Castlerock Assets Must Be Unpacked

Discussion in 'Technical Reports' started by torfmeister, Jan 18, 2023.

  1. torfmeister

    torfmeister Guest

    Hi all.

    Just a quick note, the assets for Castle Rock Railroad have been .ap'd the wrong way.

    The correct way is Assets\Provider\Product\assets.ap

    This is packed as Assets\Castlerock\CastlerockAssets.ap - so the Product path is missing.
    It should be Assets\Castlerock\Scenery\SceneryAssets.ap (the ap only containing the Scenery subfolders!)

    The way it is done you're missing assets like whistle signs and the station buildings - the .ap contents will not be loaded!

    Quick fix: just unpack them.

    DTG Jamie, could you pass this on to the team?

    Depot 208306 would need to be updated (US Loco & Assets Pack):
    Railworks 3 LegacyAssetsUS (Depot 208306) ยท SteamDB.png
     
    Last edited by a moderator: Jan 18, 2023
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  2. torfmeister

    torfmeister Guest

    As seeing is believing, here's a comparison:

    Larkspur, default installation: Station building (middle of screen) missing
    2023-01-18 14_30_48-Train Simulator.png

    Larkspur, unpacked assets:
    2023-01-18 14_29_19-Train Simulator.png

    Note, to get the retro feel and get rid of the dark mountains on Cajon and CastleRock, I have switched off Dynamic Lighting here. This switch actually does more than you'd expect - it reverts the rendering to the default Kuju RailSimulator method, disabling light sources, rain effects, PostProcessing and the mountains fade to white in the distance instead of black. The sky used for this route is not really compatible with the actual engine (back then introduced as TSX with RailWorks 3). The sun will be drawn only on the first scenario played, after that restarting TS is needed. (Of course you can apply AP Sky here if you wish to, fixing all those issues - or just use 3D weather. At the moment I'm in a retro 'vanilla' mood playing on an extra installation)
     
    Last edited by a moderator: Jan 19, 2023
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  3. 749006

    749006 Well-Known Member

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    It might be my old eyes but what is the difference between the two pictures apart from the angle?
     
  4. torfmeister

    torfmeister Guest

    The station building in the middle ;). I'll edit the post to make it clearer
     
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  5. triznya.andras

    triznya.andras Well-Known Member

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    The AP does contain the Scenery subfolder inside, so according your appropriate description at the very top, the Provider itself is missing (Kuju or RSC). You might be correct but then the path in the route is like Assets / CastleRock / Scenery / Scenery / ...

    At least it's good to know just in case someone goes smartiepants like I just did and fixes it the wrong way!
    I don't have any screenie of Larkspur, but I suspect the Monument station building was also missing, here.
    20200830110908_1.jpg
     
  6. torfmeister

    torfmeister Guest

    No. No double "Scenery" folder. It must be as I have described.

    The issue is not the name but the folder level on which the .ap resides. Provider is "Castlerock" and Product is "Scenery".

    Code:
    + [Assets]
      + [Castlerock]
        + [Scenery]
          + [textures]
          castlerockwhistlepost.bin
          castlerockwhistlepost.GeoPcDx
          larkspurstation.bin
          larkspurstation.GeoPcDx
          MonumentStation.bin
          MonumentStation.GeoPcDx
    
    Correctly .ap'd it is then the "textures" folder plus the 6 files in an archive - the ap must NOT contain the "Scenery" folder itself.

    Hope that's clear now.
     
    Last edited by a moderator: Feb 5, 2023
  7. triznya.andras

    triznya.andras Well-Known Member

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    Oki, I said because my AP looks like this:
    upload_2023-2-5_22-54-3.png
    I understand now what you meant by the AP containing the subfolders. So without editing the picture above, the route should change like this:
    • ...\RailWorks\Assets\Castlerock\CastlerockAssets.ap\Scenery\ original, wrong
    • ...\RailWorks\Assets\Castlerock\Scenery\CastlerockAssets.ap\ supposedly fine
    Meaning, it's not just moving the AP but also changing its contents.
     
  8. torfmeister

    torfmeister Guest

    Yes you have to repack the ap of course - else you'd have the double Scenery folders. I've pointed that out in the original post. :)
     
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