Tomorrow's Roadmap will be at 17:00 UTC on our YouTube and Twitch channels. If you have any questions for the team, please post them below and we'll answer what we can. Please try to keep questions relatively general if possible (we'd rather answer open questions, than closed yes/no questions), and any questions about 'When is X coming', or 'Are we planning Y?', will either be answered in tomorrow's Roadmap article, or we're unable to provide more details on at present. See you tomorrow!
Do we have an update on when the issue with AI train being stuck just before hayward heath will be fixed?? It was said it was in testing since two months ago. making this busy route unplayable for continuos runs on timetable mode
Do we know when we will hear more about Rivet Games's New Route and when can we expect to hear more details?
Yes, thank you, the number of unanswered questions I have is expanding. Some of these are ongoing and unanswered as you can see. Here are some unanswered from the Cross City preview stream which link to core. (submitted 5/11/22) Are their dioramas in this? Are their NPCS in places other than stations? Has the route been built in a manner (no confirmations) that it can be built up more? Any new weather conditions we will see? Accompanying patch Will bidstack patch be launched with this? Does this have the improved night lighting that works on light levels instead? Is save checkpoint patching back in with this? Autotune How has autotune helped the route, has it enabled a more dense or less dense route as a result of the heatmaps highlighting issues. Has the autotune allowed the artists to push the LOD out more? Here are some unanswered from the TSW3 release (submnitted 11/8/22) Will there still be dioramas? What will night lighting be like? Will there be a new map? most importantly….. Are diggers now animated and will construction sites have something moving? Here are some submitted for the July Roadmap thread (submitted on the 1st July) What happened to dioramas, a huge thread of ideas but none have really appear? Why is the scenic density far higher on older routes than SOS When will we see more moving scenery outside the. Stations what is on the "Standard route features" list. Can DTG be transparent in this so we know what features will always be present (Dresden night lighting for example) I think I will get my CTRL and C and CTRL and V keys warmed up for the future on some of these, Diggers!
As for a new question. What can we expect to see as a step change next year in terms of bugfixes and a progress update/tracker. Small and large bugs. This log on the forum pass to the team disappear into the ether is a bit old now to be honest. I'd like to see a bug roadmap report. We're a stakeholder in the franchise aren't we after all? Major Bugs Issue Current stage Work completed (Y/N) Fix eta/deployed.
Can you explain the reason behind the cab car/locos with custom liveried consists being the wrong way and how long are we until we expect a fix, thanks
Roadmap question Do we have any new on the new UK route? General Question Is there a possibility in the near future that we will get more routes down south and not in London
Can you provide an update on when the multiple PIS issues across both SEHS & BCC will be resolved? Can the ability to select destinations ourselves please be reintroduced for trains that had it and introduced for the others?
i have question for old route on TSW 3 only preserved route MSB I wonder if DTG could add ICE AI services on MSB could this be planned for MSB? there are 20 services (approximately) will certain bugs be fixed, such as the PZB bug at the entrance to the Heigebrucken tunnel? and my last question is possible to add new PIS on d'osto and 146.2 because it does not indicate the services for example RB 36 to aschaffenburg HBF and CIV is it possible to add it to the 146.2 and d'osto CORE I wonder if DTG will add AI trains on older lines or timetable improvement for example. HRR,SKA,LIRR,RHO,RSN,ECW....
When do we finally get all those long-promised and long-awaited fixes and improvements for preserved TSW2 collection?
For those asking for Rivet's next route and when it's releasing and all that, it's not going to be mentioned during a roadmap stream and unless Rivet actually say what it is, dtg won't know what they are releasing and when they are releasing it.
In terms of new timetables and ai, I think that depends on Joe who is the timetable master and if he has the time to do that lol. Remember he made the new journeys ska timetable, bro, harlem, bml, etc. Timetables take several months to make and test it so it's not something that can be easily done. For some timetables such as for lirr, the signaling would need to be overhauled or the dispatcher so that's even a bigger task. Something we all would appreciate and want but no easy task by any means
The Peninsula Corridor timetable debacle isn’t resolved on TSW 3 and all is quiet. Any updates on it?
