Yea I agree here. There were quite a few good improvements to the route, but (ignoring my other issues with TOD4) it really was an apparent rush job to get TOD4 implemented on this route and it shows horribly. In cab lighting going through the "tunnels" south of Back Bay/Ruggles has some really strange effects that need fixing (including sometimes just going fully bright) and the screens & ADU on the ACS-64 need updating. It feels off and its very off putting. Also, I'm glad you finally fixed the hissing auto brake, but now using the auto brake has no sound at all. I'm pretty sure there should be some noise during the moving of the handle while the pipe drops but it's dead silent. Also on sound, this isn't new to the update but the in-cab engine audio has a really, really noticeable loop in N4
Can't seem to purchase the Heritage Collection through the ingame store (Xbox). The Product Overview screen appears blank and hitting Buy Now gives an error message.
How do the signals work with NYC-Trenton? It has me waiting at Secaucus for NJT to load and head in front of me into New York making my keystone service late. I did leave Trenton 1 minute late and arrived at Newark 1 minute late too. Is this supposed to happen? I thought the signals gave priority to Amtrak. I also want to add this here. Near Metropark Station. Road suspended in the air. Car ramp? haha
Im guessing the people who made this didn't do their research. I wonder what happened to those that were saying it's better to get paid liveries than liveries from creators club
While running 11:15am NY Penn to Sunnyside yard, the 644 service in the Metroliner(Amtrak Cab car) services are stuck going into the yard.
think we mention this in the update in the original post. Not planning any audio changes, but we are monitoring feedback.
There’s a temporary workaround here: https://dovetailgames.freshdesk.com...001055795-nec-new-york-trenton-gameplay-guide …but yes this is a bug (fixed) which will be fixed in the next update.
Another little graphical issue with Sherman Hill that has been there for awhile is the level crossing at this location: Seems to be projecting a strange grey texture onto passing train cars. Its more noticable on some cars than others: There were other level crossings on this route doing the same thing, they were fixed in patches about a year ago but this one still does it. Blacknred81 has an eye like a scale modeller, hopefully they tweak and improve those liveries. DW
Just for clarity, in case anyone doesn't know, almost a third of all these services are simple depot movements to Sunnyside yard.
All feedback is good feedback but the biggest feedback must be listened to. I can’t get over that gap of 5 hours in the daytime for the new loco that comes with the route. It is absurd for that to even happen. Previous routes that have had feedback about light timetables have been followed right away with more services added. This happened when the Dresden route in Rush Hour was shown not to be a rush hour route, so more services were added. The same really needs to happen here. The timetable is unfinished. It can’t be a technical issue like on Bakerloo that is preventing more services being added and it is misguided of DTG to not be adding more time to improve it straight away. It is the number one complaint and everybody is in agreement on this side of the forum.
Well said. I wonder if some of the problem might be that very few (if any) of the team have firsthand experience with this part of the route. I know they took a reference trip to DC a few years ago, but how many of that group are still at DTG? Even if they are, DC is a MUCH smaller city/metro area compared to NYC and much more car-centric. It's just a totally different vibe. If one of the devs sat and watched the timetable play out in real time, without real world knowledge, they honestly might not see a problem- the timetable IS busy without that external context. E.g. i spawned on foot at Seacaucus Jct at 0810 and waited to see what would pass by. There were 4 trains by 0817, and I think 10 or more by 0829. Pretty even mix of Amtrak and NJT. That works out to 20tph more or less, which isn't bad except those with local knowledge will tell you it isn't busy ENOUGH. Dev compares it to BCC or E-G, and thinks, wow look how busy it is!! Could that be the disconnect?
Absolutely. We are pretty much speaking with one voice on this issue and the blanket refusal to respond is not acceptable, especially to seasoned players here in the United States. A plan to add more services to NYT would give this route the parity with BML and Dresden that is surely warranted. Rush Hour is almost 2 years old and we should not be taking a step backwards in US passenger routes.
I don't normally add my opinion on forums and i'm sorry for repeating what a lot of people have said already. I like the New York to Trenton route and the locos that come with the DLC but... the timetable sucks!! This is supposed to be one of the busiest routes in the USA? So what happened, did all the train drivers go on holiday? Come on DTG, as Stujoy said above 'This happened when the Dresden route in Rush Hour was shown not to be a rush hour route, so more services were added'. You have updated 'Hamburg - Lubeck' and 'Bakerloo line' This needs to happen to this route as well. This could be a fanastic route, but its sadly let down by a poor timetable.
All in all, Trenton has the potential to be one of the best routes in Train Sim World, IF it receives a proper timetable that should be expected from the Northeast Corridor. Hopefully the timetable backlash actually pushes DTG to do something about it because they have a lot of potential with this route and it would be a shame to see it wasted.
Agreed it is ridiculous. It is like they started to add in services and then ran out of time so just started spacing them out! I have just had a very immersive run on the Boston Sprinter route with plenty of AI traffic, streams of the NEC route show it to be very poor in comparison. I think they would garner much good will if they acted quickly to make this route a busy rail corridor as it is supposed to be.
So far loving the Acela and New York to Trenton so of the bugs I’ve found are Acela full power even in notch 1 so wheel slip like crazy left screen flickers in the cab New York Ai trains pantographs aren’t raised and they don’t have any marker lights Metro liner cab car can’t get gold on the tutorial
Hello I'm Enjoying the new NEC route I have a little request of adding LIRR trains as AI to the route just to add more realism more traffic to Penn Station area seeing all 3 rail operators (LIRR, Amtrak, NJ) that call at penn Station would really add to the immersion and feel like your actually there so please add LiRR AI trains thanks
Their morning rush into the city is fairly close and less noticeable. Do the same thing at 5:15 pm and what do you see. Should be a train every 2-3 minutes from 4-7 pm
I have to agree...some things are off with the Trenton - NY route... The LIRR trains are actually IN the introduction? Work needs to be done on the timetable for sure, you can't speak of one of the busiest routes of the world without having a fully operational timetable guys.
