficult running everything in the background. Don't know how difficult it could be or anything. There are other challenges too like the timetable and stuff
Let's also not forget that if you want to do a single trip across 2 different DLC (for example London Paddington - Reading on GWE and then Reading - Bristol if such a DLC is released in the future) that you could always go into the respective scenario planners for both DLC to build your own timetable
PC specs aren't an issue as such, because the route itself is loaded in by "tiles" so only a small portion of the route is in memory at any one time. Obviously more on your hard disk or storage, but not in active memory
Isn't memory also used by AI trains to calculate where they should be? You see them on 2D map even from the other end of the route!
Yes, the entire route and timetable is running to some extent in the background so the idea that bigger routes don’t take up resources is a misconception. There will be a limit to how big a route can get and nobody really knows how close to that limit we already are.
You forgot about xbox series x/s the Microsoft equivalent to the PS5. If done now Only PS5 Xbox Series X/S PC owners can run a merged route. An example is SFS Kassel/Asschaffenburg-Wurzburg via Lohr Nantenbach Merges Main Spessart Bahn with SFS Hannover Kassel Wurzburg
Compared to loading all route tiles in memory simultaneously??? I doubt it If they want to have huge route tables they'd work out a different way to do it rather than constant real time tracking