Where is the new us route based out of is it in the north east corridor of Connecticut to New York or New York to New Jersey?
Quick reminder, folks. As mentioned in the original post, questions like 'is X coming', 'what is the next Y route', and 'when will Z arrive' will either be answered in the Roadmap article, or be something we're not currently in a position to confirm. We don't announce new content in the Roadmap.
I would like an update on the training and scenario on Rapid Transit that use the Dosto Cab Car. Both work fine in TSW2 but you can't move in TSW3. (Interlock won't come off). Also means you can't complete any service using the cab car unless you have another German Route that you can switch that one in instead. It's been reported many times on the forum.
It's with the dev team to review at the moment. We've expressed the challenges to players this issue is causing.
Why was BRO released in that state and with that much haste? You only announced it a week before it released, with one stream and out and then never said anything about a day 2 patch which fixed a lot of people's problems even while the review scores were being destroyed. Couldn't it have been released with the patch included to save a lot of hassle? Couldn't you have said on release day that there was a major patch (it is) about to come out? There were several problems here and several departments which could and should have done better, the communication was awful. You seem to have lurched from RH which was announced way too soon to now announcing things at the last minute and not being able to even get the release done right with no communications.
You can ask any question and you don't really need a roadmap to ask questions. Even if it doesn't get answered, it's still worth a try
How can one ask questions about what is contained in a roadmap that doesn’t exist? Or are you suggesting I should ask questions about random things? that sounds pretty dumb to me
Or you could wait until the roadmap releases. You can also ask during stream if you can attend it. If you've been following dtg and their interactions in the forums and past roadmaps and whatever, then it would be easier to know what kind of questions to ask. Or you could ask general questions or whatever. See what the orders are saying and stuff lol.
Will we see a mainline UK route added to the game in the game (ECML,WCML,MML) will the trains not loading in issue be addressed on consoles Will we be able to change FOV
When LGV Nord : Paris Gare Du Nord - Lille Europe, please ? Lots of possibilities with variants of the TGV
Any updates on the HST livery designer and if so when will we expect to see it? Also, has livery designer 2.0 and Scenario Planner 2.0 been cancelled.
+1 for HST LD functionality and more information on how the 20 LD functionality is getting on, it is looking good for both trains so far guys
Any new news on the Add-On manager? Any news on the HSTclass 20 coming to the liverie editor how is that coming along? Any News on other locos/rolling stock coming to the liverie editor? Anything coming from the special project group? Any update on the missing peninsula corridor services?
When is Spirit of steam going to be fixed? When is the game actually going to get fixed, as right now it's literally held together with duct tape and silly string? When will you put customers before profits?
2.0 was removed from the roadmap a long time ago in tsw2 and has stayed removed so it's not being worked on.
Will you guys fix the movement on foot because when I walk I run but when I hold the right trigger on my controller I walk normal.
What’s the latest on the Island Line Mastery? Still not acknowledging feats all the time and the reward is still under wraps
My question pertains to the rush hour passengers. Specifically I want to know why is it that passengers aren't on platforms when a train arrives into a station but are walking down the stairs to get on the platform? I also am curious as to why passengers get off at the next station stop after the terminal (Passengers getting off at Lambeth North after getting on at Elephant And Castle or most passengers getting off at Stratford International after getting on at St Pancras) which leads to empty trains? I also am curious why passengers don't get on the player train. When I run a Bakerloo line service to Harrow and Wealdstone for example and passengers will be arriving ont the platform at Lambeth North but won't get on my train leading to players operating empty trains. Also why is it when I arrive at a station, groups passengers walk to the exits of a platform/station when there is no train ahead of me that was recently at that station. The passenger system in tsw3 needs a rework in my opinion and I'm curious why these issues with the passengers are happening in tsw3 when the rush hour passenger system was advertised to prevent some if not all of these problems with passengers
I have a question, and it's not in the form of will we see X added to game, But personally, what features do you (JD/Matt) etc most want to see added into the game that isn't there yet?