That’s what’s so frustrating. It should easily be the best us route and rival any route you can make elsewhere in the world. At its busiest it’s not near railroads in the uk and Germany in terms of volume. That said there shouldn’t be a 10 minute gap in the table let alone a 5 hour gap. Think about it a major commuter line going into one of the largest cities on the planet has no trains for 5 hours on a weekday?
That just being in the introduction dialog is just a slap in the face with the timetable they gave us.
It also says serving 600,000 commuters each day divide that by 301 and you get 1993 people per train. I’ve ridden these trains even at standing room only there’s maybe 150 people per car
Busiest route???didn't we hear that before on the LIRR???ohhh yea a dead type timetable in the LIRR lmao....they love citing busiest route and still make a busy route DULL and Gone lol....and to add Insult to injury, now many ppl are putting up numerous different bugs from this dlc...Yikes!!
After a run from Trenton looking at this the whole time and falling between the cars at newark and not being able to get up because there is no platform step up game ended up crashing as the completion screen showed making the whole hour of playing useless. Just bought it and tempted to refund this. I dont expect gen 8 to look amazing and never did but tsw 2 never bothered me as much as 3 Timetable: AMTK-646 Xbox one s
Very minor piece of feedback here, and I'm pretty sure it was the same in TSW2020, but I really wish we could sit in the rear most seats of the Amfleet Cab Car.
Check this out. Apparently the NPCs in NY - Trenton can levitate. Idk if DTG is trying to break into a new industry or send us a message... Suspended roads that became ramps and people that can stand on air itself... Who on the dev team is adding these spooky elements (Easter Eggs) to the game?
I just watched the ai take over my acela at trenton open the doors on both sides then drive off with the doors open trackside.
many issues with red lights on NEC New york need fixing asap Dovetail On PC Steam i dont wanna have my viewers having to enjoy the ride then get so far and then red light stuck
Are you talking about NY-Trenton? There is no 5 hour gap in the timetable. Unless you are seeing a bug. More likely though, you have just blindly misinterpreted something in your rush to be outraged. In the game, there is a 5 hour period in which the ALP-46 is not used at the head of an NJT passenger formation, that does not mean the timetable stops or that the train is not in use. During this period, the ALP-46 is being used at the rear of the NJT passenger services, and also for numerous non-revenue services to the yard, and of course, the Amfleet cab car, ACS-64, and Acela Amtrak services continue throughout this period too.
And that is a problem. It’s also a problem that only 10 of the ALP46 leading services actually do the full route to Trenton. Why is a brand new train so under utilized.
I played the 'Cold as Ice' scenario with the MBTA F40 and it's cab car on Boston Sprinter and got stuck at a never changing red light just outside Boston South. Some ai trains on other tracks were also waiting to enter the station. No green light was to be seen, not for trains entering the station and none for trains waiting to exit. I'm pretty certain that I was able to finish this scenario before. Could it be that the route update somehow broke the scenario?
All Boston morning timerable trians (f40ph and Amtraks) start empty, passenger pop up too late, platforms are empty.
Tried this last night. Did a small depot run. Some black textures within the tunnel you go into and some weird in cab lighting that was sepia esq.
I seem to be having issues acknowledging ATC downgrades in the Trenton version of the ACS-64. I put the brakes into suppression and press acknowledge but the alarm does not cancel. I haven't tried the Boston version of the ACS-64 on Trenton to see if its the locomotive or the new version of ATC. It's worth noting that I don't seem to have any problem acknowledging signals in the Acela.
Also. I just did Northeast Regional 196. I had all green signals but ATC held me down to 45 mph for about 5 miles leading to my station stop at Metropark. This was on the outer northbound track. Seemed unusual. If I remember correctly, after Metropark there was an actual approach limited signal and a 45 mph cross over to the middle track. I'm wondering if maybe the cab signaling is seeing that signal too early.
This issue has been reported, and set as a highest priority to fix. We appreciate your patience while we roll out patches.
Thank you everyone for submitting the feedback and including screenshots & videos - this is all vitally useful information and I have just gone through the entire thread making sure that the issues are raised and updating our existing tickets. We can't confirm yet what will make it into our upcoming patches but raising your issues here has helped us identify them more easily. Again, as a reminder: Including a screenshot, game platform and any additional service information can be a massive help to our teams with investigating issues. Please continue to use this thread to share your feedback and we will have updates for you soon.
Also, in addition to the un-sittable seats next to the cab door of the cab car, all keystone trains seem to have no power or AC when the service is running as AI. I believe it's a HEP problem with AI not simulating it, cause in the cab of the ACS, it says HEP N/A. In turn, this makes riding keystones bad at night. And if it's an issue for the keystone trains, I think it's likely an issue for regular NERs too, although I haven't checked. Think it's worth taking a look at all AI operated lights and HEP ect., since I've heard it's an issue on NJT services too. Acela seems to be fine on, at least on NYT but I've not seen on BP yet although I wouldn't think it'd be an issue on there if it's not an issue on NYT, as I've seen AI Acela trains pass by and they've had their lighting on.
Hello Dovetail but this is not called for Major issue here with the NPC's on the ACELA hmm i dont think this is meant to be going on sorry but the NPC issue has fully got out of hand and all the issues with them have to be fixed asap this sorry many many issues with this playing on PC Steam