With new partners and third party (PROFESSIONAL) companies joining the game but also reflecting on quality of certain DLC to date, something has to change with DTG’s quality check. With the continued and astronomical errors that one company in particular have made over the past few years, and coupled with an unchanged attitude of ‘we’ll get around to fixing that in a few years or so ‘ I have pretty much given up on my favourite unit ever being fixed by them now. I am just pleading with DTG to not let the same rubbish be churned out in the future. If a takes 20-30 seconds too slow or fast to accelerate or brake compared to real life averages it should be rejected and they should be told to go back and make more of an effort. It’s just not acceptable. There have been some incredible rolling stock releases in the game. Some are an absolute pleasure to use in the game. A real treat indeed, but with some examples missing fundamental basic sound features or accelerating way way too slowly…some are totally unusable for those of us who do the research and know how they should act in real life. TSW3 should not be aimed at the newbie that doesn’t have a clue how a train drives. It should be as close close to a simulator as they can get - and it CAN be done, because…it has. If this forthcoming Class 158 or VP185 HST doesn’t sound or drive like one - send them back to do it again properly. GET IT RIGHT FIRST DAY OF RELEASE
Sadly I don’t think they will Gary, the DTG Flywheel also seems to extend to third party associates. Put it out, achieve the projected sales and anything other than complete showstopper bugs get disregarded. As I’ve said in a couple of other threads, it’s a disgrace that Rivet in particular should be allowed to profit from selling this WCL steam pack, when so much of their previous content remains in an unsatisfactory state. Leaving WCL aside, I took a drive on Arosa the other day. Actually don’t have too much of a problem with the scenery but the loco literally lurches instantly from one speed setting to the next. My old wind up Hornby clockwork loco I had as a nipper had better physics! Little wonder I’m currently thinking of sinking the next few months gaming budget into X Plane 12. For £50 you get the whole world in a reasonably recognisable state, numerous aircraft and a committed developer constantly fixing and improving. Compare that to £30 for, if you’re lucky, 30 miles of route and one new train.
This is what irks me the most right now. I don't mind paying $40 for a game, but I do expect value for money. And one new train plus maybe a refurb or repaint just doesn't qualify, whether it's DTG or a third party. And now, when a second loco is added, we're expected to mosey up to the bar and buy another round. It seems to me that (especially UK ) routes are being chosen because " Well, no other train runs on that line so......" For $40, I want to see a well modeled route with enough rolling stock to enable a fully fleshed out timetable to reflect the real world experience.
There ARE other trains that run on that those U.K. lines though. West Cornwall in the 1990s had 150s, 153s, 158s, HSTs, 117s, 47s, 37s freight, That’s just one example. There was sooo much that could have been added to that route.
But how can DTG demand a quality standard from others when they themselves do not meet it most of the time with their own products? Let them start by setting an example, with an experience of more than 30 routes and dozens of dlc they continue to make releases full of bugs and errors that can be detected with only a few minutes of gameplay.